Hila Mor tarapyndan döredilen Venous Materials Primary Function: Interaktiw Material dizaýny Pikir we Konseptual Dizaýn Bäsleşik Kategoriýasynda 2021 A' Design Award Kümüş Baýragy baýragynyň abraýly ýeňijisidir.
KümüşPikir· 2021
Venous Materials Primary Function: Interaktiw Material
dizaýner: Hila Mor
Müşderi: Tangible Media Group, MIT Media Lab
Pikir Kategoriýasynda A' Design Award Kümüş Baýragy Ýeňijisi
Tassyklanan Baýrak Ýeňijisi
#106686 üçin Baýrak Ýagdaýyny BarlaňDizaýn
Venous Materials Primary Function: Interaktiw Material hakynda
Venöz Materiallary — degme jogap hökmünde dinamiki nagyşlary görkezýän ýumşak interaktiw materialdyr. Dizaýn ösümliklerde, ýapraklarda we adam bedeninde duş gelýän damar gurluşlaryndan ylham alýar. Basyş ýa-da deformasiýa ulanylanda suwuklyk içki kanallardan geçip, reňkiň we nagşyň görünýän üýtgemelerini döredýär. Her list hem datçik, hem-de duýularly maglumatyň displeýi hökmünde işleýär. Material PDMS silikondan we ecoline syýasyndan ýasalyp, lazer nagyşlamany we el bilen laboratoriýa proseslerini ulanýar. Prototipleriň ölçegleri 5 x 5 santimetrden 15 x 15 santimetre çenli.
Ykrar etme
A' Design Award Kümüş Baýragy hakynda
Venous Materials Primary Function: Interaktiw Material A' Design Award Kümüş Baýragynyň ýeňijisidir; bu owadan, belent we täsirli ýokary derejeli dizaýnlara berilýän adatdan daşary abraýly ykrarnamadyr. Kümüş ýeňijileri dizaýnerleriniň ajaýyp bilimini, zehinini we ýiti aňyny görkezýän aşa ýalpyldawuk we örän döredijilikli eserlerdir. Venous Materials Primary Function: Interaktiw Material ajaýyp, nusgalyk, üns çekiji derejede hünärmenlikli we çuňňur täzelikçi eser bolmagy garaşylýar. A' Design Award Kümüş Baýragyny gazanan bu dizaýn sungatyň, ylmyň, dizaýnyň we tehnologiýanyň çäklerine peýda berýän we ony öňe sürýän örän üns çekiji, haýran galynýan oýlap tapyşdyr. Venous Materials Primary Function: Interaktiw Material köpüň gabanjyna sezewar bolýan, isleglerimizi oýarýan, oňyn duýgulary getirýän we haýranlyk we geň galmagy döredýän eserdir.
Dizaýnyň sahna arkasy
Metbugat toplumy
Dizaýner tarapyndan berlen kreditler, topar agzalary we tehniki maglumatlar.
- Üýtgeşik Aýratynlyklar
- The Venous Materials project envisions a new way to design dynamic tangible interactions using fluidic structures. It is a new type of dynamic interactive material that is inspired by veins systems in nature: in plants, leaves, and throughout the human body. These Materials respond to user's pressure and motion with dynamic displayed patterns. Venous Materials can animate dynamic graphics, create responsive objects, and to visualize body movement and balance.
- Ölçegler we Gaplama
- The different Venous Materials prototypes are mainly 5cmX5cm, while some of them can get up to 15cmX15cm.
- Bellikler
- Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
- Önümçilik Tehnologiýasy
- Venous Materials technology developed through research on current Microfluidics,that is specifically designed for human interaction and UX design. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
- Dizaýn Kynçylygy
- While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
- Gözleg
- This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
- Ylham
- This project is inspired by venous structures that are ubiquitous throughout nature and in the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is. When we press firmly on a button, the tip of our finger changes its color, this subtle color change can be used to indicate the applied pressure.
- Taslama Dowamlylygy
- The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
- Iş Akymy
- The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
- Patentler
- This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Tangible Media Group / MIT Media Lab - Topar Agzalary
- Hila Mor
Tianyu Yu
Ken Nakagaki
Benjamin Harvey Miller
Yichen Jia
Hiroshi Ishii - Surat Awtorlary
- All Photo/video credit to Tangible Media Group, MIT Media Lab
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