SpaceV Pangalaman Sistem Vending dek Tiange Wang and I-Yang Huang adolah pamenang nan sangaik tahormat dari A' Design Award Perak 2023 nan sangaik prestigius dalam Kategori Kompetisi Ide.
PerakIde· 2023
SpaceV Pangalaman Sistem Vending
dek Tiange Wang and I-Yang Huang
Klien: VLab
Pamenang A' Design Award Perak dalam Kategori Ide
Pamenang Pangharogaan Taverifikasi
Verifikasi Status Pangharogaan untuak #149345Desain
Tantang SpaceV Pangalaman Sistem Vending
SpaceV adolah sistem vending ruangan nan diaktifkan sacaro digital untuak kasajahteraan di maso depan. Sistem iko manyajikan babarapo ruangan nan dapek dikustomisasi malalui sistem vending untuak individu mambuking per menit. Desain iko marayokan kualitas otomatisasi, modularitas dan skalabilitas dari mesin vending sarato manggabuangkan desain spasial, interaksi dan layanan manjadi pangalaman fisik nan holistik. Visualisasi 3D nan rinci tinggi digunoan untuak mancaritokan pangalaman nan bapusek pado manusia. Blueprint pangalaman untuak kasajahteraan di maso depan dalam kota iko mamanfaatkan sistem vending dan baspekulasi: apo nan tajadi jiko sabuah mesin vending manjadi bangunan?
Pangakuan
Tantang A' Design Award Perak
SpaceV Pangalaman Sistem Vending adolah pamenang A' Design Award Perak, sabuah pangakuan nan luar biaso bapresti nan dibarikan ka rancangan tingkaik tatinggi, elok jo mangesankan. Pamenang Perak adolah karya nan sangaik cemerlang jo sangaik kreatif nan mamparlihatkan kapakaran, bakaik jo katajaman pikiran parancangnyo. SpaceV Pangalaman Sistem Vending dipaokan manjadi karya nan mangaguikan, contoh tauladan, sangaik profesional jo inovatif sacaro dalam. Rancangan nan manang Perak iko adolah panemuan nan nampak jo dikagumi nan mambari sumbangan untuak maluaskan batas seni, ilimu, rancangan jo teknologi. SpaceV Pangalaman Sistem Vending adolah ciptaan nan dicamburui banyak urang, nan mambangkikkan karinduan, mambaok parasaan positif jo malahiakan karagumon jo kakaguman.
Di Baliak Desain
Kit Pers
Kredit, anggota tim jo rincian teknis nan disadioan dek perancang.
- Sifat Unik
- SpaceV is a digitally enabled space vending system for everyday wellbeing. It offers a variety of spaces through a vending system for individuals to book by the minutes to exercise, meditate, nap, eat, meet and so on, and customize the multisensory quality and activity accessories through the booking to suit their needs. SpaceV serves to meet the fragmented needs for activity and relaxation in everyday city life and support on the go private usage of spaces for physical and mental wellbeing.
- Dimensi & Kemasan
- The physical part of the project, SpaceV Flagship, is designed to follow the Tokyo KK expressway and has 5 individual building locations. Each location is 6 levels and 9,500 square meters in total area. The plan is linearly arranged. Total width of the plan is 12m with a corridor 2.2m wide. one side of the corridor is generous glazing for view into city and the other is space vending system populated by modular containers. The digital part is a responsive web application that can be accessed through mobile app on phones and webpage from computers.
- Tag
- Unmanned Retail, Space Vending, Vending Machines, Holistic Wellbeing, Service Design, Interaction Design, Spatial Design, Architecture, Multichannel Experience, Shared Economy
- Teknologi Produksi
- Site analysis, user interviews and inspiration trip to Tokyo uncovered the demand for private spaces that support wellness-oriented activities in large cities; Spatial design, 3D modeling and rendering for the physical space; Journey mapping, UIUX design and AR prototyping for the hybrid digital-physical experience. We designed the space vending units to be modular, so that they could be integrated into a new building or inserted into existing public spaces in different location, quantity, and types.
- Tantangan Desain
- To keep the promise of autonomy and privacy, the unique challenge for this project is to prescribe how it will operate with as little human interference as possible at its scale and complexity. Space is finely divided for diversified purposes that involves both sales of goods and personal occupancy. We felt challenged in designing a system for reservation, management, and wayfinding. This problem is specific to this vision and has no direct precedent. It leads us to discover the possibilities of hybrid digital-physical method, bringing together the best of both worlds for a new experience.
- Penelitian
- The research of Space V seeks to understand 3 ideas. Practices of contemporary wellness, the spatial requirement for such practices and people’s expectation for this space. The project underwent extensive project-based typological research to understand rising demand for individualized, private versatile spaces that’s conveniently located and affordably priced. There is also broad literature research that attempts to uncover the holistic nature of contemporary wellbeing as the central offering. The outcome is a synthesized project stemmed from these findings.
- Inspirasi
- SpaceV is inspired by the growing need for accessible, convenient and low-cost spaces that cater to people's physical and mental wellbeing in the urban environment. With the rise of shared economy and unmanned retail, SpaceV seeks to provide a unique experience that combines vending systems and private spaces for activities such as meditation, stretching, napping and relaxation, allowing individuals to recharge without feeling self-conscious whether they have a few minutes or hours to spare.
- Durasi Proyek
- The project started in Feb 2022 and first wrapped in Dec 2022 in Cambridge, MA USA. It continues to evolve along with user testing feedback in 2023.
- Alua Operasi
- The vending units are space modules of various dimensions that could be assembled, allowing SpaceV locations to vary from large city blocks to small storefronts. Users customize and book a space using an app, navigate to the space with in-app indoor navigation and AR wayfinding, and scan to unlock. Meanwhile the staff will prepare the space based on the orders. Without a booking, users are also able to browse the spaces in-person, via AR over the facade and online, and check in on the spot.
- Anggota Tim
- I-Yang Huang
- Kredit Gambar
- Image #1: I-Yang Huang, Tiange Wang, 2022
Image #2: I-Yang Huang, Tiange Wang, 2022
Image #3: I-Yang Huang, Tiange Wang, 2022
Image #4: Tiange Wang, I-Yang Huang, 2022
Image #5: Tiange Wang, I-Yang Huang, 2022
Video Credits: Tiange Wang, Images, Text, UIUX, Sound
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