Saltar para o conteúdo
Materializing the Digital Tecidos Transformáveis Impressos Em 3D por Valentina Favaro

O design Materializing the Digital Tecidos Transformáveis Impressos Em 3D por Valentina Favaro é um vencedor altamente estimado do prestigioso 2020 A' Design Award de Bronze na Categoria de Competição Design Têxtil, Tecidos, Texturas, Padrões e Panos.


BronzeTêxtil· 2020

Materializing the Digital Tecidos Transformáveis Impressos Em 3D

por Valentina Favaro

Cliente: Valentina Favaro

Vencedor do A' Design Award de Bronze na Categoria Têxtil

30,305

Vencedor de Prémio Verificado

Verificar Estado do Prémio para #92045

Cores

O Design

Sobre Materializing the Digital Tecidos Transformáveis Impressos Em 3D

Esses designs exploram como o movimento pode ser incorporado em nossas roupas urbanas por meio do uso de materiais programáveis em resposta à era digital. O objetivo é analisar a relação entre corpo e movimento, através da conexão com os materiais, e sua adaptação e reação a estes. Materialização significa assumir forma material: a ênfase está na realidade e na percepção. A materialização do movimento é um caminho que não tem apenas um objetivo conceitual e social, mas também funcional. A inspiração veio fazer uma captura de movimento de nossos corpos em diferentes modalidades esportivas.

O Reconhecimento

Sobre o A' Design Award de Bronze

Materializing the Digital Tecidos Transformáveis Impressos Em 3D conquistou o A' Design Award de Bronze, um reconhecimento altamente prestigiado atribuído a designs notáveis que se distinguem pela criatividade, engenho e perspicácia. Os vencedores do Bronze são artefactos amplamente habilidosos e surpreendentemente criativos que comprovam a vasta experiência, imaginação e capacidade de iniciativa dos seus designers. Espera-se que Materializing the Digital Tecidos Transformáveis Impressos Em 3D seja um objeto muito considerado, admirado e estimado, notavelmente profissional e inovador. Este design vencedor do A' Design Award de Bronze incorpora as melhores práticas em arte, ciência, design e tecnologia e é excelente pela sua atenção ao detalhe. Materializing the Digital Tecidos Transformáveis Impressos Em 3D satisfaz esplendidamente necessidades, toca desejos, encanta sentimentos e desperta curiosidade.

Por Trás do Design

Kit de Imprensa

Créditos, membros da equipa e detalhes técnicos fornecidos pelo designer.

Propriedades Únicas
These designs explore how movement can be embodied in our urban garments through the use of programmable materials in response to the digital era.Aiming to analyze the relation between body and movement, through the connection with materials, and their adaptation and reaction to this. Materialization means to assume material form: the emphasis is on reality and perception. To materialize the movement is a path which has not only a conceptual and social goal, but also a functional one.
Dimensões e Embalagem
Transformable 3d printed fabrics are a research based on the development of programmable materials. Printing with a solid material ( in this case verbatim primalloy to assure the right solidity meanwhile being flexible on the body) on a stretched fabric, means when the fabric will be released it will take different shapes based on the texture which has been printed.
Every piece of fabric has been done 40 for 40 cm when stretched ( the dimension of the available 3d printer I had) and less, depending on the texture, when realised.
In these way fabrics become adaptive and reactive.
Before it the use of motion capture has been really useful to understand body movements during the activities and to analyze and research to later design.
Etiquetas
programmable fabrics, transformable fabrics, digital era, 3d printing, movement, adaptation, reaction, materialisation, changeability
Tecnologia de Produção
This work focuses on the programmable fabrics: this means fabrics which are stretchable and can react, trough shrinking, to the contrast of the more solid matter 3d printed on them.
In prestressed textiles, textiles with a high degree of elasticity, such as neoprene and jersey, can be used as the active material of the programmable composite. Less elastic material, such as plastic, can be used as the non-active material to structure the textile and constrain its stretched state.
Moreover the research beginning the shapes study, and done on the movements of the body during different activities, has been done through the motion capture of people biking, running and skating.
Desafio de Design
The hardest part has been facing the production possibilities, and still is open a question on how to produce the collection on a large scale.
Besides also the design challenge of putting together a conceptual reflection on our time, and a functional study for our body.
Pesquisa
The aim of this research is to analyze and underline the relation between body and movement, through the connection with materials, and their adaptation and reaction to this. This research explores the possibility to create a new category of fabrics
.
The narration behind this is a reflection on the digital ages we are living in, where virtual is overwhelming the physical aspects of life.

We are now the new tribe of digital natives. Digital people in digital environments. The research explores the question: how can movement be embodied in our urban garments through the use of programmable materials in response to the digital era?
Moreover, in support to the conceptual world of materialization versus volatility, of tangible vs intangible, physical vs virtual, it follows an investigation on what is movement, how we can produce and trace it.
The focus is on the challenge of materialize our movements, in order to bring awareness on our situation.
What would be a world only virtual? How can we save the material world?

We need to investigate the essence of our physical body, the movement. This is the story, or better say, the wardrobe, of our new digital era; of the materialization of movement.
Inspiração
These designs investigate the possibility to create a new category of fabrics enabling movement and using it as source of inspiration for the creation of new shapes. The narration behind this is a reflection on the digital ages we are living in, where virtual is overwhelming the physical aspects of life.
We are now digital people in digital environments. How can we save the material world?
This is the story, or better say, the wardrobe, of a digital era, of the materialization of movement.
Duração do Projeto
The project started in Ravensbourne university in January 2019 and ended as my own dissertation in October 2019.
Fluxo de Operação
These clothes have been design studying a way to embrace the movement of our body and, at the same time, as a reflection on how this digital era is making everything more virtual, literally tracing the shape of movement on fabrics. So both, functional and conceptual.
On the practical aspect this has been made choosing three activities that are riding our urban scenario (biking, skating and running), and which makes us needing adaptable clothing more and more everyday.
People movements, making these activities, have been analysed through the use of motion capture. The movements has been traced through the use of Maya software, and after it studied and elaborated into skatches.
In these phase the functional part has been interwoven with the conceptual one.
Once decided the shapes and movements for every outfit, the fabrics has been stretched on a 3d printer and printed, so once released it could shrink into shapes.
After this the design was sewn ( due to the little dimension of the 3d printer plate every part has been divided in more and sewn together)
Créditos de Imagem
Image #1: photographer Suthathip Saepung/ model Savannah Smith/ model Sara Dett /creator Valentina Favaro
Image #2: photographer Suthathip Saepung/ model Savannah Smith/ model Sara Dett /creator Valentina Favaro
Image #3: photographer Suthathip Saepung/ model Savannah Smith/ creator Valentina Favaro
Image #4: photographer Suthathip Saepung/ model Savannah Smith/ creator Valentina Favaro
Image #5: photographer Suthathip Saepung/ model Sara Dett /creator Valentina Favaro

Patrocinado

Explore Para Além do Designers.org

Descubra produtos, serviços e oportunidades dos nossos parceiros publicitários.

O Bom Design Merece Grande Reconhecimento

O A' Design Award é uma distinção internacional, com júri, para o bom design. Participe no A' Design Award para ter a oportunidade de obter reconhecimento meritocrático, conquistar fama, prestígio e visibilidade para o seu trabalho. Nomeie o seu trabalho para o A' Design Award e concorra ao cobiçado A' Design Prize.

Nomear