School Simulator Førskoletræningsapplikation af Xinyue Liu, Huicong Hu and Shumeng Hou er en højt anset vinder af den meget prestigefyldte 2022 A' Design Award i Bronze i konkurrencekategorien Uddannelse, Undervisningsmidler og Uddannelsesindhold Design.
BronzeUddannelse· 2022
School Simulator Førskoletræningsapplikation
af Xinyue Liu, Huicong Hu and Shumeng Hou
Klient: Harbin Institute of Technology, Shenzhen
Vinder af A' Design Award i Bronze i kategorien Uddannelse
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Om School Simulator Førskoletræningsapplikation
School Simulator er en mobilapplikation designet til at understøtte førskoletræning for børn med autismespektrumforstyrrelse. Applikationen er beregnet til forældre, lærere og terapeuter. Træningslektionerne dækker fire kategorier: personlig pleje, forståelse af instruktioner, mellemmenneskelig interaktion og en dag i skolen. Børn træffer valg, taler til tegnefilmsfigurer og viser ansigtsudtryk, og genkendelsesteknologi giver øjeblikkelig feedback. Forkerte svar registreres og gentages, indtil de er korrekte. En fællesskabssektion giver voksne mulighed for at dele erfaringer.
Anerkendelsen
Om A' Design Award i Bronze
School Simulator Førskoletræningsapplikation er vinder af A' Design Award i Bronze, en højt prestigefyldt anerkendelse, der tildeles enestående designs, som udmærker sig ved kreativitet, opfindsomhed og skarpsindighed. Bronzevinderne er rigeligt dygtige og påfaldende kreative artefakter, der bekræfter deres designeres store erfaring, fantasi og snilde. School Simulator Førskoletræningsapplikation forventes at være en højt estimeret, beundret og kær genstand, der er bemærkelsesværdigt professionel og innovativ. Dette design, der har vundet A' Design Award i Bronze, indarbejder bedste praksis inden for kunst, videnskab, design og teknologi og er fremragende på grund af sin sans for detaljer. School Simulator Førskoletræningsapplikation tilfredsstiller pragtfuldt behov, rører længsler, charmerer følelser og appellerer til nysgerrigheden.
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Pressemappe
Credits, teammedlemmer og tekniske detaljer leveret af designeren.
- Unikke Egenskaber
- School Simulator is an app aiming at supporting parents, teachers and therapists to give preschool training of children with autism spectrum disorder. It mainly contains two parts: preschool training and community communication. Autistic children can get trained in four categories, self care, instruction understanding, interpersonal interaction, and one day in school, which are expected helpful for their future integration into inclusive classes.
- Dimensioner & Emballage
- Designed for iOS system
- Tags
- Interface Design, Autism Spectrum Disorder, Speech and Gesture, Pre-school Training
- Produktionsteknologi
- Desk research, field studies, focus group interviews, consumer journey map, and collage activities were conducted for the demand analysis part. Figma, Adobe Photoshop and Illustrator were used for the interfaces and interaction design in the project realization.
- Designudfordring
- The design activity met two challenges: the integration of various training needs, and the design of training lessons. First, though all target autistic children, each of them met different problems in daily life, requiring the variety of content and intensity. Therefore, on the basis of four general training categories, various lessons are provided for users to choose accordingly. Second, since these young children can hardly concentrate for a long period, lessons must be succinct in content, interesting in form, and filled with interactive practice, therefore enhancing the training effectiveness.
- Forskning
- We first conducted a desk research, gathering preliminary information towards the autistic children and their common problems in the inclusive education. Second, through a field study, we recorded these children’s emotional problems and behavioral disorders, and observed some intervention methods used. Third, in depth interviews were conducted with experts in autistic research, which made our design focus on the preschool training. Fourth, we made the one-day journey map of a primary school student, exploring various context autistic children may have trouble in, therefore guided the design of training lessons. Finally, we recruited preschool autistic children and collected their preference of colors and cartoon characters via collage activity, used as the reference in the interfaces and characters design. The interfaces and training lessons were constantly iterated in the later evaluations.
- Inspiration
- School Simulator was inspired by the special needs of autistic children in the inclusive education. In an inclusive school, these children can sit in the same classrooms and join learning activities together with their typically developing peers. However, due to the disorder of emotion and social behavior, it always takes them longer time to get used to the schedule and environment around. We realized the meaningful effects of preschool training for the autistic children.
- Projektvarighed
- The project started in October 2021 and finished in January 2022 in Shenzhen.
- Driftsflow
- Once the app is launched, users can freely choose training lessons for their children, or communicate with others. In each training lesson, children are encouraged to make choices, talk to cartoon characters, and show specified facial expressions based on the context or cues. The built-in algorithms of speech recognition and facial expression recognition can provide quick and accurate feedback to their responses. Once a wrong response is detected, the corresponding training part will be automatically recorded while encouraging the child to redo it till correct. In addition, users can view the training history with accuracy records and make notes at any time.
- Teammedlemmer
- Student: Xinyue Liu
Faculties: Huicong Hu
Shumeng Hou
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