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All Here Mobiele Toepassing deur Chengbo Li and Huicong Hu

Die ontwerp All Here Mobiele Toepassing deur Chengbo Li and Huicong Hu is 'n hoogs gewaardeerde wenner van die baie prestigieuese 2022 A' Design Award in Yster in die Mobiele Tegnologieë, Toepassings en Sagteware Ontwerp-kompetisiekategorie.


YsterMobiel· 2022

All Here Mobiele Toepassing

deur Chengbo Li and Huicong Hu

Kliënt: Harbin Institute of Technology, Shenzhen

Wenner van die A' Design Award in Yster in die Mobiel-kategorie

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Verifieer Toekenningsstatus vir #135903

Kleure

Die Ontwerp

Oor All Here Mobiele Toepassing

All Here is 'n mobiele toepassing wat ontwerp is om mense te help om noue verhoudings oor lang afstande te onderhou. 'n Gevoel van gedeelde ruimte word geskep deur persoonlike avatars en virtuele kamers. Die raamwerk van die toepassing is gebou rondom emosionele uitdrukking, gebaar-interaksie, gemeenskaplike take en interaktiewe herinneringe. Gebruikers kan skedules, gemoedstemmings en simboliese seine deel, soos 'n vibrasie wat beteken dat iemand gemis word, of 'n regstreekse hartklop-tempo. Vriende kan ook gesamentlike take opstel en 'n rekord van vorige interaksies hersien. All Here is ontwerp vir die iOS-stelsel.

Die Erkenning

Oor die A' Design Award in Yster

All Here Mobiele Toepassing is 'n wenner van die A' Design Award in Yster, 'n prestigieuse erkenning wat toegeken word aan goeie ontwerpe wat voldoen aan die professionele en industriële vereistes wat van goed ontwerpte skeppings verwag word. Wenners in Yster toon groot vaardigheid, hoë spesialisasie, kundige begrip en die kreatiewe vermoë van hul skeppers. Daar word verwag dat All Here Mobiele Toepassing 'n hoog aangeskrewe, bewonderde en gekoesterde skepping is wat prakties en innoverend is. Hierdie ontwerp wat die A' Design Award in Yster gewen het, integreer die beste praktyke in die bedryf en het bekwame tegniese kenmerke gekoppel aan kundigheid en talent. All Here Mobiele Toepassing word gerespekteer vir sy deeglikheid en is ontwerp om verbeterings in lewensgehalte te bied wat help om die wêreld 'n beter plek te maak.

Agter die Ontwerp

Persstel

Krediete, spanlede en tegniese besonderhede verskaf deur die ontwerper.

Unieke Eienskappe
All Here is an online virtual social platform that aims to help users maintain long-distance intimate relationships by creating a social atmosphere with a sense of scenario realism through virtual images and virtual rooms. The application is based on the elements of maintaining intimate relationships and forms an overall framework around emotional expression, gesture interaction, common tasks, and interactive memories.
Afmetings & Verpakking
Designed for iOS system
Etikette
User Interface Design, Emotional Design, User Experience
Produksietegnologie
At the conceptual design phase, we conducted brainstorming, mind mapping, scene interviews, etc. At the detailed design phase, we used Figma,Adobe Illustrator and Adobe Experience Design.
Ontwerpuitdaging
The biggest challenge in the design is how to provide a better experience for the users in the process of using the project. We should be clear that although the application relies on technical means to provide a social platform for intimacy for the users, the essence should focus more on the emotional experience during the user interaction. The design process is difficult. Therefore, after formulating the design plan and interaction strategy, we need to keep combining practice and exploration, and keep trying and making mistakes to achieve a good user experience.
Navorsing
Using user-centered design, design requirements were extracted through situational interviews with target users, and detailed user interview worksheets were integrated. This includes user concerns and needs for long-distance intimacy maintenance, factors affecting user user growth, personal preferences, perceptions, living conditions, planning, etc. In the requirements analysis stage, the process model, work activity affinity graph, and hierarchical task lists were constructed, so that the process framework and task interaction model could be established as the basis of conceptual design. In addition, the user experience measurement method of heuristic evaluation was adopted, and the design was adjusted and optimized according to the evaluation results.
Inspirasie
Long distances, time difference, epidemic lockdown, etc. prevent people from communicating face to face for long periods of time, reducing communication opportunities and leading to less effective and stable commutation of intimate relationships. All Here focuses on creating scenario-based and emotional social networking platforms to provide a more experiential social platform for intimate relationships.
Projekduur
The project started in October 2021 and finished in January 2022 in Shenzhen.
Bedryfsvloei
First enter the app and invite your friends to create different intimacy type rooms, which will be presented in the home page. You and your friend can create your own avatars, which will appear in the room to simulate your situation with your friend.
In the home page.
You can upload your own schedule and see the schedules of other friends. The app will consolidate the schedules of your friends in that room and present them in a visual format, so that others can easily browse the common free time between friends.
At the same time, users can upload their moods and display them along with their avatars.
Clicking on a friend's image allows you to chat with them, interact with them symbolically, view common tasks, and access their personal pages.
When interacting with your friend, you can create your own symbols, such as vibrate three times to represent missing, or share your heartbeat rate, and the other person will receive your heartbeat rate and the music that matches it.
Click on your buddy avatar to enter your buddy's personal page.
You can create common tasks between friends, or view a collection of friends' interaction memories, etc.
Create a joint task between friends: Enter the task content, duration, number of times, etc., and then ask your friend to create a task, and your friend will accept the request and create the task. At the same time, the progress of the task completion will be displayed during the task.
The interactions between you and your friends will be automatically recorded in the friends' memory collection.
Spanlede
Student: Chengbo Li
Faculty: Huicong Hu

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