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Brushed stainless steel blades extend horizontally across the composition, their satin-finished surfaces capturing ambient light with a soft luminosity that speaks to precision manufacturing and mater
Tamás Fekete's Vector Scissors presents a strikingly refined composition dominated by a crystalline interplay between lustrous metallic silver and matte carbon black, establishing immediate chromatic
Tamás Fekete's Vector Scissors manifests as a study in dynamic equilibrium and material refinement, presenting a horizontal composition dominated by overlapping geometric planes that construct a cutti
Tamás Fekete's Vector Scissors manifest through a composition organized along strong diagonal vectors that establish dynamic asymmetrical balance, with the implement's dual blades and organic loop han
Tamás Fekete's Vector Scissors presents a masterful study in industrial form language rendered through the precision of digital photography against a pristine neutral ground, where the implement occup

Openend Design Ltd.

Silver Art and Stationery Supplies Design · 2025

Vector Scissors

by Tamas Fekete

  • A' Design Award 2025 Silver Winner in Art and Stationery Supplies Design
  • Awarded April 15, 2025
  • CLIENT: Openend Design Ltd.
  • Estimated Number of Design Views: 39,945
  • Verification code 971C9C2BB0 · Verify this award
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About Vector Scissors

Vector Scissors combine the guiding precision of a paper guillotine with the versatility of handheld scissors. The handle can be pressed against the edge of a table, stabilizing both the hand and the blades. This allows for a controlled, linear cutting motion using the table as a guide, ensuring straight cuts with ease. Extensive research into scissor mechanics, blade orientation, and ergonomics led to a refined design that enhances precision without altering traditional functionality.

Within the distinguished tradition of tool design that traces lineage from Bauhaus functionalism through mid-century Scandinavian craft philosophy to contemporary industrial aesthetics, Vector Scissors by Tamás Fekete emerges as a thoughtful meditation on the elevation of everyday implements to objects of considered beauty. The design demonstrates sophisticated understanding of material dialogue, positioning the cool luminosity of brushed stainless steel against the warm absorption of matte black polymer in a chromatic conversation that speaks to both practical and aesthetic imperatives. Technical accomplishment manifests in the blade geometry, where the elongated cutting edge suggests precision engineering calibrated for clean material separation, while the ergonomic handle configuration addresses the biomechanical realities of repeated use through apertures scaled and contoured for comfortable finger positioning. The asymmetrical handle design, featuring differentiated upper and lower grip elements, suggests attentive consideration of hand mechanics and cutting motion dynamics. One observes in this work the contemporary design philosophy that refuses arbitrary distinction between functional objects and aesthetic experiences, instead proposing that thoughtful form-giving transforms mundane tools into sources of daily visual pleasure. The restrained color palette and minimal ornamentation align with design movements that find beauty in purposeful simplicity rather than decorative addition. The composition of the presentation image itself merits attention, employing the neutral field technique common to prestigious design documentation that allows the object to speak without environmental narrative. Viewers might contemplate how such considered design of commonplace implements enriches quotidian experience and whether the aesthetic dimension of functional objects constitutes a form of care extended toward those who use them daily.

