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Dinkum Uhlelo Lokusebenza Lweselula ngu-Tobias Kappeler

Umdwebo Dinkum Uhlelo Lokusebenza Lweselula ngu-Tobias Kappeler ungumnqobi ohlonishwa kakhulu womklomelo odumile we-2022 Umklomelo Wensimbi we-A' Design Award Esigabeni Somncintiswano se-Iselula.


InsimbiIselula· 2022

Dinkum Uhlelo Lokusebenza Lweselula

ngu Tobias Kappeler

Iklayenti: Tobias Kappeler Design

Umnqobi we-Umklomelo Wensimbi we-A' Design Award Esigabeni se-Iselula

22,117

Umnqobi Womklomelo Oqinisekisiwe

Qinisekisa Isimo Somklomelo se-#127093

Imibala

Ukuklama

Mayelana ne-Dinkum Uhlelo Lokusebenza Lweselula

Dinkum uwuhlelo lokusebenza lweselula lokuxhumana ngomsindo wendawo. I-Dinkum ibeka izingxoxo ezikude ngaphakathi kwezimo zomsindo ezingaguqulwa ngokwezidingo zomsebenzisi. Abasebenzisi bangakhetha olunye lwezilinganiso ezintathu zegumbi, ezichazwa njengezisondelene, ezijwayelekile kanye nezinesibindi. Abasebenzisi bangakhetha futhi imisindo yangemuva ye-ambisonic, ifomethi yomsindo ozungeza indawo yonke ngokugcwele, ehambisana nohlobo lwengxoxo kanye nababambiqhaza. Ibanga elikubantu abanye ababambiqhaza lingashintshwa ngesikhathi socingo. Inhloso ukwandisa umuzwa wokuba khona kanye nokwenza izingxoxo ezikude zibe ngokwemvelo nezigeleza kangcono.

Ukuqashelwa

Mayelana ne-Umklomelo Wensimbi we-A' Design Award

Dinkum Uhlelo Lokusebenza Lweselula iwinile uMklomelo Wensimbi we-A' Design Award, ukwaziswa okuhloniphekile okunikezwa imiklamo emihle ehlangabezana nezidingo zobungcweti nezemboni ezilindelekile ezimpahleni ezihlelwe kahle. Abawinile beNsimbi babonisa ikhono elikhulu, ubungcweti obuphezulu, ukuqonda kochwepheshe namandla okudala abadali babo. Dinkum Uhlelo Lokusebenza Lweselula ilindeleke ukuba ibe yinto exatshwa kakhulu, edunyiswayo nethandwayo esebenzayo nenezinto ezintsha. Lo mklamo owinile uMklomelo Wensimbi we-A' Design Award uhlanganisa izindlela ezinhle kakhulu zemboni futhi unezimfanelo zobuchwepheshe ezifanelekile ezihlanganiswe nolwazi nethalente. Dinkum Uhlelo Lokusebenza Lweselula iyahlonishwa ngenxa yokucophelela kwayo futhi ihlelelwe ukulethela izinguquko zomgangatho wempilo ezisiza ukwenza umhlaba ube yindawo engcono.

Ngemuva Kokuklama

Iphakheji Yabezindaba

Ama-credit, amalungu eqembu nemininingwane yobuchwepheshe ehlinzekwe ngumklami.

Izici Ezihlukile
Dinkum is a spatial audio communication tool that allows users to immerse themselves in customisable audio environments. Users can select from three room sizes (intimate, casual, adventurous) and different ambisonic (full-sphere surround sound format) background sounds that match the type of conversation and people they are speaking to. People can change their distance to other participants throughout the conversation, which adds an extra layer of interaction to remote conversations. Dinkum can increase participants sense of presence and intimacy in the conversation and increase conversation fluency.
Izilinganiso Nokupakisha
Dinkum was developed using the 3D Tune-In Toolkit real-time binaural spatialisation tool. This was utilised as a VST plugin within Ableton Live. The 3D Tune in Toolkit simulates the reverberation of different room sizes, the distance to the listener and the direction to the sound source. For user testing, I’ve developed a signal processing path that allows me to send an audio recording from a binaural microphone through Zoom.
Amathegi
Communication, Spatial Audio, Interaction design, Immersive experiences, Audio & Sound, Mobile application, Teleconferencing, Conversations,
Ubuchwepheshe Bokukhiqiza
The project was developed through iterative prototyping, intensive user testing and a strong collaboration between academia and industry. I used different plugins for the spatialisation of mono audio files in a DAW (Digital Audio Workstation) and tested the experiences with different people. Furthermore, I built a binaural microphone for in-depth user testing with multiple people. I established a signal-processing path that allowed me to test with various users while being remote.
Inselele Yokudweba
The challenge was to create an environment that allowed me to test with the necessary fidelity and change the audio in real-time. An additional challenge was the visual representation of a 3D space with characters on a small smartphone screen which is easy to understand, interact with and is visually pleasing and unique. I overcame this through prototyping the interactions on the phone while affecting the audio and visual interface in real-time through OSC protocol and user feedback.
Ucwaningo
The project started with an academic literature review and interviews on real-time spatialisation technologies. After intensive ideation on different applications, I moved into early experimentation and prototyping to get a better feel and understanding of the technology and its value. I used an iterative and human-centred design approach focusing on the experience. Experiments were analyzed with questionnaires with a Likert scale focusing on the presence and intimacy.
Ugqozi
Throughout the pandemic, I realised the difficulties of remote collaboration and the lack of attention to the audio side of the experience. We are flooded with visual stimuli but a lot of these experiences lack the emotional aspect of the experience. User research and secondary research into spatial audio technologies strongly informed the development. As a music producer and DJ, I’m fascinated by the emotional characteristics of audio.
Ubude Bephrojekthi
The project started in January 2021 and was developed by myself for my MA/MSc Innovation Design Engineering until June 2021. The project will be exhibited at the yearly graduation show of the Royal College of Art and Imperial College London in June 2021.
Ukuhamba Kokusebenza
To start a conversation, select the participants you want to speak to, select the room size which matches your conversations and participants, (Intimate, Casual, Adventurous) select the ambisonic background sounds and then start the call. Users can leave the room and create a new room during the conversations with individual participants. For recurring conversations, users can save groups and settings. In case a conversation drastically changes the topic.
Amalungu Eqembu
Tobias Kappeler

Okuxhasiwe

Hlola Ngaphesheya Kwe-Designers.org

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Umdwebo Omuhle Ufanele Ukwaziwa Okukhulu

I-A' Design Award ngumklomelo wamazwe ngamazwe, ohlolwa ngabejaji womdwebo omuhle. Hlanganyela ku-A' Design Award ukuze uthole ithuba lokuthola ukwaziwa okufanelekile, udumo, isithunzi kanye nokwaziswa komsebenzi wakho. Qoka umsebenzi wakho ku-A' Design Award bese uncintisana ngomklomelo odumile we-A' Design Prize.

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