Alu sa'o i le anotusi
Mukden Palace Experience Feso'ota'iga Mixed Reality e Jiayi Chen

O le mamanu Mukden Palace Experience Feso'ota'iga Mixed Reality e Jiayi Chen o se manumalo maualuga tele o le fa'ailoga mamalu 2024 A' Design Award Ario i le Vaega Tauva Mamanu Fa'asavali.


ArioFa'asavali· 2024

Mukden Palace Experience Feso'ota'iga Mixed Reality

na mamanuina e Jiayi Chen

Tagata Fa'atau: Jiayi Chen

Manumalo o le A' Design Award Ario i le Vaega Fa'asavali

82,053

Lanu

Le Mamanu

E Uiga ia Mukden Palace Experience Feso'ota'iga Mixed Reality

E le pei o fale teu tūfāgāmanuia fa'aonaponei, e masani ona fausia ma aafiaga fa'atekonolosi fa'afeso'ota'i fou, o fale teu o lo'o tu'u i totonu o nofoaga iloga fa'aleaganu'u ma nofoaga o tala fa'asolopito e masani ona feagai ma se luitau masani: o le leai o aafiaga fa'atekonolosi. I le mamanuina o le feso'ota'iga Mixed Reality i le Apple VisionPro, o le The Palace Museum Interactive Experience, o lo'o fai ma se fa'ata'ita'iga pāionia e ala i le fa'ailoa atu o auala fou e fa'aali ai fa'aaliga i fale teu o tala fa'asolopito. O lenei auala e le na'o le paleni lelei o le fa'asaoina o mea fa'aleaganu'u ma fegalegaleaiga fa'atekonolosi, ae fa'atūina fo'i se fa'ata'ita'iga pāionia mo fale teu o tala fa'asolopito i le lalolagi atoa.

Le Fa'ailogaina

E Uiga i le A' Design Award Ario

O le A' Design Award Ario na manumalo ai Mukden Palace Experience Feso'ota'iga Mixed Reality, o se faamaoniga matuā mamalu e tuuina atu i mamanu sili ona lelei, matagofie ma mataʻutia. O ē manumalo i le Ario o galuega susulu tele ma fatufatuaʻi e faaalia ai le poto, le taleni ma le atamai o tagata mamanu. E faamoemoeina Mukden Palace Experience Feso'ota'iga Mixed Reality e avea ma galuega matagofie, o se fesuiaiga mo isi, e iloga i le tomai faapolofesa ma mea fou loloto. O lenei mamanu na manumalo i le A' Design Award Ario o se mea e iloga, ua mataʻina e aogā ma tuleia atu tapulaʻa o le faatufugaga, saienisi, mamanu ma tekonolosi. Mukden Palace Experience Feso'ota'iga Mixed Reality o se mea e fiafia i ai le toatele, e fafagu ai manaʻoga, aumaia ai lagona lelei ma tupu ai le ofo.

I Tua o le Mamanu

Pepa Fa'asalalau

Fa'amaoniaga, sui o le 'au ma fa'amatalaga fa'atekinisi na saunia e le tagata mamanu.

Uiga Fa'apitoa
Modern Museums typically built with innovative interactive experiences, those located within cultural landmarks and heritage sites often face a common challenge: the lack of such experiences. By using mixed reality design, Mukden Palace Experience, represents a pioneering approach by introducing new ways to display exhibits in heritage museums. This not only balances preserving cultural artifacts with digital interaction but also sets a pioneering example for heritage museums worldwide.
Fua & Fa'apipi'i
In our design specifications, button dimensions are set at 16mm x 16mm, with a minimum spacing of 16mm between buttons. The maximum button height is 48mm. Default font size is 16 pixels, with auxiliary text set at 12 pixels, and subtitles and titles reaching up to 48 pixels. We utilize the SF Pro font from Apple Vision Pro, incorporating variations in weight to aid visual hierarchy across different contexts, ensuring users can quickly locate key elements.
Fa'ailoga
Virtual Reality, Interactive Experience, Museum, Vision Pro, Interaction Design, User Experience Design, User Interface Design
Tekonolosi Gaosiga
We utilized Figma and Adobe Photoshop for interface design, supplemented by the macOS Xcode beta 6 virtual machine simulator for usability testing. Following Apple VisionPro's design guidelines, we ensured compliance with minimum button size and spacing requirements, optimizing gesture recognition and eye-tracking for an enhanced museum exploration experience.
Lu'itau o le Mamanu
The creative challenge lay in deciphering users' true needs amidst their direct but often vague complaints. During primary research, I encountered feedback about exhibit boredom, overly complex audio guides, and lack of video content. By combining internet ethnography with deeper exploration of user motivations, we utilized brainstorming in the ideation phase of design thinking. This led us to discover that users desired immersive digital interactive experiences akin to modern museums.
Su'esu'ega
We conducted field observations, surveys, and interviews to understand user needs, supplemented by internet ethnography. Analyzing this data, we called out "How might we enhance the immersive touring experience for visitors to cultural heritage sites? ". Through user personas, empathy maps, and stakeholder analysis, we addressed key pain points in the user journey, guiding our design process to meet the needs of visitors and stakeholders.
Fa'aosofia
The inspiration arose from recognizing the need to strike a balance between digital interactive experiences at cultural heritage sites and preserving their authenticity. Shenyang Palace Museum, as a model, I aimed to offer visitors a more immersive exploration of cultural landmarks through Mixed Reality. Visitors can delve deeper into the historical significance of exhibits, moving beyond mere textual explanations or superficial glances, and truly connecting with the richness of our heritage.
Umi o le Poloketi
The project commenced in March 2023 in Shenyang, Liaoning Province, China, and concluded its design, development, and testing phases in January 2024 in Plano, Texas, United States.
Fa'agasologa o Galuega
Users need to wear devices like Apple Vision Pro that support mixed reality display and install our application. They can then immerse themselves in the exhibits using eye-tracking and gesture controls, such as grabbing and zooming. The museum enriches the experience by providing detailed descriptions, further analysis, images, videos, and more for users to explore the exhibits in depth.
Fa'aaloaloga o Ata
Image #1: Photographer Jiayi Chen, Shenyang Palace Museum Interior, 2023.
Image #2: Photographer Jiayi Chen, Shenyang Palace Museum Exterior, 2023.
Image #3: Photographer Jiayi Chen, Shenyang Palace Museum Exhibit, 2023.
Image #4: Photographer Jiayi Chen, Shenyang Palace Museum Visitor Experience, 2023.
Image #5: Photographer Jiayi Chen, Shenyang Palace Museum Interactive Display, 2023.

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