Press Kit

Unique Properties
Vector Scissors introduce a unique blade and handle design that helps users achieve precise, straight cuts more easily. By pressing the ergonomic handle against the edge of a table, both the blades and the user's hand are stabilized. This allows the user to keep the blades fixed while sliding them forward during cutting. The table edge serves as a natural guide, ensuring a straight and controlled cut with minimal effort.
Dimensions & Packaging
Product Dimensions: Width: 225mm x Depth: 40mm x Height: 90mm
Tags
scissors, precision cutting, ergonomic handle, straight-cut scissors, guided cutting, innovative cutting tool, paper cutting, crafting scissors, fabric cutting, blade design
Production Technology
The development involved multiple physical prototype iterations, including 3D-printed prototypes and clay-sculpted ergonomic handle models. The handle was sculpted and refined by hand, then laser-scanned and reverse-engineered for digital replication. Early production used silicone-molded resin-cast handles with surface treatments for durability, while the latest generation is produced using additive manufacturing, with the option to expand to injection molding as well. The stainless steel blades are precision laser-cut, hardened, and hand-sharpened by a third-generation scissors craftsman in Hungary.
Design Challenge
One of the biggest challenges was determining the optimal handle and blade orientation to enable precise straight-line cutting. This required extensive trial and error, with multiple design iterations to refine the right orientation of the blade and the handle. Achieving a balance between functionality and ergonomics was critical, as the form had to strictly follow both. The process involved continuous testing and adjustments to ensure intuitive usability while maintaining the versatility of traditional scissors.
Project Duration
The project started in June 2013 in Budapest and was completed in its initial form in 2014 in Budapest. It was exhibited in the Hungarian Design Award concept category in Budapest (2014) and later showcased at the Semmelweis Museum the same year. From 2016 to 2017, it was part of the Shaping Hungary - Design in the 21st Century exhibition across various locations in Europe. The latest design update started in 2024 in Rotterdam, and was completed in January 2025 in Rotterdam.
Operation Flow
Vector functions like any traditional pair of scissors but offers an additional guided cutting method for improved precision. When used normally, it performs like standard scissors for everyday cutting tasks. For guided straight cuts, users can press the handle against the edge of a table, stabilizing both their hand and the blades. This allows the scissors to slide forward in a straight path, using the table edge as a guide, making precise cuts effortless along the entire length of the table.
Research
The research aimed to enhance scissor precision while preserving the versatility of traditional designs. Through user interviews and focus groups, several common challenges were identified, most notably the difficulty of cutting straight lines accurately. Users frequently expressed frustration at the lack of tools that allow for precise, straight cuts without needing a ruler or external guide. Many described the process of cutting straight lines freehand using scissors are difficult and time-consuming, especially for repetitive tasks. To address these pain points, various blade-handle orientations and ergonomic configurations were tested to develop a solution that not only improves straight-cutting performance but also ensures comfort and ease of use. The result is a design that bridges the gap between everyday functionality and guided precision cutting.
Inspiration
The concept emerged from an in-depth exploration of cutting tools, addressing the common challenge of achieving precise, straight cuts with traditional scissors. Inspired by the mechanics of paper guillotines, which use a fixed edge as a guide, the design translates this principle into a handheld tool. Research into various cutting methods and ergonomic studies informed the development, ensuring stability, control, and intuitive use.
Image Credits
Image #1: 3D Rendering Tamás Fekete, Vector Scissors 1, 2025
Image #2: 3D Rendering Tamás Fekete, Vector Scissors 2, 2025
Image #3: 3D Rendering Tamás Fekete, Vector Scissors 3, 2025
Image #4: 3D Rendering Tamás Fekete, Vector Scissors 4, 2025
Image #5: 3D Rendering Tamás Fekete, Vector Scissors 5, 2025
Patents
Patented. Utility Model No. 4872. Tamás Fekete. 2013. Budapest, Hungary.
Copyrights belongs to Tamás Fekete, 2013–2025.

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Grand Interview about Vector Scissors

When I was very young, I always loved making things out of paper. I’d build models, cut out shapes and make cars or buildings out of paper, anything I found exciting at the time. A4 office paper was always available at home, so it naturally became my go-to material for creating things. And with that came scissors. I remember we had this big kitchen scissors with long blades, and I used that for everything. I made so many paper models with it that I’ve lost count.I got pretty skilled at using scissors, especially for papercraft, but one thing always bothered me, cutting a straight line was difficult. No matter how careful I was, I’d always get a bit of wobble. Then one day, my father brought home a paper guillotine because he needed to cut photos and printed sheets. Of course, I immediately started using it for my projects too. It was a game changer, suddenly I could cut clean, straight lines, much faster. So I adapted my workflow and started using both scissors and the paper guillotine together. My paper models instantly looked better.Fast forward to university. I was studying industrial design, and our first assignment was to research and redesign a pair of scissors. The brief was very open and we could take any direction we wanted. At first, it felt impossible. There are so many types of scissors out there, and I was unsure what could I possibly add.But I kept coming back to this one experience from my childhood, cutting straight lines with regular scissors. It still wasn’t easy. Why do we need to draw a line first, grab a ruler, use a pencil, and then carefully follow that line with scissors, just to get something clean? I started wondering, isn’t there a better way of doing this?That’s when it clicked. I remembered how efficient the guillotine was and started breaking down both tools, scissors and the guillotine, into their core functions. That’s when I realised that the paper guillotine is essentially a pair of scissors, just laid out differently. One blade is just a flat plate and you only control the other one. And then it hit me: what if the edge of a table could act like that bottom blade?That was the moment everything slowly came together. Most people cut paper on a table anyway, so why not design scissors that could be pressed along the edge of the table and guide your hand for a straight cut? That was the original concept behind Vector.What followed was months development, cardboard prototypes, testing different mechanisms and shapes. I had to figure out how to make it work. The first working prototype came together by the end of the assignment. The handle was made from wood, the blades were mocked up in plastic, it looked rough, but it functioned. Sort of. It still had plenty of flaws, and the cutting performance wasn’t proven yet. But it was a start.What came next was years of refining it on the side, alongside my university studies. It became one of the longest and most challenging projects I’ve ever worked on.

