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Pal Aplikasi Seluler oleh Drew Tozer

Karya Pal Aplikasi Seluler oleh Drew Tozer adalah pemenang yang sangat dihormati dari 2020 A' Design Award Perak yang sangat bergengsi dalam Kategori Kompetisi Desain Teknologi Seluler, Aplikasi dan Perangkat Lunak.


PerakSeluler· 2020

Pal Aplikasi Seluler

oleh Drew Tozer

Klien: Drew Tozer

Pemenang A' Design Award Perak dalam Kategori Seluler

24,120

Pemenang Penghargaan Terverifikasi

Verifikasi Status Penghargaan untuk #92264

Warna

Desain

Tentang Pal Aplikasi Seluler

Pal adalah aplikasi seluler yang dirancang untuk mengurangi rasa kesepian di kalangan dewasa muda yang terdampak ketergantungan media sosial. Aplikasi ini memanfaatkan blockchain dan kecerdasan buatan untuk melacak perkembangan kesehatan pribadi serta memberikan saran yang disesuaikan. Fitur sosialnya mendorong pengguna untuk bertemu orang lain serta membangun persahabatan dan kebiasaan sehat di dunia nyata. Perangkatnya mencakup kalender acara lokal, penyusun rutinitas, obrolan dengan tenaga profesional, dan pelacak perkembangan pribadi. Kuesioner singkat saat pendaftaran mengidentifikasi keterampilan yang dapat dikembangkan oleh setiap pengguna.

Pengakuan

Tentang A' Design Award Perak

Pal Aplikasi Seluler adalah pemenang A' Design Award Perak, pengakuan yang sangat bergengsi yang diberikan kepada desain kelas atas yang indah dan mengesankan. Pemenang Perak adalah karya yang sangat cemerlang dan sangat kreatif yang menggambarkan keahlian, bakat, dan ketajaman luar biasa para desainernya. Pal Aplikasi Seluler diharapkan menjadi karya yang menakjubkan, etalase keahlian, sangat profesional, dan sangat inovatif. Desain pemenang A' Design Award Perak ini adalah penemuan yang sangat menonjol dan dikagumi yang bermanfaat bagi dan memajukan batas-batas seni, sains, desain, dan teknologi. Pal Aplikasi Seluler adalah kreasi yang sangat dicemburui yang membangkitkan keinginan, membawa perasaan positif, dan memercikkan keheranan dan kekaguman.

Di Balik Desain

Kit Pers

Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.

Keunikan
Pal is a blockchain and AI powered app to reduce loneliness in young adults who are suffering from social media dependencies. The app uses a variety of personal health widgets to track user progress and suggest helpful, personalized tips. The apps social widgets promote users to meetup and build meaningful friendships and habits offline. The widgets include a local event calendar, routine builder, chat with a professional, and a personal progress tracker.
Dimensi & Kemasan
The AI system will receive chronological data on events, progress in skills, and from other apps from pal’s integrated blockchain-run data collection. This way, it knows how to track progress and suggest tools and tips for growing progress in your specified skill groups. The data will also help to monitor your routine via logs on the blockchain. If the user permits pal access to their data from social media apps, it’ll use it to track time spent on the app, and provide gentle reminders when user’s overstep their goals for social media usage.
Tag
UX, UI, User Centred, Mental Health, User Research, Design Thinking
Teknologi Produksi
The app was prototyped using Sketch for a user centred experience. All illustrations were created on Adobe Illustrator. The prototype is focused on a speculative user profile, Remy, who reflects a combination of users interviewed for this project.
Tantangan Desain
The most challenging creative challenge was identifying how to promote spending less time on social media through an app. Pal had to become the "anti social media", which meant finding opportunities for users to get off the app and build meaningful connections, stronger physical and mental health. Every feature of Pal's has to work to promote less screen time.
Riset
Research began with journals on loneliness and social media usage, 13 interviews with the target demographic, and a survey. I learned that meaningful face-to-face connections and engagement with hobbies were the best way to reduce loneliness. Therefore, Pal was made with a routine builder to keep users on healthy schedules; a map that allows users to track their progress; a chat that hears their worries and responds helpfully; and an event planner that offers users opportunities to meet locals.
Inspirasi
Inspiration for Pal came from other mental health apps, such as Headspace, Youper, Calm, and Moodkit. The decision to approach loneliness as the main problem was inspired by user interviews, where many young adults identified their struggles with loneliness originating or worsening from an overuse of social media. My main objective was to create an accessible and friendly app that supports and encourages lonely young adults to make healthy transitions for their mental and physical health.
Durasi Proyek
This project started in January 2019 and was finished in April 2019 in Halifax, Canada at NSCAD University.
Alur Operasi
Users that create an account with Pal first fill out a brief questionnaire that helps the app to identify skills that the user can focus on to decrease loneliness. The home page will use a smart interface to prompt users to record certain physical health measures, and recommend helpful tips (such as drinking more water and eating more food). It will also notify users of upcoming events and provide friendly encouraging messages. From the homepage, users can access any of the features.
Kredit Gambar
Image #1: Creator IQUII Digital Company, iPhone X - Free Responsive Mockup, 2017.
Image #4: Creator ANTHONY BOYD GRAPHICS, Clay iPhone X Mockup Vol.2, 2018. https://www.anthonyboyd.graphics/mockups/clay-iphone-x-mockup-vol-2/
Image #5: Creator COBE, 8 Photorealistic iPhone 7 Mockups, 2016.

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