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Tactilelink Taktilt Grafisk Uddannelsessystem af Nuoran Chen, Yilin Niu and Siming Jin

Tactilelink Taktilt Grafisk Uddannelsessystem af Nuoran Chen, Yilin Niu and Siming Jin er en højt anset vinder af den meget prestigefyldte 2026 A' Design Award i Bronze i konkurrencekategorien Uddannelse, Undervisningsmidler og Uddannelsesindhold Design.


BronzeUddannelse· 2026

Tactilelink Taktilt Grafisk Uddannelsessystem

af Nuoran Chen, Yilin Niu and Siming Jin

Klient: Nuoran Chen

Vinder af A' Design Award i Bronze i kategorien Uddannelse

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Designet

Om Tactilelink Taktilt Grafisk Uddannelsessystem

Tactilelink er et taktilt grafisk uddannelsessystem til blinde og svagsynede elever. Traditionel hånd-over-hånd-undervisning begrænser elevernes selvstændighed og afhænger af et begrænset antal specialiserede lærere. Tactilelink kombinerer en 3D-printet tabletramme, ophøjet linjegrafik af kredsløbsdiagrammer og software på tværs af platforme. Sonifikation guider hver elev til en målkomponent, idet lydens tonehøjde og intensitet ændres i takt med fingerens afstand. Undervisere kan følge flere elever på én gang og forberede lydannotationer til selvstændig gennemgang efter undervisningen.

Anerkendelsen

Om A' Design Award i Bronze

Tactilelink Taktilt Grafisk Uddannelsessystem er vinder af A' Design Award i Bronze, en højt prestigefyldt anerkendelse, der tildeles enestående designs, som udmærker sig ved kreativitet, opfindsomhed og skarpsindighed. Bronzevinderne er rigeligt dygtige og påfaldende kreative artefakter, der bekræfter deres designeres store erfaring, fantasi og snilde. Tactilelink Taktilt Grafisk Uddannelsessystem forventes at være en højt estimeret, beundret og kær genstand, der er bemærkelsesværdigt professionel og innovativ. Dette design, der har vundet A' Design Award i Bronze, indarbejder bedste praksis inden for kunst, videnskab, design og teknologi og er fremragende på grund af sin sans for detaljer. Tactilelink Taktilt Grafisk Uddannelsessystem tilfredsstiller pragtfuldt behov, rører længsler, charmerer følelser og appellerer til nysgerrigheden.

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Credits, teammedlemmer og tekniske detaljer leveret af designeren.

Unikke Egenskaber
Tactilelink is an affordable tactile graphic education system for blind and visually impaired students. Traditional hand-over-hand instruction limits students' independence and strains an already scarce specialist workforce. SoundPath lets a single instructor guide multiple students at once through sonification and voiceover annotations, making tactile graphic learning accessible, scalable, and independent.
Dimensioner & Emballage
The physical components include a 3D-printed tablet frame (290 × 226 × 7 mm) and several tactile graphics of Arduino diagrams (279.4 × 215.9 mm). The digital component is cross-platform software that works as both a tablet app and a desktop web app, creating a flexible teaching system.
Tags
Accessibility, Tactile graphic, Education system, Inclusive education, Blind Arduino
Produktionsteknologi
Tactilelink is built with simplicity, affordability, and accessibility in mind. For student’s system, it combines 3D-printed tablet frames with software optimized for common educational tablets, ensuring easy setup and scalability. It uses sonification to guide students in exploring and learning raised-line graphics. For instructor’s system, it’s an one-step, AI empowered software help they instruct multiple students easily, reducing their workload, expanding the educational capacity to more underserved blind students.
Designudfordring
The hardest part was shifting from designer to facilitator. Co-design challenged us to suspend our assumptions, especially as sighted designers. We wrongly assumed blind users would prefer vibration cues over sound. In reality, sonification was less fatiguing and more effective. This required overcoming internal bias, embracing user knowledge, and adapting to insights often overlooked due to our own perspective.
Forskning
This research is user-centered design. Our goal was to create an affordable system for teaching tactile graphics to visually impaired students. We observed Blind Arduino sessions and collaborated with the East Bay Center for the Blind, then used co-design workshops, Wizard of Oz prototyping, and usability testing with teachers and students. Results showed sonification on existing hardware best supported group learning, offering insights that impact education, accessibility, and inclusive design.
Inspiration
The idea came from observing an Arduino class at the East Bay Center for the Blind, where one instructor had to physically guide each student's hands through circuit diagrams one by one. With nearly 5,000 specialist teachers short across the U.S., this one-on-one model is unsustainable. Inspired by sonification, we use continuous pitch changes to guide students to target components independently, enabling one teacher to instruct multiple students simultaneously, in person or remotely.
Projektvarighed
This project started in August 2024 and finished in December 2024.
Driftsflow
During class, the instructor taps a selected component on the tactile graphic for students to explore. Students navigate to the component following sonification guidance: the pitch and intensity of the sound shift based on how close their finger is to the target. Teacher can observes their progress on their interface to provide real-time support. After class, teachers could use the software to create detailed audio annotation and design the component-learning sequence, publishing it to student’s device. Students could review the knowledge independently without teacher’s presence by following the sonification guidance.
Teammedlemmer
Nuoran Chen
Yilin Niu
Siming (Susie) Jin

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