The shape of Vector evolved over many iterations. I was essentially designing the scissors from the inside out. I began with the core function, figuring out how the handle could rest against the edge of a table while still allowing the blade to move freely and cut. Once I locked in the blade orientation and handle angle, I had something that worked mechanically, but it was far from comfortable to use.From there, the next challenge was to develop a handle that actually felt good in the hand. That process took months and probably around 40 physical prototypes to get right. I started with cardboard models, then moved to polyurethane foam, clay, and eventually plaster handles that I cast in silicone molds. I sculpted and refined each version by hand, following the natural shape of my palm and how it wanted to hold the object. Then I’d mold and replicate those shapes, iterate again, and slowly evolve the design into something that felt truly ergonomic.Every part of the handle has a purpose. Every radius, every curve, it’s all there for a reason. Even the space between the handles, the size and angle of the thumb rest, and the width of the grip were tested and refined until the scissors just felt “right.” You don’t realize how bad a handle can be until you use one that pinches your fingers in all the wrong places. So I paid close attention to every contact point.I also learned a lot from the scissor craftsman I partnered with during development. Their focus was strictly on the blades. I had to understand how scissor blades are shaped, how and when the edge is forged, and how they fine-tune the closing tip to achieve cutting precision. There’s a tiny protruding bump near the tip, and I learned how critical that is to the mechanics, it controls where and how the blades meet.So the final form is really a fusion of that blade craftsmanship and months of ergonomic sculpting. Once everything came together, the mechanics, the comfort, the proportions, it just felt right. And that’s when I knew the shape was finished.

The main frustration was how hard it is to cut paper in a straight line with regular scissors. Your hand naturally shakes, and it takes a lot of patience and coordination, not everyone has that. Once I started looking into this, I realized there are many people who could benefit from a tool that makes straight cuts easier and more intuitive.For example, people with shaky hands or less refined motor control can achieve much better results with Vector, because the table edge guides their hand. And the learning curve is surprisingly quick, you don’t need to be precise, the product helps you be precise.Even when using a hobby knife, there are so many steps. You need a cutting mat, a ruler, a pencil to mark the line, then carefully follow it with the blade. It’s a whole setup. A paper guillotine simplifies that, you just place the paper and cut, but those tools are bulky and not very convenient to store or use casually.So with Vector, I wanted to bring the same clean-cut simplicity into a compact, handheld tool. It’s faster, easier to use, and much more convenient for everyday tasks while still offering the precision people need.

Interestingly, even for the craftsman, this blade orientation was a challenge. Because Vector needs to work next to a table edge, the blades and handles have a unique configuration. I remember they were intrigued but also a bit puzzled when I first explained how I wanted the blades to connect. Thankfully, they were open-minded and willing to try the solution I had in mind, and it worked. That was a really rewarding moment for both sides.One tiny but crucial detail was the pin connecting the two blades. In most scissors, it protrudes a bit, but we needed it to sit completely flush. If it stuck out even slightly, it would interfere with the edge-gliding function. With their expertise, we figured out a manufacturing method to make the connection totally flat.They brought decades of knowledge to the table, everything from selecting the right steel, to understanding how to forge and grind the blades, to setting the exact edge angle for sharp, clean cuts. Even the tip of the blade was fine-tuned so that the very last millimeter of the cut would be clean. These are small things most people wouldn’t even notice, but they matter.

