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Tiange Wang and I-Yang Huang 嘅作品 SpaceV 自動販賣系統體驗

由設計師 Tiange Wang and I-Yang Huang 創作嘅 SpaceV 自動販賣系統體驗 係備受推崇嘅 2023 A' Design Award 銀獎 得獎作品,獲獎類別為 創意設計。


銀創意· 2023

SpaceV 自動販賣系統體驗

由 Tiange Wang and I-Yang Huang

客戶: VLab

創意 類別嘅 A' Design Award 銀獎 得獎者

1,240,491

色彩

設計

關於 SpaceV 自動販賣系統體驗

SpaceV 是一個數位化的太空販賣系統,旨在促進未來的福祉。它透過自動販賣系統提供各種可客製化的空間,供個人按分鐘預訂。該設計頌揚了自動販賣機的自動化、模組化和可擴展性的品質,並將空間、互動和服務設計整合到整體的實體體驗中。高度精美的 3D 視覺化用於講述以人為本的體驗。這個城市未來福祉的體驗藍圖利用自動販賣系統並推測:如果自動販賣機變成建築物會怎麼樣?

榮譽認可

關於A' Design Award 銀獎

SpaceV 自動販賣系統體驗是 A' Design Award 銀獎得主,這是授予頂級、華美而令人印象深刻的設計的極為崇高的認可。銀獎得主是極其卓越、極具創造力的作品,展現出其設計師傑出的專業技能、才華與敏銳。預計SpaceV 自動販賣系統體驗將成為一件出色的典範之作,兼具非凡的專業性與深刻的創新性。這件贏得 A' Design Award 銀獎的設計是一項備受矚目、令人欽佩的發明,造福並拓展藝術、科學、設計和技術的界限。SpaceV 自動販賣系統體驗是一件令人羨慕的創作,它喚起渴望,帶來積極的情感,並激發驚嘆與讚嘆。

設計背後

新聞資料包

由設計師提供嘅製作人員名單、團隊成員同技術詳情。

獨特屬性
SpaceV is a digitally enabled space vending system for everyday wellbeing. It offers a variety of spaces through a vending system for individuals to book by the minutes to exercise, meditate, nap, eat, meet and so on, and customize the multisensory quality and activity accessories through the booking to suit their needs. SpaceV serves to meet the fragmented needs for activity and relaxation in everyday city life and support on the go private usage of spaces for physical and mental wellbeing.
尺寸同包裝
The physical part of the project, SpaceV Flagship, is designed to follow the Tokyo KK expressway and has 5 individual building locations. Each location is 6 levels and 9,500 square meters in total area. The plan is linearly arranged. Total width of the plan is 12m with a corridor 2.2m wide. one side of the corridor is generous glazing for view into city and the other is space vending system populated by modular containers. The digital part is a responsive web application that can be accessed through mobile app on phones and webpage from computers.
標籤
Unmanned Retail, Space Vending, Vending Machines, Holistic Wellbeing, Service Design, Interaction Design, Spatial Design, Architecture, Multichannel Experience, Shared Economy
生產技術
Site analysis, user interviews and inspiration trip to Tokyo uncovered the demand for private spaces that support wellness-oriented activities in large cities; Spatial design, 3D modeling and rendering for the physical space; Journey mapping, UIUX design and AR prototyping for the hybrid digital-physical experience. We designed the space vending units to be modular, so that they could be integrated into a new building or inserted into existing public spaces in different location, quantity, and types.
設計挑戰
To keep the promise of autonomy and privacy, the unique challenge for this project is to prescribe how it will operate with as little human interference as possible at its scale and complexity. Space is finely divided for diversified purposes that involves both sales of goods and personal occupancy. We felt challenged in designing a system for reservation, management, and wayfinding. This problem is specific to this vision and has no direct precedent. It leads us to discover the possibilities of hybrid digital-physical method, bringing together the best of both worlds for a new experience.
研究
The research of Space V seeks to understand 3 ideas. Practices of contemporary wellness, the spatial requirement for such practices and people’s expectation for this space. The project underwent extensive project-based typological research to understand rising demand for individualized, private versatile spaces that’s conveniently located and affordably priced. There is also broad literature research that attempts to uncover the holistic nature of contemporary wellbeing as the central offering. The outcome is a synthesized project stemmed from these findings.
靈感
SpaceV is inspired by the growing need for accessible, convenient and low-cost spaces that cater to people's physical and mental wellbeing in the urban environment. With the rise of shared economy and unmanned retail, SpaceV seeks to provide a unique experience that combines vending systems and private spaces for activities such as meditation, stretching, napping and relaxation, allowing individuals to recharge without feeling self-conscious whether they have a few minutes or hours to spare.
項目時長
The project started in Feb 2022 and first wrapped in Dec 2022 in Cambridge, MA USA. It continues to evolve along with user testing feedback in 2023.
操作流程
The vending units are space modules of various dimensions that could be assembled, allowing SpaceV locations to vary from large city blocks to small storefronts. Users customize and book a space using an app, navigate to the space with in-app indoor navigation and AR wayfinding, and scan to unlock. Meanwhile the staff will prepare the space based on the orders. Without a booking, users are also able to browse the spaces in-person, via AR over the facade and online, and check in on the spot.
團隊成員
I-Yang Huang
圖片來源
Image #1: I-Yang Huang, Tiange Wang, 2022
Image #2: I-Yang Huang, Tiange Wang, 2022
Image #3: I-Yang Huang, Tiange Wang, 2022
Image #4: Tiange Wang, I-Yang Huang, 2022
Image #5: Tiange Wang, I-Yang Huang, 2022
Video Credits: Tiange Wang, Images, Text, UIUX, Sound

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