Tha The Sacred City Príomhfheidhm: Léaráidí le Tsutomu Kitazawa na bhuannaiche air leth urramach anns an fharpais chliùitich 2021 Duais Umha A' Design Award ann an Roinn Farpais Dealbhadh Grafaigean, Dealbh-mhìneachaidh agus Conaltradh Lèirsinneach.
UmhaGrafaig· 2021
The Sacred City Príomhfheidhm: Léaráidí
Neach-ceannach: gehngraphics,LLC.
Buannaiche Duais Umha A' Design Award ann an Roinn Grafaig
Buannaiche Duais Dearbhaichte
Dearbhaich Inbhe na Duaise airson #117769An Dealbhadh
Mu dheidhinn The Sacred City Príomhfheidhm: Léaráidí
Téacs Leabhair: Is léaráid dhigiteach í An Chathair Naofa a cruthaíodh mar phríomhamhairc do chluiche físeáin ard-fhantaisíochta. Léirítear san ealaín finscéal ar a dtugtar Na hOracail, a tharlaíonn uair amháin gach cúpla céad bliain. An lá sin, cruinníonn ríthe gach tíre ag an ardeaglais in aice leis na heasanna agus fanann siad le teacht na dteachtairí. Taistealaíonn go leor lucht féachana ó thíortha i gcéin, ag súil le beannachtaí a fháil ó na déithe. Tarraingíodh an radharc de láimh ag baint úsáide as bogearraí digiteacha, trí mhodh "photo bashing". Cuireadh ailtireacht Rómhánúil agus Ghotach le chéile chun mothú na fírinne a thabhairt don domhan samhailteach seo.
An Aithneachadh
Mu dheidhinn Duais Umha A' Design Award
Tha The Sacred City Príomhfheidhm: Léaráidí air Duais Umha A' Design Award a bhuannachadh, aithneachadh gu math urramach a bheirear do dhealbhaidhean sònraichte a tha air an comharrachadh le cruthachalachd, innleachd agus geurchuis. Tha buannaichean Umha nan obraichean gu math sgileil agus gu sònraichte cruthachail a dhearbhas eòlas farsaing, mac-meanmna agus tapachd an luchd-dealbhaidh. Thathar an dùil gum bi The Sacred City Príomhfheidhm: Léaráidí na nì air a bheil mòran meas, ion-mholta agus gràdhach, a tha gu sònraichte proifeiseanta agus ùr-ghnàthach. Tha an dealbhadh seo a bhuannaich Duais Umha A' Design Award a' cur nan cleachdaidhean as fheàrr ann an ealain, saidheans, dealbhadh agus teicneolas an gnìomh, agus tha e sàr-mhath airson an aire do mhion-fhiosrachadh. Bidh The Sacred City Príomhfheidhm: Léaráidí a' sàsachadh fheumalachdan gu h-iongantach, a' suathadh ri miannan, a' tàladh faireachdainnean agus a' togail fiosrachd.
Air Cùl an Dealbhaidh
Pasgan Naidheachd
Creideasan, buill sgioba agus fiosrachadh teicnigeach a chuir an dealbhaiche ri chèile.
- Feartan Sònraichte
- This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
- Tomhasan & Pacadh
- 7700pixel x 3500pixel 150dpi
- Tagaichean
- “Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
- Teicneòlas Cinneasachaidh
- This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
- Dùbhlan Dealbhaidh
- Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
- Rannsachadh
- It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone. - Brosnachadh
- When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
- Faid a' Phròiseict
- Created during the one-month period of May 2020.
At a studio in Tokyo, Japan. - Sruth Obrachaidh
- Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization. - Buill na Sgioba
- TSUTOMU KITAZAWA
- Creideasan Dhealbhan
- TSUTOMU KITAZAWA / gehngraphics,LLC.
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