Press Release
A' Design Award in Mobile Technologies, Applications and Software Design Goes to Smarteat Smart Farming Trading App by Youjee Oh
The international grand jury of the 2022 - 2023 A' Design Award & Competition recognizes Youjee Oh for mobile technologies, applications and software design
FOR IMMEDIATE RELEASE
COMO, Italy, April 20, 2023 /DesignNewswire/ Smarteat Smart Farming Trading App by Youjee Oh has been granted the A' Design Award in the Mobile Technologies, Applications and Software Design category, A' Design Award & Competition has announced. The award was conferred within the 2022 - 2023 A' Design Award & Competition and was decided through blind peer review by an international grand jury panel of established academics, design professionals and press members, who scored anonymized entries against predetermined criteria.
What the A' Design Award Means
The Iron A' Design Award is awarded to good designs that meet the rigorous professional and industrial standards set by the A' Design Awards. This recognition is reserved for works that demonstrate a solid understanding of design principles and show creativity within their execution. Recipients of the Iron A' Design Award are acknowledged for their practical innovations and contributions to their respective fields, providing solutions that improve quality of life and foster positive change. These designs are a testament to the skill and dedication of their creators, showcasing their ability to address real-world challenges through thoughtful design.
Regarding Smarteat Smart Farming Trading App
Smarteat is a mobile application for trading vegetables grown on smart farms. The app connects farm sensors to a mobile device, so growers can monitor cultivation and view real-time data. Growers can manage transactions and accept advance reservations from buyers. Smarteat provides objective freshness checks and suggests free sharing or sale of vegetables with reduced freshness, which limits waste. Buyers obtain fresh produce with reliable information at reasonable prices. The app runs on iOS and Android devices.
About Youjee Oh
I am currently in the process of completing my Master's degree in order to deepen my study of UX. User experience is a crucial keyword that led me to change my design direction. I am currently participating in projects at school and plan to continue to participate in awards, and I also plan to participate in creating new products in a fintech start up. I am considering pursuing a PhD in UX in the future, and I hope to conduct in-depth research on new forms of UX beyond mobile and web.
Award Record
With this recognition, Youjee Oh is a winner of 1 A' Design Award.
About the A' Mobile Technologies, Applications and Software Design Award
The A' Mobile Design Award is an international design competition recognizing good design in mobile industry by leading designers and brands worldwide. The competition is organized within the A' Design Award & Competition and is open to mobile designers, application developers, software engineers and user interface designers from all countries. Entries typically include smartphones, tablets, wearables, mobile applications, mobile games and mobile software. Awarded mobile designs are published at https://dezigners.org/design-category/mobile
About A' Design Award & Competition
A' Design Award & Competition is an international, juried design accolade organized annually since 2008. The competition is open to entries from all countries. The A' Design Award has a philanthropic mission to advance society through good design by recognizing and promoting superior products, projects and services that benefit society, and by creating a global awareness and appreciation for good design practices and principles. Entries are peer reviewed and anonymously evaluated by an international grand jury panel of established academics, design professionals and press members against predetermined criteria such as functionality, ergonomics, engineering, presentation, innovation, usability, sustainability and technology, with score normalization applied to remove biases. Awards are conferred at Platinum, Gold, Silver, Bronze and Iron levels. The A' Design Prize granted to eligible laureates includes the award trophy, the certificate of design excellence, the hardcover yearbook, a lifetime license to use the A' Design Award winner logo, exhibition of awarded works, an invitation to the gala night and award ceremony in Italy, inclusion in the World Design Rankings and Designer Rankings, and public relations and publicity services. Registration, the upload of a work and the preliminary score are free of charge, and Professional and Digital Edition laureates are not contractually obliged to pay further fees to claim the A' Design Prize. Further information is available at https://competition.adesignaward.com
Press Resources
- Winner Page: https://dezigners.org/149394
- A' Design Award Page: https://competition.adesignaward.com/149394
- Media Showcase: https://www.designnewsroom.com/!149394
- Laureate Profile: https://dezigners.org/d/343318
Media Contact
Giulia Ferrari, Press Office
Designers.Org
Via Leone Leoni 32, 22100 Como, Italy
press@designers.org
+39 031 4491953
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Fact Sheet
The Work
- Project
- Smarteat Smart Farming Trading App
- Function
- Smart Farming Trading App
- Category
- Mobile Technologies, Applications and Software Design
- Discipline
- Communication Design
- Industry
- Software and Electronics & Appliances
- Colors
- Khaki, Gainsboro, Dark Slate Gray, Light Gray and Silver
- Images
- 5
The Recognition
- Laureate
- Youjee Oh
- Country
- Republic of Korea
- Recognition
- A' Design Award
- Edition
- 2022 - 2023
- Design ID
- #149394
Design Details
- Unique Properties
- Smarteat is an open marketplace for smart farm vegetables that addresses supply and demand imbalances. The app allows farmers to monitor their smart farms, manage cultivation and transactions, and display real-time data. Farmers can also accept advance reservations from consumers. The app offers objective freshness checks and suggests free sharing or sale of vegetables with decreased freshness, reducing waste. Consumers can buy fresh produce with reliable information at reasonable prices.
- Inspiration
- There are quite a few people around who operate small-scale farms or practice indoor smart farming. When they have excess vegetables that they cannot handle, it can be difficult for them to find buyers who will take them for free or purchase them. As more and more individuals operate indoor farms in the future, they need an easy way to continuously manage their vegetables, and that is why they came up with the idea of Smarteat.
- Research
- I researched indoor smart farming by reading academic papers, searching online and watching YouTube videos. I conducted surveys and interviewed people with experience in smart farming to validate my hypotheses and gather insights. These insights helped me identify key features and set the main direction for the app.
- Challenge
- While developing the solution, I not only focused on solving the current problem, but also looked for a solution that could be sustainable in the future. As a result, the process of researching and discovering insights and deriving key features took more time. Even after establishing the service structure, I continued to consider and think about whether the direction was correct, and repeatedly revised the prototype. In the end, it seems that the result has improved from the beginning.
- Realization and Technology
- During the design process, the main tool used was Figma. After creating low-fidelity wireframes, the UX was continually improved by testing with prototypes. Due to time constraints, branding and design systems were prioritized and completed quickly. Then, time was spent on creating high-fidelity wireframes to save time in the UI stage.
- Operation and Interaction
- This app allows users to connect their smart farm to their mobile device and monitor and control it in real-time. They can get information on the freshness and harvest dates of their vegetables, receive purchase reservations, and manage their vegetable growing and trading all in one place. The automation of vegetable management and trading helps farmers trade well with minimal resources, while consumers can get the freshest vegetables at a reasonable price with no distribution process. There is also the option for free sharing.
- Project Duration and Location
- This project was carried out as a personal project at the graduate school and took about 6 weeks to complete. It was finished on December 21, 2022 in Seoul.
- Specifications
- This is an iOS/Android-based app service that uses technology to connect a smart farm's IoT to a mobile device. The app provides accurate information on the freshness of vegetables and recommends appropriate trades based on this information. It also matches farmer and customers who have compatible conditions.
- Keywords
- Smart farming, Smart marketplace, Open trading, UXUI, Smartfarm