Press Release
Panda Modular Climbing Wall by Zheng Xu Wins the Bronze A' Design Award in Sporting Goods, Fitness and Recreation Equipment Design
Zheng Xu acknowledged for sporting goods, fitness and recreation equipment design by the international grand jury of the 2021 - 2022 A' Design Award & Competition
FOR IMMEDIATE RELEASE
COMO, Italy, April 22, 2022 /DesignNewswire/ Panda Modular Climbing Wall by Zheng Xu, designed for Zhejiang University, has been granted the Bronze A' Design Award in the Sporting Goods, Fitness and Recreation Equipment Design category, A' Design Award & Competition has announced. The result belongs to the 2021 - 2022 A' Design Award & Competition and was reached through blind peer review by an international grand jury panel of established academics, design professionals and press members, who evaluated anonymized entries against predetermined criteria.
About the Bronze A' Design Award
The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.
Regarding Panda Modular Climbing Wall
Panda is a modular climbing wall system designed for children to use at home. The system has three parts: a customized wooden wall frame, interchangeable handhold modules, and interactive projection. Each handhold module measures 192 by 172 by 100 millimeters and has an ABS plastic shell, with handholds available in wood or fiberglass. The modules attach to the frame with a movable block, so positions can be changed quickly. Children play by touching the projection or the handholds, which respond with sound, light or movement. The design aims to keep children interested in indoor climbing.
About Zheng Xu
As a design graduate student, Xu Zheng is dedicated to integrating emerging technologies into people's daily lives so as to provide users with fresh and interesting experiences. He believes that there are always many pain points around us to be discovered, and finding them and researching and solving them is an exciting challenge, even if the results may not always be successful, but the process is a necessary path to progress in design capabilities.
Award Record
This recognition makes Zheng Xu a winner of 1 A' Design Award.
About the A' Sporting Goods, Fitness and Recreation Equipment Design Award
The A' Sporting Goods Design Award is an international design competition recognizing good sports equipment designs by leading designers and brands worldwide. The competition is organized within the A' Design Award & Competition and is open to sporting goods designers, fitness equipment designers, recreation equipment designers and industrial designers from all countries. Entries typically include basketballs, tennis rackets, yoga mats, running shoes, dumbbells and bicycles. Awarded sports equipment designs are published at https://dezigners.org/design-category/sporting-goods
About A' Design Award & Competition
A' Design Award & Competition is an international, juried design accolade organized annually since 2008. The competition is open to entries from all countries. The A' Design Award has a philanthropic mission to advance society through good design by recognizing and promoting superior products, projects and services that benefit society, and by creating a global awareness and appreciation for good design practices and principles. Entries are peer reviewed and anonymously evaluated by an international grand jury panel of established academics, design professionals and press members against predetermined criteria such as functionality, ergonomics, engineering, presentation, innovation, usability, sustainability and technology, with score normalization applied to remove biases. Awards are conferred at Platinum, Gold, Silver, Bronze and Iron levels. The A' Design Prize granted to eligible laureates includes the award trophy, the certificate of design excellence, the hardcover yearbook, a lifetime license to use the A' Design Award winner logo, exhibition of awarded works, an invitation to the gala night and award ceremony in Italy, inclusion in the World Design Rankings and Designer Rankings, and public relations and publicity services. Registration, the upload of a work and the preliminary score are free of charge, and Professional and Digital Edition laureates are not contractually obliged to pay further fees to claim the A' Design Prize. Further information is available at https://competition.adesignaward.com
Press Resources
- Winner Page: https://dezigners.org/136329
- A' Design Award Page: https://competition.adesignaward.com/136329
- Media Showcase: https://www.designnewsroom.com/!136329
- Laureate Profile: https://dezigners.org/d/327460
Media Contact
Giulia Ferrari, Press Office
Designers.Org
Via Leone Leoni 32, 22100 Como, Italy
press@designers.org
+39 031 4491953
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Fact Sheet
The Work
- Project
- Panda Modular Climbing Wall
- Function
- Modular Climbing Wall
- Category
- Sporting Goods, Fitness and Recreation Equipment Design
- Discipline
- Industrial Design
- Industry
- Sports
- Colors
- Ghost White, Gainsboro, Silver, Light Slate Gray and Light Gray
- Images
- 4
- Client
- Zhejiang University
The Recognition
- Laureate
- Zheng Xu
- Country
- China
- Recognition
- Bronze A' Design Award
- Edition
- 2021 - 2022
- Design ID
- #136329
Credits
- Team
- Xichen Li, Jintao Nie, Jiayan Zheng, Yihan Liu, Hang Li, Fangwei Xu, Cheng Peng and Cheng Yao
Design Details
- Unique Properties
- Panda is a rich interactive children's home climbing system, which includes three components: a customized wall frame, interchangeable handholds modules, and interactive projection, allowing children to experience rich and fun interactive climbing games at home without leaving home. Compared with traditional climbing walls, its rock point module is easier to install and adjust on the one hand, and on the other hand, it can maintain children's interest in sports with interactive games.
- Inspiration
- Rock climbing not only helps promote children's brain development, but also can coordinate the whole body, many parents want to add the corresponding facilities for children at home. However, the traditional home climbing wall disassembly and installation process is complicated and not enough playability, children easily lose interest. Therefore, the team wanted to integrate projection-based interactive games into the climbing process and modularize the traditional wall to solve this problem.
- Research
- After determining the project selection, the team visited 4 climbing venues in Hangzhou, interviewed climbing instructors and parents of 3 children to initially understand the actual needs of the target users. Then, the team members conducted a questionnaire survey in a climbing enthusiast platform through random sampling, and 182 valid questionnaires were collected. Based on this, user portraits and user journey maps were drawn, and finally, the demand transformation of pain points was completed.
- Challenge
- In this project, we spent a lot of energy to explore a method that can quickly adjust the position of the rock point and ensure safety. The team members had previously considered tenon-and-mortise structure, electromagnetic connection and other methods, and carried out prototype production and testing, and finally The connection between the module and the wall frame was chosen by means of a live block.
- Realization and Technology
- The wall frame is made of wood as the main material, the shell of the handholds module is made of ABS plastic through injection molding process, the handholds itself has two different materials of wood and fiberglass for users to choose.In addition, the interactive game in the demo was developed by team members in Unity, but has not been tested in an interactive projector due to lack of equipment.
- Operation and Interaction
- In order to use panda to experience indoor rock climbing, the user needs to measure the wall size and determine the wall design, and after the wall frame is completed, the installation and commissioning will be carried out by a person. panda provides users with a variety of different types of games, in the process of playing, children can interact with the wall by swinging limbs, touching the projection or rock point, while different types of modules will also provide different feedback through sound, light effects or expansion. light effects or stretching to provide different feedback.
- Project Duration and Location
- The project started in August 2020 and finished in October 2021 in Hangzhou, and was exhibited in Shanghai UXD Award in December 2021.
- Specifications
- Handholds module size:192mmx172mmx100mm
- Keywords
- Modular Design,Rock Climbing Wall