ናብ ትሕዝቶ ሕለፍ
Footsync ብዙሕ ተግባራዊ መተግበሪ ብ Carlos Jimenez Garcia

ዲዛይን Footsync ብዙሕ ተግባራዊ መተግበሪ ብ Carlos Jimenez Garcia ኣብ ናይ ውድድር ምድብ ንድፊ ሞባይል ቴክኖሎጂ፣ ኣፕሊኬሽንን ሶፍትዌርን ኣዝዩ ዝኸበረ ተሸላማይ ናይ 2023 ናይ ወርቂ ሽልማት A' Design Award እዩ።


ወርቂሞባይል· 2023

Footsync ብዙሕ ተግባራዊ መተግበሪ

ብ Carlos Jimenez Garcia

ዓሚል: Chrly Dsign

ኣብ ምድብ ሞባይል ተሸላማይ ናይ ወርቂ ሽልማት A' Design Award

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ዝተረጋገጸ ተሸላማይ

ንቁጽሪ #149209 ሽልማት ኣረጋግጽ

ሕብርታት

እቲ ዲዛይን

ብዛዕባ Footsync ብዙሕ ተግባራዊ መተግበሪ

Footsync ናይ Footlight Square ክፋል እዩ፣ እዚ ፕሮጀክት ኢንተራክቲቭ መብራህቲ ከም መሳለጥያ ተጠቒሙ ንበዝሓ ዕላማታት ንምዕዋት፣ ነውሮሎጂካዊ ሕማማት ከይፍጠር ንምክልኻል ናይ ኣእምሮ ጸወታታት ምፍጣር ወይ ካልኦት ኣካላት ከም ዓበይቲ መተሓላላፊ ገጽታ ዘለዎም ፓምፕ ትራክን ዝኣመሰሉን የካትት። Footsync ብኣካል ናብ ናይ Footlight ትካላት ምብጻሕ ኣብ ዘይከኣለሉ እዋን፡ ካብ ናይ Footlight ካታሎግ ንምጥቃም ዝቐረበ መፍትሒ እዩ። ካብ ጥበባዊ ኣገላልጻ ጎኒ፡ እቲ መተግበሪ ንፕሮጀክቲ ዝተዳለወ Lightmorphism ዝብሃል ናይ ርእይቶ ቋንቋ የተግብር፣ እዚ ድማ ሰባት ኣብ ናይ Footlight Square ትካል ዝርከብ ኢንተራክቲቭ መብራህቲ ክጥቀሙሉ ከለዉ ዝረኽብዎ ተመኩሮ ንምውራር ዝዓለመ እዩ።

እቲ ኣፍልጦ

ብዛዕባ ናይ ወርቂ ሽልማት A' Design Award

Footsync ብዙሕ ተግባራዊ መተግበሪ ናይ ወርቂ ሽልማት A' Design Award ዝዓወተ እዩ፣ ንቀዳምነት ደረጃ ዘለዎም፣ ዘገርሙን ዝተፈልዩን ዲዛይናት ዝወሃብ ኣዚዩ ክቡር ኣፍልጦ። ዘዓወቱ ወርቂ ጥበብን ፍልጠትን ክእለትን ዲዛይነራቶም ዘንጸባርቑ ኣዚዮም ሓደሽቲ፣ ርእይቶ ዘለዎምን ዘንጸባርቑን ፍጥረታት እዮም። Footsync ብዙሕ ተግባራዊ መተግበሪ ዘይተራእየ ዋጋ ዘምጽእ ኣዚዩ ዝተሞገሰ፣ ዝንባሌ ዘቐምጥን ሓውሲ ዝመስልን ፈጠራ ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ወርቂ ሽልማት A' Design Award ደረት ጥበብ፣ ሳይንስ፣ ዲዛይንን ቴክኖሎጂን ብብዙሕ ጥቕሚ ዘስፍሕ ዘደንቕ ዝኽበር ፕሮጀክት እዩ። Footsync ብዙሕ ተግባራዊ መተግበሪ ሓያል ድሌት ዘሕድር፣ ተሃዋሕዋሕ ዘበራብር፣ ፈጠራ ዘተባብዕን ንዓና ዘማርኽን እዩ።

