Delo Startracks Poučna družabna igra avtorja Zhejiang University je izjemno cenjeni dobitnik prestižne nagrade 2023 Srebrna nagrada A' Design Award v tekmovalni kategoriji Oblikovanje igrač, iger in izdelkov za prosti čas.
SrebrnaIgrače· 2023
Startracks Poučna družabna igra
avtor/ica: Zhejiang University
Naročnik: Zhejiang University
Dobitnik nagrade Srebrna nagrada A' Design Award v kategoriji Igrače
Potrjeni dobitnik nagrade
Preverite status nagrade za #149433Dizajn
O dizajnu Startracks Poučna družabna igra
Startracks je poučna družabna igra o medzvezdnem raziskovanju, zasnovana za otroke. Igra skozi igro poučuje osnove astronomije in fizike. Rubidijevi magneti, nameščeni pod igralno ploščo, simulirajo gravitacijsko privlačnost planetov, tako da majhno železno vesoljsko plovilo ob pristanku pritegne k planetu. Igralci zbirajo karte s pripomočki, ki vsebujejo astronomska dejstva in ustrezne igralne spretnosti. Tekmujeta dve ekipi, zmaga pa tista, ki prva doseže svoj cilj. Igralna plošča je izdelana iz sintetičnega lesa in meri 500 milimetrov v premeru.
Priznanje
O nagradi Srebrna nagrada A' Design Award
Startracks Poučna družabna igra je prejemnik Srebrne nagrade A' Design Award, izjemno prestižnega priznanja, ki se podeljuje čudovitim, impresivnim vrhunskim oblikovanjem. Prejemniki Srebrne nagrade so izjemno briljantna in zelo ustvarjalna dela, ki ponazarjajo izjemno strokovnost, talent in bistrost svojih oblikovalcev. Od Startracks Poučna družabna igra se pričakuje, da bo čudovito, zgledno delo, opazno profesionalno in globoko inovativno. To oblikovanje, nagrajeno s Srebrno nagrado A' Design Award, je zelo opazen, občudovan izum, ki koristi in premika meje umetnosti, znanosti, oblikovanja in tehnologije. Startracks Poučna družabna igra je stvaritev, ki ji mnogi zavidajo, ki prebuja želje, prinaša pozitivna čustva in vzbuja začudenje in občudovanje.
V ozadju dizajna
Komplet za medije
Zasluge, člani ekipe in tehnične podrobnosti, ki jih je posredoval oblikovalec.
- Edinstvene lastnosti
- This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
- Dimenzije in embalaža
- Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm - Oznake
- Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
- Proizvodna tehnologija
- The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing - Oblikovalski izziv
- How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
- Raziskave
- Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop - Inspiracija
- STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
- Trajanje projekta
- The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
- Potek delovanja
- A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
- Člani ekipe
- Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen - Zasluge za slike
- Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
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