Yummy Urar n Uselɣu n Wesɣim n Učči sɣur Hang Li d anerbaz yettwaqadren meqqren n 2023 Tarbaḥt A' Design Award n Lfeṭṭa deg Taggayt n Tnaflit n Afeṣṣel n Tirurarin, Uraren d Ifarisen n Ummerwas.
LfeṭṭaTurart· 2023
Yummy Urar n Uselɣu n Wesɣim n Učči
sɣur Hang Li
Amsaɣ: Zhejiang University
Anerbaz n Tarbaḥt A' Design Award n Lfeṭṭa deg Taggayt n Turart
Anerbaz n Urraz Yettwasenqden
Senqed Addad n Urraz i #144007Afeṣṣel
Ɣef Yummy Urar n Uselɣu n Wesɣim n Učči
Yummy d tagrumma n wuraren s wesɣar i yettaken i warrac tirmit n wurar n uselɣu n wesɣim n učči (asečču). Tagrumma-a deg-s taḍebsit n teppanyaki, lkisa n yidrimen, isufar s wesɣar akked yimenyuten s wesɣar. Sin warrac neɣ ugar zemren ad uraren akken, ad ddmen tamlilt n umsaɣ akked tin n unewwal. Anewwal yextiṛi isufar almend n umenyu, ma d tafat s yiniten temmal-d ma asewwi mazal iteddu, yekfa neɣ iɛedda tilas. Syin akin amsaɣ ad d-yefk taɣawsa-s ɣef ccɣel, ad ixelleṣ. Amecwaṛ-a n wurar isselmad amek yetteddu wesɣim n učči, yerna yettbedid ɣef tezmert n ufus, tin n uxemmem akked tin n tmetti.
Asmekti
Ɣef Tarbaḥt A' Design Award n Lfeṭṭa
Yummy Urar n Uselɣu n Wesɣim n Učči d amerbaḥ n Tarbaḥt A' Design Award n Lfeṭṭa, tagmat ɛlayen i yisnulfa yelhan, yeḥlan s waṭas. Imerbaḥen n Lfeṭṭa d isnulfa yelhan akk, yesɛan tmusni d tazmert. Yummy Urar n Uselɣu n Wesɣim n Učči ad yili d asnulfu amaynut, yelhan, ad yeǧǧ ddunit tennuɣ.
Deffir n ufeṣṣel
Tagrurt n tɣamsa
Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.
- Taɣara Tasuft
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - Tigejdiwin & Akemmus
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - Tibzimin
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- Tasnakta n Ufares
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - Asewḥel n Usnulfu
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- Anadi
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - Aseḥbiber
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - Tanzagt n Usenfar
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- Tanila n Umahil
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
Yettwaxellṣen
Snirem Seld Designers.org
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