ድሕሪ እቲ ዲዛይን

ናይ ፕረስ ኪት

ክረዲትታት፣ ኣባላት ጋንታን ቴክኒካዊ ዝርዝራትን ብዲዛይነር ዝቐረቡ።

ፍሉያት ባህርያት
FootSync is part of a bigger project called Footlight Square. This project implements the use of interactive lights to offer, among others, cognitive games to prevent the appearance of neurological diseases. FootSync responds to the need of being able to benefit from what Footlight has to offer when being away; providing access to the cognitive games and brain-capacities tests, keeping track of your progress, synchronizing your stats, registering on activities, etc.
ዓቐንን ማዕሸግን
The design is responsive, adapting to fit every device and screen.
መለለዪታት
interactive lights, interface, Lightmorphism, footlight, neon lights, cognitive games, neurological, app
ናይ ምፍራይ ቴክኖሎጂ
The design process used programmes such as Sketch, Photoshop or After Effects. The methodology adopted began with conceptualizing and making a necessities analysis, followed by organising the UI around the results, with diagrams and navigation trees created under the standards described in The Elements of User Experience by Jesse James Garret. Then the wireframing, which resulted in a better element disposal, and ended by making the visual decisions that best fit the project's objectives.
ናይ ዲዛይን ብድሆ
The most challenging part of this project was transferring the appeal and feeling of using real interactive lights, into an App/ website, in a way that captures the essence and beauty of the interaction, but avoids producing an overwhelming and exhausting experience. That led to extreme caution when selecting the visual elements and the way they would be used in the interface, resulting in an eye-catching appearance which turned out to be one of the most characteristic things of the project.
ምርምር
The initial stage consisted of an external analysis to understand the context surrounding the project, using a PESTLE Analysis, interviewing neighbours and people within the target spectrum of the project and seeing analytics from the AppStore or Google Play. For the internal aspects of the project, tools such as a SWOT Analysis, VRIO Analysis or the McKinsey 7S Model were used. To connect everything, conceptual and systemic maps, flowcharts, user-persona and many other tools were the go-to.
ምንጪ ሓሳብ
Footlight's objective was to deliver a proposal for a project in an unused plot in Fuenlabrada. The results of the research inspired and justified every aspect of this project, resulting in the implementation of interactive lights as the core element, and cognitive games and use of a giant-interface pump track as some of the mediums to achieve the desired results. What inspired FootSync was translating that essence and experience of Footlight into a portable system, making it more accessible.
ናይ ፕሮጀክት ግዜ
The project started in September 2020 in Madrid and finished in May 2021 in Madrid. It was presented and revisited in 2021 and 2022 on different occasions and was well received.
ናይ ስርሒት ፍሰት
When accessing the App, the user gets to the main menu formed by different screens related to the main aspects of the project. By swiping left or right the user can navigate through these options and by swiping up or down enter or get out from them. FootSync implements a near "Buttonless" design that reduces the use of buttons, relying on gestures for the majority of scenarios, making the paths to the desired destinies within the UI easier to remember.
ኣባላት ጋንታ
Carlos Jimenez Garcia
ናይ ስእሊ ክረዲት
Image #1: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #2: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #3: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #4: Designer Carlos Jimenez Garcia, FootSync, 2020
Video Credits: Carlos Jimenez Garcia, Footlight Square, 2021

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ልዕሊ Designers.org ዳህሰስ

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ጽቡቕ ዲዛይን ዓቢ ኣፍልጦ ይግብኦ

A' Design Award ንጽቡቕ ዲዛይን ዝወሃብ ኣህጉራዊ ብዳያኒት ዝግምገም ሽልማት እዩ። ኣብ A' Design Award ብምስታፍ ብብቕዓት ዝተመስረተ ኣፍልጦ ንምርካብ፣ ዝና፣ ክብርን ሓበሬታን ንስራሕካ ንምርካብ ዕድል ሓዝ። ስራሕካ ንA' Design Award ጠቐስ እሞ ንቕሉዕ ናይ A' Design Prize ተወዳደር።

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