ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Xiang Li ᱨᱮᱱᱟᱜ Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ

Xiang Li ᱨᱮᱱᱟᱜ Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱫᱚ ᱵᱷᱤᱛᱨᱤ ᱡᱟᱭᱜᱟ ᱟᱨ ᱯᱨᱚᱫᱟᱨᱥᱚᱱᱤ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2021 A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱨᱩᱯᱟᱵᱷᱤᱛᱨᱤ· 2021

Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ

Xiang Li ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: X+Living

ᱵᱷᱤᱛᱨᱤ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

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ᱰᱤᱡᱟᱭᱤᱱ

Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱵᱟᱵᱚᱛ ᱛᱮ

Fab ᱫᱚ ᱪᱤᱱ ᱨᱮᱱᱟᱜ Xi'an ᱨᱮ ᱠᱟᱛᱷᱟ ᱠᱟᱛᱟ ᱢᱤᱫ ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱠᱟᱱᱟ, ᱡᱟᱦᱟᱸ ᱫᱚ ᱑᱑᱕᱐ ᱵᱜ ᱢᱤᱴᱚᱨ ᱮᱴᱟᱜ ᱡᱟᱭᱜᱟ ᱨᱮ ᱛᱟᱦᱮᱸᱱᱟ ᱾ ᱱᱚᱶᱟ ᱰᱤᱡᱟᱭᱤᱱ ᱫᱚ ᱢᱤᱫ ᱯᱷᱤᱞᱤᱢ ᱥᱩᱴᱤᱝ ᱡᱟᱭᱜᱟ ᱠᱚ ᱢᱩᱬᱩᱛ ᱦᱚᱞ ᱨᱮ ᱠᱚ ᱟᱜᱩ ᱟᱠᱟᱫᱼᱟ, ᱚᱱᱟᱛᱮ ᱮᱴᱚᱢ ᱦᱚᱲᱠᱚ ᱫᱚ ᱥᱟᱸᱭᱫᱟ ᱨᱮ ᱢᱤᱫ ᱟᱱᱰᱤᱭᱮᱱᱥ ᱟᱨ ᱢᱤᱫ ᱯᱷᱤᱞᱤᱢ ᱛᱮᱭᱟᱨ ᱨᱮ ᱩᱭᱦᱟᱹᱨ ᱠᱟᱛᱮ ᱦᱟᱹᱴᱤᱧ ᱦᱚᱲ ᱠᱚ ᱦᱚᱸ ᱵᱟᱱᱟᱣᱜᱼᱟ ᱾ ᱠᱟᱥᱴᱚᱢ ᱯᱷᱟᱨᱱᱤᱪᱟᱨ ᱫᱚ ᱱᱚᱶᱟ ᱛᱷᱤᱢ ᱠᱚ ᱜᱚᱲᱚᱭᱮᱫᱼᱟ, ᱡᱟᱦᱟᱸ ᱨᱮ ᱢᱤᱫ ᱵᱟᱛᱷᱴᱟᱵ ᱥᱚᱯᱷᱟ, ᱰᱟᱭᱨᱮᱠᱴᱚᱨ ᱥᱴᱟᱭᱤᱞ ᱨᱮᱥᱴ ᱥᱤᱴ ᱠᱚ ᱟᱨ ᱢᱤᱫ ᱥᱮᱴ ᱵᱚᱠᱥ ᱞᱮᱠᱟ ᱛᱮᱭᱟᱨ ᱠᱟᱱ ᱴᱤᱠᱚᱴ ᱠᱟᱩᱱᱴᱚᱨ ᱠᱚ ᱢᱮᱱᱟᱜᱼᱟ ᱾ ᱢᱤᱫ ᱞᱟᱩᱡ ᱵᱟᱨ ᱟᱨ ᱠᱞᱚ ᱢᱮᱥᱤᱱ ᱞᱮᱠᱟᱱ ᱢᱩᱫ ᱠᱚ ᱫᱚ ᱯᱩᱱ ᱮᱢᱟᱱ ᱦᱚᱞ ᱥᱟᱶᱛᱮ ᱢᱮᱥᱟᱣ ᱟᱠᱟᱱᱟ ᱾ ᱟᱠᱩᱥᱴᱤᱠ ᱡᱚᱨᱩᱨᱤ ᱟᱨ ᱥᱤᱴ ᱨᱮ ᱟᱨᱟᱢ ᱫᱚ ᱡᱚᱛᱚ ᱡᱟᱭᱜᱟ ᱨᱮ ᱩᱭᱦᱟᱹᱨ ᱟᱠᱟᱱᱟ ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱫᱚ A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱥᱩᱱᱫᱚᱨ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Fab Primary Function: ᱥᱤᱱᱮᱢᱟ ᱵᱷᱤᱛᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
The design of the theater is different from traditional theaters. The project is not only rendering the film sense with different forms, but also giving the audiences dual identities, both an audience in the reality and a participant of the movie-shooting in the imagination. They are connected and laid down to enter the film world step by step. And instead of waiting boringly, they will enter an active participation sparticipation state through the mobilization of the atmosphere.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
The floor area of this project is 1150 sqm.
ᱴᱮᱜ ᱠᱚ
Li Xiang, retail, cinema, interior design, xliving, China
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
Through some interesting customized furniture, we have taken the theme of the entire space to the extreme. Bathtub sofa, director's rest seat, as well as the ticket counter that imitates the set box, etc, all satisfy the function while cooperating with the creation of the theme, allowing consumers to experience the charm of the movie in an immersive atmosphere.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
