Hankany amin'ny votoaty
Space Center Lalao Fianarana nataon'i Chia-Ching Chou

Ny endrika Space Center Lalao Fianarana nataon'i Chia-Ching Chou dia mpandresy sarobidy amin'ny 2020 A' Design Award Varahina amin'ny Sokajin'ny Fifanintsanana Famolavolana Fanabeazana, Fitaovana Fampianarana ary Votoaty Fanofanana.


VarahinaFanabeazana· 2020

Space Center Lalao Fianarana

nataon'i Chia-Ching Chou

Mpanjifa: National Library of Public Information

Mpandresy A' Design Award Varahina amin'ny Sokajy Fanabeazana

20,493

Loko

Ny Endrika

Momba ny Space Center Lalao Fianarana

Space Center dia lalao fianarana miroborobo apetraka eo amin'ny fidirana amin'ny tranomboky. Ny lalao dia aparitaka amin'ny rindrina iray misy fahalalahana folo metatra ary haavo 3,8 metatra. Ny ankizy dia mandefa fiaramanidina isa mba hitady planeta fanasokajiana ary manomboka dia mizotra ao amin'ny tranomboky. Rehefa vita ny lalao, dia misy sarintany mampiseho ny toerana misy ireo boky mifanaraka amin'ny laharana fanasokajiana voafidy. Ny famolavolana dia mampianatra ny dikan'ireo laharana fanasokajiana amin'ny alalan'ny lalao, ao anaty tontolo mampahery. Ny tanjona dia ny hampitombo ny faniriana hianatra sy hanampy ny ankizy hahita boky ho azy ireo manokana.

Ny Fankasitrahana

Momba ny A' Design Award Varahina

Nandresy ny A' Design Award Varahina ny famolavolana Space Center Lalao Fianarana, fankasitrahana malaza be omena ny famolavolana miavaka izay mampiavaka ny fahaiza-mamorona, ny fahazotoana ary ny fahamaotinan-tsaina. Ny mpandresy Varahina dia zavatra vita tanana mahay dia mahay ary mamorona mivantana izay manamafy ny traikefa be dia be, ny sarintsaina ary ny fahaizan-kafoy an'ny mpamolavola azy. Andrasana ho zavatra ankasitrahana be, ankafizina ary tiana, mahay amin'ny asa sady vaovao ny famolavolana Space Center Lalao Fianarana. Ity famolavolana nandresy ny A' Design Award Varahina ity dia mitahiry ny fomba fanao tsara indrindra amin'ny zavakanto, ny siansa, ny famolavolana ary ny teknolojia, ary tsara indrindra amin'ny fitandremana ny antsipirihany. Ny famolavolana Space Center Lalao Fianarana dia mahafa-po ny filana tsara, mikasika ny faniriana, mahasarika ny fihetseham-po ary misarika ny fahalianana.

Ao Ambadiky ny Endrika

Fitaovana ho an'ny Mpanao Gazety

Fankasitrahana, mpikambana ao amin'ny ekipa ary antsipiriany teknika nomen'ny mpanao endrika.

Toetra Manokana
The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
Refy & Fonosana
Width 10m x Height 3.8m after project on a wall
Marika
Interaction, Game, Learning game, Education,Immersive
Teknolojia Famokarana
HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop
Fanamby Endrika
There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
Fikarohana
The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
Aingam-panahy
This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
Faharetan'ny Tetikasa
This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
Fizotr'asa
This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
Mpikambana ao amin'ny Ekipa
Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design
Loharanon-tsary
Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU

Noharena

Tsidiho Ankoatr'i Designers.org

Mahità vokatra, serivisy ary tombontsoa avy amin'ireo mpiara-miasa amin'ny dokam-barotra.

Ny Endrika Tsara dia Mendrika Fankasitrahana Lehibe

Ny A' Design Award dia loka iraisam-pirenena ho an'ny endrika tsara, tsaraina amin'ny mpitsara. Mandraisa anjara amin'ny A' Design Award mba hahazoana tombontsoa hankasitrahana ara-kalitao, hahazoana laza, voninahitra ary fampahafantarana ny asanao. Asongadino ny asanao ho an'ny A' Design Award ary ifaninano mba hahazoana ny A' Design Prize sarobidy.

Asongadino