Naqshadda Spiderweb Muuqaalka Muhiimka Ah oo uu sameeyey Mateus Morgan de Aguiar waa mid aad u sharaf badan oo ku guulaysatay tartanka qaybta Naqshadeynta Garaafigga Kombiyuutarka, Moodeliga 3D, Dhigmada iyo Soo-saarista Muuqaalka ee 2021 Abaalmarinta Dahabka ah ee A' Design Award.
DahabGaraafigga Kombiyuutarka· 2021
Spiderweb Muuqaalka Muhiimka Ah
Mateus Morgan de Aguiar uu sameeyay
Macmiilka: Morgan Studio
Ku Guuleystaha Abaalmarinta Dahabka ah ee A' Design Award ee Qaybta Garaafigga Kombiyuutarka
Ku Guuleystaha Abaalmarinta La Xaqiijiyey
Xaqiiji Xaaladda Abaalmarinta #115823Naqshadeynta
Wax ku saabsan Spiderweb Muuqaalka Muhiimka Ah
Fikradda ugu weyn waxay ahayd in la abuuro wax soo jiidanaya dhammaan dareenka alaabta, iyada oo la adeegsanayo waxyaabo yar oo suurtogal ah iyo abuurista qaar ka mid ah isku xirka dadweynaha bartilmaameedka ah isku mar. Qaybta shabakada waxay sidoo kale tilmaamaysaa xajinta kabaha iyo dabeecaddiisa duurjoogta ah, oo keenaysa shakhsiyad sheyga. Niyadda ayaa sidoo kale gudbisa tignoolajiyada, oo ku jirta nuxurka kabaha iyo qanjaruufo luuqad qarsoodi ah oo la socota qaybta shabakada caarada oo sidoo kale u taagan xajinta kabaha.
Aqoonsiga
Wax ku saabsan Abaalmarinta Dahabka ah ee A' Design Award
Spiderweb Muuqaalka Muhiimka Ah waa guuleystaha Abaalmarinta Dahabka ah ee A' Design Award, aqoonsi sharaf aad u weyn oo la siiyo naqshado heerka koowaad ah, cajiib ah oo aan caadi ahayn. Guuleystayaasha Dahabka waa hal-abuurro cusub oo aad u badan, aragti fog leh oo si indho-qabsi ah u dhalaalaya, kuwaas oo ka tarjumaya caqli, xikmad iyo xirfadda naqshadeeyayaashooda. Spiderweb Muuqaalka Muhiimka Ah waa shaqo la filayo inay noqoto hal-abuur aad loo ammaano, dejisa isbeddello cusub oo weyn, keenta qiimo aan hore loo arag. Naqshadahan ku guuleystay Abaalmarinta Dahabka ah ee A' Design Award waa shaqo cajiib ah oo la ixtiraamo, waxtar weyn leh oo hormarisa xuduudaha farshaxanka, sayniska, naqshadaynta iyo tignoolajiyada. Spiderweb Muuqaalka Muhiimka Ah waa shaqo abuurta dareenno xoog leh oo rabitaan ah, kicisa xiiso, dhiirigelisa hal-abuur una soo jiidata.
Gadaasha Naqshadeynta
Xirmada Warbaahinta
Shahaadooyinka, xubnaha kooxda iyo faahfaahinta farsamada ee uu bixiyay naqshadeeluhu.
- Sifooyinka Gaarka ah
- The idea is to bring the product a personification of wildness, connecting the shoe direct to the customers life style. The mood also transmits technology, present on the shoe essence and a pinch of a mystical language that comes with the spider web element that also represents the shoesole grip. Everything made in 3D without scans.
- Cabbirka & Qaabaynta
- Width 5000px x Height 3488px 300dpi
- Summado
- 3d boot, 3d shoe, shoe render, boot render, 3d product, 3d render, shoe modelling, product visualization
- Tiknoloojiyada Soo Saarka
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Caqabadda Naqshadda
- The hardest part was about the concept and thinking about something something never seen before on a so enormous market. Another complicated part was getting some real nice balance between something beautiful and real at same time.
- Cilmi-baadhis
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Dhiirrigelinta
- The inspiration of the mood and elements comes from the nature, connecting the image directly with the customers life style. To show the grip of the shoe, the spiderweb, that is a wild element also was used.
- Muddada Mashruuca
- I started doing the piece on setember 21 and it took about 1 month, ending on October 21.
- Socodka Hawlgalka
- The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Xubnaha Kooxda
- Mateus Morgan
Caique Fernando
Maalgeliye
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