The biggest challenge is how to break the trditional pattern. It is easily to be misunderstood that the design ignores functions while completing the aesthetics, but in fact, all the specific requirements of the acoustics environment and the comfort of the audience are all under our consideration at the beginning. We believe that the cinema should undergo a transformation of spatial attributes. It should meet the increasingly vigorous social needs of young people. Simply relying on the sale of movie tickets cannot allow it to maximize the value of a commercial space. So we broke through this situation and completed this design.
ᱜᱚᱵᱮᱥᱚᱱᱟ
Traditional theaters pay more attention on panoramic sound effects and the viewing experience on the screen while they lack creativity. The single business model of selling tickets and snacks, it weakens the experience and expectations that the venue can give the audienceThrough the design of this project, we have found a possibility that may be able to answer the problem of the future development of the theater.
ᱯᱨᱮᱨᱚᱱᱟ
The inspiration for the project comes from the movie itself. We moved the shooting scene of film production to the main hall of the theater. We hope that the audience will be immediately impressed by the dramatic scene the moment they enter the theater. At the same time, through the integration of different entertainment facilities, the interaction between the audience and the cinema is not limited to watching the movie itself, which increases the possiblity of their consumption.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
The project finished in January 2020 in Xi'an, China.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
According to the original plane, we can only build four relatively square video halls. Since this space pattern is difficult to provide rich viewing, instead of focusing on decoration, we integrated the space with other formats with similar entertainment attributes to build an avant-garde new cinema space. We moved the lounge bar into the theater space. It is not only an independently operable space, but also symbiotic and mutually beneficial with the cinema. The experiential claw machine and other entertainments also stimulates consumers to extend their stay in the theater, maximizes the value of the space.
ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
Lead Designer: Li Xiang
Project Director: Ren Lijiao
Project Director: Wu Feng
ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
Image#1: Photographer Shao Feng, FAB Cinema, 2019.
Image#2: Photographer Shao Feng, FAB Cinema, 2019.
Image#3: Photographer Shao Feng, FAB Cinema, 2019.
Image#4: Photographer Shao Feng, FAB Cinema, 2019.
Image#5: Photographer Shao Feng, FAB Cinema, 2019.

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A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

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