Karya Flame Aplikasi Seluler Kencan oleh Artur Konariev adalah pemenang yang sangat dihormati dari 2020 A' Design Award Besi yang sangat bergengsi dalam Kategori Kompetisi Desain Teknologi Seluler, Aplikasi dan Perangkat Lunak.
BesiSeluler· 2020
Flame Aplikasi Seluler Kencan
oleh Artur Konariev
Klien: Wadoo. Product Design Agency
Pemenang A' Design Award Besi dalam Kategori Seluler
Pemenang Penghargaan Terverifikasi
Verifikasi Status Penghargaan untuk #100560Desain
Tentang Flame Aplikasi Seluler Kencan
Membuat aplikasi seluler Flame, Wadoo. tim yang bertujuan membuat aplikasi menarik bagi pengguna. Jadi, Wadoo. Para ahli datang dengan fungsi yang sederhana namun menarik untuk membuat pasangan sesuai dengan preferensi musik. Fitur ini memberi pengguna lebih banyak kesempatan untuk berinteraksi dengan aplikasi. Tentu saja, fungsi tujuan tetap bertemu orang baru. Namun, untuk membuat proses ini menarik, pengguna dapat memilih pasangan berdasarkan preferensi musik. Dengan demikian, pengguna dapat mulai berkomunikasi tentang minat dan selera bagian Anda di messenger dan beralih ke tanggal yang sebenarnya.
Pengakuan
Tentang A' Design Award Besi
Flame Aplikasi Seluler Kencan adalah pemenang A' Design Award Besi, pengakuan yang bergengsi yang diberikan kepada desain yang baik yang memenuhi persyaratan profesional dan industri yang diharapkan dari kreasi yang dirancang dengan baik. Pemenang Besi menunjukkan keterampilan yang besar, spesialisasi yang tinggi, pemahaman ahli, dan kapasitas kreatif para penciptanya. Flame Aplikasi Seluler Kencan diharapkan menjadi kreasi yang sangat dihargai, dikagumi, dan dicintai yang praktis dan inovatif. Desain pemenang A' Design Award Besi ini mengintegrasikan praktik terbaik industri dan memiliki karakteristik teknis yang kompeten yang terkait dengan pengetahuan teknis dan bakat. Flame Aplikasi Seluler Kencan dihormati karena ketelitiannya dan dirancang untuk memberikan peningkatan kualitas hidup yang membantu menjadikan dunia tempat yang lebih baik.
Di Balik Desain
Kit Pers
Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.
- Keunikan
- Flame is a dating app designed for young people and millennials. In the application, you can find everything related to the dating service and the selection of dates based on musical preferences, starting from choosing a playlist to swipes and correspondence in the messenger. We integrated iTunes and Google Music with the messenger, so now you can share your tunes, listen to them and add them to the services in the playlist. Adding to favorites allows the user to see the profile they may like.
- Dimensi & Kemasan
- We developed a dating mobile application for the IOS platform, 375 px - 812 px, iPhone XR. We also have the prospect of creating a version for the Android platform to reach more users. At the moment, we have developed more than 30 screens with basic features. The characteristics included: Fully Layered; Vectorized; Designed for Sketch App, Figma, InVision Studio, Adobe XD; Styleguide Included; Google Fonts.
- Tag
- mobile application, tinder, dating, playlist, music, social
- Teknologi Produksi
- We conducted market research and identified the factors for a successful product launch. Created a mind-map and developed the structure and prototypes of the application to make a quality app using human-centered design. The rule we adhere to is that it works, it is functional, it brings profit, and it is not just beautiful. We used good practices of the user interface to create a design that is universal and that users will like.
- Tantangan Desain
- Proto-persons. Our user is a lonely person who would like to meet to have a good time. Users will interact with our product throughout the day, but more in the evening, in their free time after studying or working. From the total mass of our users, we distinguished two categories of users: men and women. We worked out two portraits of persons and compared whether any differences should be reflected in the design of the interface.
- Riset
- To develop a dating application that helps bringing people around the world closer. In terms of functionality and information content, it was not inferior to Tinder, Bumble and CMB but it was new and fresh. We needed to engage visitors, perhaps come up with a new feature, since we were going to compete with Tinder, which has millions of followers. We also needed to take into account the fact that users are already used to swipe right for like and left for skip.
- Inspirasi
- The user adds favorite music to the profile. The application analyzes the percentage of coincidences in the musical preferences in the selected radius (in km) and displays relevant profiles. Thus, people whose photos a user sees in the stream have already passed the primary filter and are not random. This should increase the percentage of successful communication acts. Now the factor for making a “like/not like” decision is the user's photo, name, age and the percentage of the playlist coincidences.
- Durasi Proyek
- The project began in December 2019 in Kyiv. We finished the discovery stage, created product requirements documents and developed the app map and user flow so that we had basic information for our work. It took us 3 weeks. After which we proceeded to the next step in creating low-fidelity wireframes. When we got the rough structure of the application, we went on to develop high-fidelity prototypes and created the UI Design and Design System for component interaction on their basis.
- Alur Operasi
- We used the features identified by the competitors' analysis, namely ease of use, viewing speed, swipe and micro-interaction with the user. We made music preferences the main feature of our application. This adds the percentage of pairs made. Besides, they already have topics for the conversation. It increases the rate of successful meetings. Many people asked to add a feature of favorites so that users could view their profile again.
- Kredit Gambar
- https://unsplash.com/license
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