Tsallaka zuwa abun ciki
Pal Aikace-aikacen Wayar Hannu daga Drew Tozer

Zane Pal Aikace-aikacen Wayar Hannu daga Drew Tozer mai nasara ne mai daraja sosai na 2020 Kyautar A' Design Award ta Azurfa a Rukunin Gasar Wayar Hannu.


AzurfaWayar Hannu· 2020

Pal Aikace-aikacen Wayar Hannu

daga Drew Tozer

Abokin Ciniki: Drew Tozer

Mai Nasarar Kyautar A' Design Award ta Azurfa a Rukunin Wayar Hannu

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Mai Nasara da Aka Tabbatar

Tabbatar da Matsayin Kyauta na #92264

Launuka

Ƙirar

Game da Pal Aikace-aikacen Wayar Hannu

Pal wani aikace-aikacen wayar hannu ne da aka ƙera don rage jin kaɗaici a tsakanin matasa waɗanda dogaro da kafofin sada zumunta ya shafa. Aikace-aikacen yana amfani da blockchain da hankali na wucin gadi don bibiyar ci gaban lafiyar mutum da kuma ba da shawarwari da suka dace da kowa. Fasalolin sada zumunta na ƙarfafa masu amfani su gamu da wasu su kuma gina abota da halaye masu kyau a wajen intanet. Kayan aikin sun haɗa da kalandar abubuwan da ke faruwa na cikin gida, mai gina tsari na yau da kullun, tattaunawa da ƙwararre da kuma mai bibiyar ci gaban mutum. Wata gajeriyar tambayoyi lokacin shiga tana gano ƙwarewar da kowane mai amfani zai iya haɓakawa.

Amincewa

Game da Kyautar A' Design Award ta Azurfa

Zanen Pal Aikace-aikacen Wayar Hannu ya lashe Kyautar A' Design Award ta Azurfa, wata karramawa mai tsananin daraja da ake bai wa zane-zane na matakin koli, masu kyau sosai kuma masu burgewa. Waɗanda suka lashe kyautar Azurfa ayyuka ne masu haske sosai da ƙirƙira mai yawa waɗanda ke nuna ƙwarewa, baiwa da kaifin tunanin masu zanensu. Ana sa ran zanen Pal Aikace-aikacen Wayar Hannu ya zama aiki mai ban mamaki, abin koyi, mai ƙwarewa sosai kuma mai ƙirƙire-ƙirƙire mai zurfi. Wannan zane da ya lashe Kyautar A' Design Award ta Azurfa ƙirƙira ce mai abin lura sosai, da ake sha'awa, wacce ke amfanar da kuma kai iyakokin fasaha, kimiyya, zane da fasahar zamani gaba. Zanen Pal Aikace-aikacen Wayar Hannu ƙirƙira ce da ake yi wa hassada sosai wacce ke tada sha'awa, tana kawo jin daɗi kuma tana haifar da mamaki da al'ajabi.

Bayan Ƙirar

Kayan Manema Labarai

Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.

Siffofi Na Musamman
Pal is a blockchain and AI powered app to reduce loneliness in young adults who are suffering from social media dependencies. The app uses a variety of personal health widgets to track user progress and suggest helpful, personalized tips. The apps social widgets promote users to meetup and build meaningful friendships and habits offline. The widgets include a local event calendar, routine builder, chat with a professional, and a personal progress tracker.
Girma da Fakitin
The AI system will receive chronological data on events, progress in skills, and from other apps from pal’s integrated blockchain-run data collection. This way, it knows how to track progress and suggest tools and tips for growing progress in your specified skill groups. The data will also help to monitor your routine via logs on the blockchain. If the user permits pal access to their data from social media apps, it’ll use it to track time spent on the app, and provide gentle reminders when user’s overstep their goals for social media usage.
Kalmomin Alama
UX, UI, User Centred, Mental Health, User Research, Design Thinking
Fasahar Samarwa
The app was prototyped using Sketch for a user centred experience. All illustrations were created on Adobe Illustrator. The prototype is focused on a speculative user profile, Remy, who reflects a combination of users interviewed for this project.
Ƙalubalen Zane
The most challenging creative challenge was identifying how to promote spending less time on social media through an app. Pal had to become the "anti social media", which meant finding opportunities for users to get off the app and build meaningful connections, stronger physical and mental health. Every feature of Pal's has to work to promote less screen time.
Bincike
Research began with journals on loneliness and social media usage, 13 interviews with the target demographic, and a survey. I learned that meaningful face-to-face connections and engagement with hobbies were the best way to reduce loneliness. Therefore, Pal was made with a routine builder to keep users on healthy schedules; a map that allows users to track their progress; a chat that hears their worries and responds helpfully; and an event planner that offers users opportunities to meet locals.
Wahayi
Inspiration for Pal came from other mental health apps, such as Headspace, Youper, Calm, and Moodkit. The decision to approach loneliness as the main problem was inspired by user interviews, where many young adults identified their struggles with loneliness originating or worsening from an overuse of social media. My main objective was to create an accessible and friendly app that supports and encourages lonely young adults to make healthy transitions for their mental and physical health.
Tsawon Lokacin Aikin
This project started in January 2019 and was finished in April 2019 in Halifax, Canada at NSCAD University.
Tsarin Aiki
Users that create an account with Pal first fill out a brief questionnaire that helps the app to identify skills that the user can focus on to decrease loneliness. The home page will use a smart interface to prompt users to record certain physical health measures, and recommend helpful tips (such as drinking more water and eating more food). It will also notify users of upcoming events and provide friendly encouraging messages. From the homepage, users can access any of the features.
Godiyar Hotuna
Image #1: Creator IQUII Digital Company, iPhone X - Free Responsive Mockup, 2017.
Image #4: Creator ANTHONY BOYD GRAPHICS, Clay iPhone X Mockup Vol.2, 2018. https://www.anthonyboyd.graphics/mockups/clay-iphone-x-mockup-vol-2/
Image #5: Creator COBE, 8 Photorealistic iPhone 7 Mockups, 2016.

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