The ergonomic design of Vector really came from physically sculpting and testing dozens of prototypes by hand. I started with rough wooden blocks and later used clay and foam, materials I could easily shape, sand, or build up as I worked. Because I was holding these prototypes for hours, I immediately felt what wasn’t working. If something pressed too much into my palm or didn’t support the fingers well, I could fix it right away.The sculpting process helped me follow the natural shape of the hand, both in open and closed positions. I carved the form by instinct and feel, always aiming for something that felt effortless to hold and use. I also made silicone molds to replicate and tweak the best versions. Over time, these iterative changes led to a handle that feels fluid and organic, but everything on it has a purpose, every curve, radius, and spacing is there because it passed the test of comfort through real use.This hands-on approach was essential. It let me design not just by looking at a screen, but by directly shaping what I wanted people to feel. That’s what gave Vector its unique, sculpted form.

Vector introduces a new approach to cutting. It doesn’t aim to replace traditional scissors or guillotines, but adds a fresh option—something that blends precision and ease in a format we haven’t seen before. Because of this, I see it carving out its own product category, especially for consumers who often struggle with tools that require perfect coordination.What makes it exciting is that it lowers the barrier for achieving clean, straight cuts. It offers a simple but pleasant benefit for the users. That has potential across many segments: students, hobbyists, makers, even professionals in creative industries. I imagine expanding it into a product family with variations for different tasks, materials, or hand sizes, while continuing to explore how design can make precise tasks feel intuitive and accessible to more people.

During my early research and conversations, one thing kept coming up: most people admitted they weren’t confident cutting with scissors. Whether it was curves or straight lines, many struggled more than I expected. That confirmed it wasn’t just my personal experience growing up doing papercraft, but a more common issue.The second insight was that paper guillotines, while effective, aren’t really household items, and not that popular. They’re bulky, take up space, and not something you’d grab casually for a quick task. On the other hand, scissors are always around, in every household but don’t offer the same straight-line precision unless you use them with extra tools like a ruler, pencil, etc. That gap between the two tools felt like an opportunity.The third insight was about accessibility. I realized that many people, children, elderly, or anyone with shaky hands or limited coordination could benefit from a more guided, stable cutting method. Even if it's just for one small cut, it matters. Something that doesn’t require a perfectly steady hand to get a satisfying result. That’s when the idea of using the table edge as a guide really clicked. It offered a simple, clever way to stabilize the motion without adding bulk or complexity.

Almost all of the development took place in Budapest, where I first explored the concept, built countless prototypes, and shaped the core idea into what it is today. After relocating to the Netherlands, I revisited the design with fresh eyes and made a small redesign, refining a few details on the handle and adjusting the blade lenght.That said, I wouldn't say the shift between Hungary and the Netherlands had a direct influence on the outcome. I tend not to be defined by the environment I’m in. I pull inspiration from all over through conversations, tools I use, problems I notice, and random moments of curiosity. So while both cities have strong design scenes, Vector wasn’t really shaped by a local aesthetic or cultural influence. It was more of a personal journey, driven by the idea itself and the process it demanded.

There were quite a few challenges. First, regular scissors aren’t designed to work against a table edge, their blade orientation simply doesn’t allow for it. So I had to completely rethink the geometry: how to position the blades so they could press flat against the edge while still cutting efficiently.To work properly, one side of the scissors had to be completely flat so it could rest against the table, while still functioning like a normal scissor. It also had to stay in place, open and close easily, and allow for a sliding movement toward the front, all at the same time. Finding the right joint position was another tricky part. If the pivot was off, the handle would open and close at an awkward angle, ruining the experience.Then there was the pin that connects the blades. I envisioned it to be flush on both sides, especially the table-facing side where any protrusion would interfere. But the other side still needed to allow for assembly and tightening. That created a mechanical and production challenge, and it took multiple iterations to find a fastening solution that worked.Another major challenge came later: translating the sculpted ergonomic handle into something manufacturable. The original shape was highly organic and hand-sculpted, beautiful but tricky to replicate accurately in CAD. Preparing it for injection molding meant refining the geometry without losing its feel or comfort. That step alone took considerable time and engineering effort.

I see Vector not just as a standalone product, but as the beginning of a new category of guided tools. The core idea, using the edge of a surface to stabilise and improve control has broader potential wherever accuracy and ease matter.What excites me most is that this kind of guided, intuitive motion helps people achieve better results with less effort. It lowers the barrier to precision and gives users more confidence in their actions.

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