Delo Sea And Life: Endless Chains Izkušnja navidezne resničnosti avtorja Shin Asaw je izjemno cenjeni dobitnik prestižne nagrade 2020 Železna nagrada A' Design Award v tekmovalni kategoriji Oblikovanje izobraževanja, učnih pripomočkov in vsebin za usposabljanje.
ŽeleznaIzobraževanje· 2020
Sea And Life: Endless Chains Izkušnja navidezne resničnosti
avtor/ica: Shin Asaw
Naročnik: Sea VR Study Project Executive Committee
Dobitnik nagrade Železna nagrada A' Design Award v kategoriji Izobraževanje
Potrjeni dobitnik nagrade
Preverite status nagrade za #88929Dizajn
O dizajnu Sea And Life: Endless Chains Izkušnja navidezne resničnosti
Morje in življenje: Neskončne verige je izkušnja navidezne resničnosti, ustvarjena za učence osnovnih in srednjih šol. Prvi del je 360-stopinjski dokumentarni film, ki pojasnjuje okoljske probleme morja, kot je plastični odpadek, z imeni organizmov in podrobnimi podatki. Drugi del je igra, v kateri učenci raziskujejo ocean, iščejo bitja in odgovarjajo na kvize s štirimi možnostmi. Odgovori se izbirajo s smerjo glave, zato ni potreben ročni krmilnik. Pogled se nikoli ne premika na silo, kar pomaga preprečiti slabost zaradi gibanja.
Priznanje
O nagradi Železna nagrada A' Design Award
Sea And Life: Endless Chains Izkušnja navidezne resničnosti je prejemnik Železne nagrade A' Design Award, prestižnega priznanja, ki se podeljuje dobrim oblikovanjem, ki izpolnjujejo profesionalne in industrijske zahteve, pričakovane od dobro zasnovanih stvaritev. Prejemniki Železne nagrade kažejo veliko spretnost, visoko specializacijo, strokovno razumevanje in ustvarjalne zmožnosti svojih ustvarjalcev. Od Sea And Life: Endless Chains Izkušnja navidezne resničnosti se pričakuje, da bo visoko cenjena, občudovana in ljubljena stvaritev, ki je praktična in inovativna. To oblikovanje, nagrajeno z Železno nagrado A' Design Award, vključuje najboljše prakse panoge in ima kompetentne tehnične lastnosti, povezane s strokovnim znanjem in talentom. Zaradi svoje temeljitosti si Sea And Life: Endless Chains Izkušnja navidezne resničnosti zasluži spoštovanje in je zasnovan tako, da zagotavlja izboljšave kakovosti življenja, ki pomagajo narediti svet boljši kraj.
V ozadju dizajna
Komplet za medije
Zasluge, člani ekipe in tehnične podrobnosti, ki jih je posredoval oblikovalec.
- Edinstvene lastnosti
- This is an immersive VR edutainment for primary and secondary students. It consists of two parts. The first part is Movie-Side, which is a documentary film of 360 degree to explain some marine environmental problems using detailed numbers and names of organisms. The second part is Game-Side which provides underwater immersive experience, fun of creature hunting, and confirmation of knowledge using quizzes with four choices.
- Dimenzije in embalaža
- For VR goggles, OculusGo is adopted as an integrated type with low introduction cost and no need for PC connection.
- Oznake
- VR, movie, film, game, edutainment, quiz, HMD, display, goggle, OculusGo, 360, ocean, sea, marine, animal, creature, life, plastic, garbage, waste
- Proizvodna tehnologija
- We used Unity as a development environment for VR applications and edited the video (CG) with Adobe PremierePro, Adobe AfterEffects, Autodesk Maya, etc. In particular, plug-ins for VR (Mettle Mantra VR series, GoPro VR series) were used extensively. For 360-degree shooting, I used GoPro Fusion for aerial photography, Kodak PIXPRO 4KVR360 for underwater, and RICOH THETA V and Panasonic GH5 on the ground.
- Oblikovalski izziv
- We have developed software that does not use the hand-held controller that comes with OculusGo in order to save time and effort in teaching how to use VR goggles. In particular, players can enter the answer for the 4-choice question just by the angle of the head (direction of sight line). Furthermore, in order to prevent children's VR sickness, we have made a direction that does not forcibly move the view. As a result, there were no children who felt ill while targeting more than 100 students.
- Raziskave
- This project's main purpose is to enlighten children about various problems related to the ocean such as plastic waste and global warming, and was carried out with financial support from the Nippon Foundation.
- Inspiracija
- Documentary film can be effective when you want young people to be interested in difficult social issues. However, knowledge is not established just by watching, so some kind of "confirmation" is necessary. At that time, if the school-like writing test is conducted, the students who scored low may lose interest in the issue. Therefore, I thought that it would be effective to use VR goggle, watch the video first, then try the game, and repeat these until getting enough score while having fun.
- Trajanje projekta
- The project started in Tokyo from around January 2018. Over half a year, we did movie side filming in the seas around Japan, and produced game side in Tokyo. In September 2018, we held the first one-day event for all students at Hachiyama Junior High School in Tokyo. In October, a permanent exhibition was held for a month at Science Center for Children in Shibuya. If there is a request from an educational institution etc., we will still lend it.
- Potek delovanja
- i) You wear the OculusGo, see a tutorial on how to play.
ii) Select the Movie or Game button.
iii) On the game-side, travel through the ocean looking for creatures. The questions will only be displayed when you find a particular one. You can continue until you find all or time out.
iv) You will be given one of the three titles of "Sea Friend" with 0 to 6 correct answers, "Sea Master" with 7 to 9 correct answers, and "Sea God" with Perfect. If you want to answer all correctly, you can try again. - Patenti
- (C) 2018 Sea VR Study Project Executive Committee
- Člani ekipe
- Concept Designer and Movie Director and Game Director : Shin Asaw
3D Designer : Satomi Iseki
2D Designer : Risa Takahashi
Programmer : Kouji Chado
Programmer : Mika Nishida - Zasluge za slike
- Image #1 : Designer & Director of Photography Shin Asaw, SnL_EC_mainimage, 2019.
Image #2 : Director of Videography Shin Asaw, optionalimage#1, 2019.
Image #3 : Director of Videography Shin Asaw, optionalimage#2, 2019.
Image #4 : Game Director Shin Asaw, optionalimage#3, 2019.
Image #5 : Director of Photography Shin Asaw, optionalimage#4, 2019.
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