Tsallaka zuwa abun ciki
Lumo Aikace-aikacen Wayar Hannu na Ilimi daga Ruihong Jiang

Zane Lumo Aikace-aikacen Wayar Hannu na Ilimi daga Ruihong Jiang mai nasara ne mai daraja sosai na 2026 Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Gasar Wayar Hannu.


Baƙin ƘarfeWayar Hannu· 2026

Lumo Aikace-aikacen Wayar Hannu na Ilimi

daga Ruihong Jiang

Abokin Ciniki: Lumo

Mai Nasarar Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Wayar Hannu

6,968

Mai Nasara da Aka Tabbatar

Tabbatar da Matsayin Kyauta na #180883

Launuka

Ƙirar

Game da Lumo Aikace-aikacen Wayar Hannu na Ilimi

Lumo aikace-aikacen koyo ne na wayar hannu wanda aka tsara don yara masu fama da matsalar dyslexia. Aikace-aikacen yana tallafawa aikin karatu da rubutun kalmomi ta hanyar fasahar augmented reality da magana. Yara suna binciken duniyoyin labarai, suna taɓa abubuwa masu girma uku, kuma suna faɗin sunayen abubuwan da babbar murya. Ana tattara kowace kalmar da aka faɗa a matsayin katin motsa jiki, kuma kammalallun saitoyi suna buɗe sabbin surori. An zaɓi salon rubutu, bambancin launi, da saurin gudanarwa don rage nauyin tunani, kuma launuka masu haske suna nuna takamaiman haruffa. Wannan hanyar da ta shafi hankula da yawa tana haɗa sauti, hoto, da ma'ana bisa saurin da ya dace da kowane yaro.

Amincewa

Game da Kyautar A' Design Award ta Baƙin Ƙarfe

Zanen Lumo Aikace-aikacen Wayar Hannu na Ilimi ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe, wata karramawa mai daraja da ake bai wa kyawawan zane-zane waɗanda ke cika buƙatun ƙwararru da masana'antu da ake tsammani daga ƙirƙire-ƙirƙire da aka tsara da kyau. Waɗanda suka lashe kyautar Baƙin Ƙarfe suna nuna babban ƙwarewa, ƙwarewa ta musamman, fahimtar ƙwararru da ikon ƙirƙira na masu ƙirƙirar su. Ana sa ran zanen Lumo Aikace-aikacen Wayar Hannu na Ilimi ya zama ƙirƙira da ake girmamawa sosai, ake sha'awa da ƙauna wacce ke da amfani kuma mai sababbin abubuwa. Wannan zane da ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe yana haɗa mafi kyawun ayyukan fannin kuma yana da halayen fasaha masu cancanta da ke da alaƙa da sanin yadda da baiwa. Ana girmama zanen Lumo Aikace-aikacen Wayar Hannu na Ilimi saboda cikakkiyar kulawarsa kuma an tsara shi don ba da ingantuwar rayuwa da ke taimakawa wajen mai da duniya wuri mafi kyau.

Bayan Ƙirar

Kayan Manema Labarai

Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.

Siffofi Na Musamman
Lumo is a mobile language app that helps children with dyslexia improve reading and spelling through an immersive, multi sensory experience. Using augmented reality, children explore story worlds, tap 3D objects, and say words aloud to collect practice cards. As cards are gathered, new chapters unlock, encouraging progress. Voice interaction with Lumo builds confidence, turning language learning into a magical, self-paced journey.
Girma da Fakitin
Lumo is a concept mobile learning application for children with dyslexia, integrating augmented reality interaction, speech recognition, and multi-sensory visual feedback to support reading and spelling development. Designed for AR-capable smartphones, the system combines embodied word discovery, phonetic spelling exercises, and adaptive reward progression. Interface typography, contrast, and pacing are optimized to reduce cognitive load and enhance comprehension.
Kalmomin Alama
Dyslexia, educational app, app, interface design, user experience, education, inclusive, children
Fasahar Samarwa
Digitally made, softwares and app including Figma, liblib, Photoshop, Illustrator, Blender, Procreate.
Ƙalubalen Zane
A primary challenge was identifying a typographic and visual language suitable for children with dyslexia. Extensive review of dyslexia-friendly reading research informed decisions on letter clarity, spacing, and contrast. Another challenge involved balancing engagement and cognitive comfort: 2D styles risked low immersion, while highly stylized 3D could cause overstimulation. The final restrained 3D system achieves emotional warmth, clarity, and sustained attention without visual overload.
Bincike
This applied design research investigates how multi-sensory AR interaction and visual emphasis on specific letters in words can can support reading acquisition for children with dyslexia. We have done extensive literature review. We have also done interaction prototyping so we can AB test and comparing visual style systems. Results indicated that the typeface Lumo is currently using facilitates reading for dyslexia people, 3d visual interface style also improved engagement and concentration. Colored highlights behind specific letters reduced cognitive load.
Wahayi
Lumo was designed for neurodiverse children, especially those with dyslexia who struggle with text-heavy reading apps. It reduces cognitive overload by combining spoken interaction, tactile AR exploration, and visual reinforcement to support memory and phonetic recognition. Through immersive 3D storytelling, children tap lifelike objects and speak their names, turning vocabulary learning into an intuitive, engaging experience.
Tsawon Lokacin Aikin
The Lumo project was conceived in 2025 and developed through iterative design, prototyping, and testing from March to June 2025. Research, interaction design, and visual development were conducted remotely in the United States with international consultation. The project culminated in a functional mobile prototype and presentation materials prepared for academic, professional, and exhibition contexts in 2025.
Tsarin Aiki
Lumo guides children through interactive story worlds using augmented reality. By tapping familiar 3D objects and speaking their names aloud, users connect sound, image, and meaning in a single action. Collected word cards enable review and unlock new chapters, creating clear learning milestones. This multi-sensory flow reduces reading pressure, strengthens memory and pronunciation, and supports confident, self-paced language development.
Mambobin Ƙungiya
Ruihong Jiang

Tallafi

Bincika Bayan Designers.org

Gano kayayyaki, ayyuka da damammaki daga abokan tallafin mu.

Zane-Zane Masu Kyau Sun Cancanci Babban Yabo

A' Design Award lambar yabo ce ta duniya, wadda alkalai ke tantancewa don zane-zane masu kyau. Ku shiga A' Design Award don samun damar samun yabo na cancantar, suna, daraja da tallata ayyukanku. Ku gabatar da aikinku don A' Design Award ku yi fafatawa don samun kyautar A' Design Prize mai daraja.

Gabatarwa