Menghai Xia, Siyu Zang and Qijun Nie ᱨᱮᱱᱟᱜ Luxblade ᱥᱢᱟᱴ ᱞᱮᱢᱯ ᱫᱚ ᱞᱟᱭᱴᱤᱝ ᱩᱛᱯᱟᱫ ᱟᱨ ᱯᱷᱤᱠᱥᱪᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2025 A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾
ᱞᱚᱦᱟᱞᱟᱭᱴᱤᱝ· 2025
Luxblade ᱥᱢᱟᱴ ᱞᱮᱢᱯ
Menghai Xia, Siyu Zang and Qijun Nie ᱞᱮᱠᱟᱛᱮ
ᱜᱟᱦᱟᱠ: Functional Form Flock Allies
ᱞᱟᱭᱴᱤᱝ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ
ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ
#164780 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪᱰᱤᱡᱟᱭᱤᱱ
Luxblade ᱥᱢᱟᱴ ᱞᱮᱢᱯ ᱵᱟᱵᱚᱛ ᱛᱮ
ᱞᱚᱠᱥᱵᱞᱮᱰ ᱢᱮᱱᱠᱷᱟᱱ ᱢᱤᱭᱟᱛ ᱥᱢᱟᱴ ᱞᱮᱢᱯ ᱠᱟᱱᱟ ᱡᱟᱦᱟᱸ ᱚᱲᱟᱜ ᱨᱮᱭᱟᱜ ᱵᱮᱵᱷᱟᱨ ᱞᱟᱹᱜᱤᱛ ᱰᱤ�议ᱸ ᱠᱟᱱᱟ᱾ ᱢᱩᱬᱩᱛ ᱛᱤᱸ ᱭᱩᱱᱤᱴ, ᱡᱟᱦᱟᱱ "ᱵᱞᱮᱰ" ᱢᱮᱱ ᱠᱟᱱᱟ, ᱢᱤᱭᱟᱛ ᱥᱤᱞᱤᱸᱰᱨᱤᱠᱚᱞ ᱞᱮᱢᱯ ᱠᱟᱱᱟ ᱡᱟᱦᱟᱱ ᱨᱮ ᱯᱟᱨᱚᱢᱯᱟᱨᱤᱠ ᱥᱠᱨᱩ ᱢᱮᱠᱟᱱᱤᱡᱚᱢ ᱵᱟᱹᱱᱩᱜ-ᱟᱭ, ᱚᱱᱟ ᱨᱮ ᱠᱚᱸᱴᱨᱚᱞ ᱪᱤᱯ, ᱵᱮᱴᱟᱨᱤ ᱟᱨ ᱮᱞᱤᱰᱤ ᱯᱮᱱᱮᱞ ᱛᱟᱦᱮᱸ ᱟᱭ᱾ ᱵᱞᱮᱰ ᱚᱱᱟ ᱠᱷᱚᱸ ᱚᱞᱟᱹ ᱮᱫᱟ ᱟᱨ ᱛᱤᱸ ᱛᱮ ᱡᱩᱛᱦᱟᱵ ᱞᱮᱠᱟᱛᱮ ᱵᱟᱡᱟᱣᱟᱜ ᱢᱮᱦᱮᱨᱮᱱ ᱠᱟᱱᱟ, ᱚᱱᱟ ᱛᱮ ᱡᱟᱹᱨᱩ ᱢᱤᱭᱟᱛ ᱛᱤᱸ ᱪᱮᱛᱟᱱ ᱯᱟᱱᱛᱮ ᱟᱨᱤᱡ ᱦᱩᱭ ᱠᱟᱱᱟ᱾ ᱯᱷᱞᱚᱨ ᱟᱨ ᱰᱮᱥᱠᱴᱚᱯ ᱣᱟᱨᱥᱚᱱ ᱡᱟᱦᱟᱱ ᱠᱚ ᱴᱟᱠᱮ ᱠᱚ ᱦᱩᱭ ᱠᱟᱱᱟ, ᱚᱱᱟ ᱠᱚ ᱨᱮ ᱛᱮᱭᱟᱨ ᱛᱤᱱᱟᱜ ᱡᱟᱹᱨᱩ ᱥᱨᱚᱛ ᱢᱮᱱᱟᱜᱼᱟ: ᱢᱩᱬᱩᱛ ᱡᱟᱹᱨᱩ, ᱯᱷᱟᱶᱰᱮᱥᱚᱱ ᱰᱚᱢ ᱟᱨ ᱡᱟᱹᱨᱩ ᱨᱤᱝ᱾ ᱵᱞᱮᱰ ᱨᱮᱭᱟᱜ ᱴᱟᱪᱯᱮᱰ ᱠᱚ ᱡᱟᱹᱨᱩ ᱨᱮᱭᱟᱜ ᱫᱤᱥᱟ ᱪᱟᱠᱨᱤ ᱥᱚᱸᱜᱮ ᱠᱟᱛᱷᱟ ᱛᱮ ᱥᱟᱡᱟᱣ ᱠᱟᱛᱮ ᱟᱨ ᱡᱟᱹᱨᱩ ᱨᱮᱭᱟᱜ ᱛᱤᱡᱩᱹ ᱩᱲᱩᱠ ᱥᱟᱡᱟᱣ ᱨᱮᱭᱟᱜ ᱥᱳᱭᱯ ᱛᱮ ᱥᱟᱡᱟᱣ ᱠᱟᱛᱮ᱾ ᱢᱤᱭᱟᱛ ᱢᱮᱜᱱᱮᱴᱤᱠ ᱵᱮᱥ ᱵᱞᱮᱰ ᱨᱮ ᱨᱤᱪᱟᱨᱡ ᱮᱢ ᱮᱫᱟᱭ᱾
ᱢᱟᱱᱟᱱ
A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ
Luxblade ᱥᱢᱟᱴ ᱞᱮᱢᱯ ᱫᱚ A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Luxblade ᱥᱢᱟᱴ ᱞᱮᱢᱯ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾
ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ
ᱯᱨᱮᱥ ᱠᱤᱴ
ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾
- ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
- The Luxblade lighting project introduces a cylindrical lightbulb without a traditional screw in mechanism, featuring advanced internal components like control chips, a battery, and LED panels. Inspired by making light tangible, users can grab and interact with the light. Both floor and desktop lamps have three light sources: main lights, foundation domes, and light rings. Touchpads on the blade let users adjust light direction with circular motions and control brightness with vertical swipes.
- ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
- Main light unit, the blade: Length 350 mm x Diameter 44 mm
The foundation light dome: Diameter 258mm
Floor lamp height: 1500mm
Desktop lamp height: 1000mm - ᱴᱮᱜ ᱠᱚ
- Tangible light, interactive lighting, smart home integration, touch sensitive controls, detachable light source, home decor, personalized lighting, LED technology, HomeKit, scifi inspired design
- ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
- We managed the design and prototyping process in house using CAD and 3D printing. The main light source, "The Blade," is housed in a durable white acrylic shell, while the base and foundation domes are made from anodized aluminum to ensure stability and add the necessary weight. The advanced LED technology is integrated within this structure, and we developed touch-sensitive controls using capacitive touch sensors. The magnetic charging base was also engineered for seamless docking, and the software was built to integrate with Apple HomeKit for smart home compatibility.
- ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
- The hardest part of designing Luxblade was balancing its sci-fi-inspired aesthetic with practical functionality. Internally, we faced challenges in making light feel tangible while ensuring the product remained user-friendly and not overly futuristic. Externally, we had to address production limitations, such as integrating touch controls and battery technology in a sleek form. Additionally, ensuring compatibility with smart systems like Apple HomeKit while adhering to safety and tech regulations added complexity. Through iterative design and testing, we achieved a functional yet emotionally engaging product.
- ᱜᱚᱵᱮᱥᱚᱱᱟ
- Our research for Luxblade blended functionality with a sense of wonder, inspired by tangible light in science fiction. We designed a light users could physically grab and carry. User feedback helped refine aesthetics, usability, and emotional interaction, resulting in a romantic, hands-on experience seamlessly integrated with smart systems like Apple HomeKit, merging science fiction-inspired design with practical, smart technology for everyday use.
- ᱯᱨᱮᱨᱚᱱᱟ
- The inspiration of this project is the concept of “grabbing” light, transforming it from an intangible element into a physical, interactive experience. The luxblade allows users to hold and carry light, making it feel more personal and portable. By eliminating the traditional screw in mechanism, the design enhances this experience, creating a versatile object that redefines how we interact with light, shifting it from a purely visual element to a tangible, user controlled source.
- ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
- 2023.11-present. Savannah,Ga, USA and Beijing,China
- ᱠᱟᱹᱢᱤ ᱦᱚᱨ
- Luxblade has touch controls for adjusting light direction with circular motions and brightness with vertical swipes. The Blade, the main light source, is detachable for portability, and a guiding light on the magnetic dock activates upon removal. The base light also turns on when The Blade is removed, providing continuous lighting that can be controlled via Apple HomeKit or manually for a customizable and seamless experience.
- ᱯᱮᱴᱮᱱᱴ ᱠᱚ
- Patent Pending
- ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
- Designer: Menghai Xia
Designer: Siyu Zang
Designer: Weijing Zhao
Designer: Qijun Nie
Designer: Yuqing Xiao - ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
- All pictures are works of the team.
ᱥᱯᱚᱱᱥᱚᱨᱰ
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ᱟᱨᱦᱚᱸ ᱠᱷᱚᱡ ᱢᱮ
ᱥᱟᱹᱜᱟᱹᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ
ᱢᱤᱫ ᱞᱮᱠᱟ ᱠᱮᱴᱮᱜᱚᱨᱤ ᱠᱷᱚᱱ ᱟᱨᱦᱚᱸ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ, ᱡᱚᱜᱭᱟᱛᱟ ᱧᱮᱞ ᱛᱮ ᱵᱟᱪᱷᱟᱣ ᱟᱠᱟᱱᱟ᱾