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Sea And Life: Endless Chains Experiencia de Realidade Virtual de Shin Asaw

O deseño Sea And Life: Endless Chains Experiencia de Realidade Virtual de Shin Asaw é un estimado gañador do moi prestixioso 2020 A' Design Award de Ferro na Categoría de Competición Deseño de Educación, Material Didáctico e Contido Formativo.


FerroEducación· 2020

Sea And Life: Endless Chains Experiencia de Realidade Virtual

de Shin Asaw

Cliente: Sea VR Study Project Executive Committee

Gañador do A' Design Award de Ferro na Categoría Educación

20,191

Gañador de Premio Verificado

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Cores

O Deseño

Sobre Sea And Life: Endless Chains Experiencia de Realidade Virtual

Mar e Vida: Cadeas Sen Fin é unha experiencia de realidade virtual creada para estudantes de primaria e secundaria. A primeira parte é unha película documental de 360 graos que explica os problemas ambientais mariños, como os residuos plásticos, con nomes de organismos e datos detallados. A segunda parte é un xogo no que os estudantes exploran o océano, buscan criaturas e responden a cuestionarios con catro opcións. As respostas selecciónanse mediante a dirección da cabeza, polo que non se precisa ningún mando manual. A vista nunca se move de forma forzada, o que axuda a previr o mareo cinético.

O Recoñecemento

Sobre o A' Design Award de Ferro

Sea And Life: Endless Chains Experiencia de Realidade Virtual gañou o A' Design Award de Ferro, un recoñecemento prestixioso outorgado a bos deseños que cumpren os requisitos profesionais e industriais esperados de creacións ben deseñadas. Os gañadores Ferro demostran a gran habilidade, a alta especialización, a comprensión experta e a capacidade creativa dos seus creadores. Espérase que Sea And Life: Endless Chains Experiencia de Realidade Virtual sexa unha creación moi apreciada, admirada e querida que é práctica e innovadora. Este deseño gañador do A' Design Award de Ferro integra as mellores prácticas do sector e ten características técnicas competentes ligadas ao saber facer e ao talento. Sea And Life: Endless Chains Experiencia de Realidade Virtual é respectado pola súa minuciosidade e está deseñado para proporcionar melloras na calidade de vida que axudan a facer do mundo un lugar mellor.

Detrás do deseño

Kit de prensa

Créditos, membros do equipo e detalles técnicos proporcionados polo deseñador.

Propiedades Únicas
This is an immersive VR edutainment for primary and secondary students. It consists of two parts. The first part is Movie-Side, which is a documentary film of 360 degree to explain some marine environmental problems using detailed numbers and names of organisms. The second part is Game-Side which provides underwater immersive experience, fun of creature hunting, and confirmation of knowledge using quizzes with four choices.
Dimensións e Embalaxe
For VR goggles, OculusGo is adopted as an integrated type with low introduction cost and no need for PC connection.
Etiquetas
VR, movie, film, game, edutainment, quiz, HMD, display, goggle, OculusGo, 360, ocean, sea, marine, animal, creature, life, plastic, garbage, waste
Tecnoloxía de Produción
We used Unity as a development environment for VR applications and edited the video (CG) with Adobe PremierePro, Adobe AfterEffects, Autodesk Maya, etc. In particular, plug-ins for VR (Mettle Mantra VR series, GoPro VR series) were used extensively. For 360-degree shooting, I used GoPro Fusion for aerial photography, Kodak PIXPRO 4KVR360 for underwater, and RICOH THETA V and Panasonic GH5 on the ground.
Reto de Deseño
We have developed software that does not use the hand-held controller that comes with OculusGo in order to save time and effort in teaching how to use VR goggles. In particular, players can enter the answer for the 4-choice question just by the angle of the head (direction of sight line). Furthermore, in order to prevent children's VR sickness, we have made a direction that does not forcibly move the view. As a result, there were no children who felt ill while targeting more than 100 students.
Investigación
This project's main purpose is to enlighten children about various problems related to the ocean such as plastic waste and global warming, and was carried out with financial support from the Nippon Foundation.
Inspiración
Documentary film can be effective when you want young people to be interested in difficult social issues. However, knowledge is not established just by watching, so some kind of "confirmation" is necessary. At that time, if the school-like writing test is conducted, the students who scored low may lose interest in the issue. Therefore, I thought that it would be effective to use VR goggle, watch the video first, then try the game, and repeat these until getting enough score while having fun.
Duración do Proxecto
The project started in Tokyo from around January 2018. Over half a year, we did movie side filming in the seas around Japan, and produced game side in Tokyo. In September 2018, we held the first one-day event for all students at Hachiyama Junior High School in Tokyo. In October, a permanent exhibition was held for a month at Science Center for Children in Shibuya. If there is a request from an educational institution etc., we will still lend it.
Fluxo de Operacións
i) You wear the OculusGo, see a tutorial on how to play.
ii) Select the Movie or Game button.
iii) On the game-side, travel through the ocean looking for creatures. The questions will only be displayed when you find a particular one. You can continue until you find all or time out.
iv) You will be given one of the three titles of "Sea Friend" with 0 to 6 correct answers, "Sea Master" with 7 to 9 correct answers, and "Sea God" with Perfect. If you want to answer all correctly, you can try again.
Patentes
(C) 2018 Sea VR Study Project Executive Committee
Membros do Equipo
Concept Designer and Movie Director and Game Director : Shin Asaw
3D Designer : Satomi Iseki
2D Designer : Risa Takahashi
Programmer : Kouji Chado
Programmer : Mika Nishida
Créditos das Imaxes
Image #1 : Designer & Director of Photography Shin Asaw, SnL_EC_mainimage, 2019.
Image #2 : Director of Videography Shin Asaw, optionalimage#1, 2019.
Image #3 : Director of Videography Shin Asaw, optionalimage#2, 2019.
Image #4 : Game Director Shin Asaw, optionalimage#3, 2019.
Image #5 : Director of Photography Shin Asaw, optionalimage#4, 2019.

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