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Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality ngu-Di Xia and Xiaoshi Dai

Umdwebo Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality ngu-Di Xia and Xiaoshi Dai ungumnqobi ohlonishwa kakhulu womklomelo odumile we-2026 Umklomelo Wensimbi we-A' Design Award Esigabeni Somncintiswano se-Imfundo.


InsimbiImfundo· 2026

Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality

ngu Di Xia and Xiaoshi Dai

Iklayenti: Di Xia

Umnqobi we-Umklomelo Wensimbi we-A' Design Award Esigabeni se-Imfundo

5,050

Umnqobi Womklomelo Oqinisekisiwe

Qinisekisa Isimo Somklomelo se-#183372

Imibala

Ukuklama

Mayelana ne-Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality

U-Cece ungumeluleki womsebenzi we-virtual reality oklanyelwe abafundi bezokukhiqiza. U-Cece uhlanganisa i-headset ye-VR nezixhumi ezisebenzisanayo ukuze abafundi bakwazi ukuhlola izindima zemboni, bezwe izindawo zomsebenzi futhi baprakthize amakhono ahlobene nomsebenzi. Umsizi wobuhlakani bokwenziwa oqhutshwa ngezwi uhola abasebenzisi ekungeniseni okwenzelwe umuntu ngamunye, ekuhloleni umsebenzi nasekuqeqesheni amakhono. Inqubekela phambili iyalandelelwa futhi kunikezwa impendulo ukusekela izinjongo zokufunda. Uhlelo luhlose ukwehlisa izindleko zokuqeqesha nokuvala igebe phakathi kwezifundo zasesikoleni nezidingo zemboni.

Ukuqashelwa

Mayelana ne-Umklomelo Wensimbi we-A' Design Award

Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality iwinile uMklomelo Wensimbi we-A' Design Award, ukwaziswa okuhloniphekile okunikezwa imiklamo emihle ehlangabezana nezidingo zobungcweti nezemboni ezilindelekile ezimpahleni ezihlelwe kahle. Abawinile beNsimbi babonisa ikhono elikhulu, ubungcweti obuphezulu, ukuqonda kochwepheshe namandla okudala abadali babo. Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality ilindeleke ukuba ibe yinto exatshwa kakhulu, edunyiswayo nethandwayo esebenzayo nenezinto ezintsha. Lo mklamo owinile uMklomelo Wensimbi we-A' Design Award uhlanganisa izindlela ezinhle kakhulu zemboni futhi unezimfanelo zobuchwepheshe ezifanelekile ezihlanganiswe nolwazi nethalente. Cece Uhlelo Lokusebenza Lokuqeqesha Kwe-Virtual Reality iyahlonishwa ngenxa yokucophelela kwayo futhi ihlelelwe ukulethela izinguquko zomgangatho wempilo ezisiza ukwenza umhlaba ube yindawo engcono.

Ngemuva Kokuklama

Iphakheji Yabezindaba

Ama-credit, amalungu eqembu nemininingwane yobuchwepheshe ehlinzekwe ngumklami.

Izici Ezihlukile
Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
Izilinganiso Nokupakisha
Digital Product
Amathegi
VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
Ubuchwepheshe Bokukhiqiza
This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
Inselele Yokudweba
The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
Ucwaningo
Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.

Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.

Key Insights

Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability.
Ugqozi
Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
Ubude Bephrojekthi
This project started in March 2024 and was completed in August 2024, based in Seattle.
Ukuhamba Kokusebenza
1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment.
Amalungu Eqembu
Di Xia,
Xiaoshi Dai,
Feifan Gao
Amakhredithi Ezithombe
image:
Di Xia,
Xiaoshi Dai,
Feifan Gao

Okuxhasiwe

Hlola Ngaphesheya Kwe-Designers.org

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Umdwebo Omuhle Ufanele Ukwaziwa Okukhulu

I-A' Design Award ngumklomelo wamazwe ngamazwe, ohlolwa ngabejaji womdwebo omuhle. Hlanganyela ku-A' Design Award ukuze uthole ithuba lokuthola ukwaziwa okufanelekile, udumo, isithunzi kanye nokwaziswa komsebenzi wakho. Qoka umsebenzi wakho ku-A' Design Award bese uncintisana ngomklomelo odumile we-A' Design Prize.

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