Nunn Bush Amussan 3D n ufaris sɣur Mateus Morgan d anerbaz yettwaqadren meqqren n 2023 Tarbaḥt A' Design Award n Lfeṭṭa deg Taggayt n Tnaflit n Afeṣṣel n Usaru, Avidyu d Usmussu.
LfeṭṭaAsaru· 2023
Nunn Bush Amussan 3D n ufaris
sɣur Mateus Morgan
Amsaɣ: Morgan Studio
Anerbaz n Tarbaḥt A' Design Award n Lfeṭṭa deg Taggayt n Asaru
Anerbaz n Urraz Yettwasenqden
Senqed Addad n Urraz i #150585Afeṣṣel
Ɣef Nunn Bush Amussan 3D n ufaris
Asenfar yettwaxdem akken ad d-yesken akk timerna n ufaris s tarrayt n tudist, s wayen ara yemlen atas war ma yesseḥnuyen. Iswi-nnes d askan n tulya n usargu. Asḥerri yekka-d seg unadi ɣef yiferdisen i yezmer ad d-mettlent afaris, am ugama s yiniten d yimeṭṭawen-is meṛṛa. Asargu yettuseksel s useqdec n tugniwin d titiknin n useksel 3D n uẓar iǧehden. I useksel, inumlyen seqdacen aseɣẓan C4D. Akk tiẓrigin ttwaskant s teẓrigt n uɣlim d kra n tferciwin Photoshop. Vray yettwaseqdec i usegzi, Houdini i timeslayin.
Asmekti
Ɣef Tarbaḥt A' Design Award n Lfeṭṭa
Nunn Bush Amussan 3D n ufaris d amerbaḥ n Tarbaḥt A' Design Award n Lfeṭṭa, tagmat ɛlayen i yisnulfa yelhan, yeḥlan s waṭas. Imerbaḥen n Lfeṭṭa d isnulfa yelhan akk, yesɛan tmusni d tazmert. Nunn Bush Amussan 3D n ufaris ad yili d asnulfu amaynut, yelhan, ad yeǧǧ ddunit tennuɣ.
Deffir n ufeṣṣel
Tagrurt n tɣamsa
Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.
- Taɣara Tasuft
- The project was made to show all the features of the product in a fun way. Being a informative but without being annoying. The purpose was to show the construction of the shoe.
- Tibzimin
- shoe, 3d animation, shoe animation, product animation, 3D, lookdev
- Tasnakta n Ufares
- The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software C4D. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and Houdini for Simulations
- Asewḥel n Usnulfu
- The hardest part was making the simulations, considering that there's a lot of elements that hard to be perfectly represented as the real world
- Anadi
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Aseḥbiber
- The inspiration came through the research about elements that could represent the product, like the nature with all the colors and mood.
- Tanzagt n Usenfar
- 2 months
- Tanila n Umahil
- The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Igmamen n Terbaɛt
- Director: Mateus Morgan
Client: Nunn Bush
Briefing: Whitney Theriot
3D modelling and texturing: Mateus Morgan, Otavio Silveira, Carlos Masson
Animation: Mateus Morgan
Simulations José Rafael, Cadu Rosa
Sound Design Samuel Simionato
Motion Design: Vitor Fonseca
Yettwaxellṣen
Snirem Seld Designers.org
Af-d iferdisen, imeẓla d tegnatin sɣur yimɛawnen-nneɣ n usissen.
Ugar i tifin
Ifeṣṣelen yemcudden
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