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College Application Interfaccia per applicazione mobile by Pavel Tahil
College Application Interfaccia per applicazione mobile by Pavel Tahil
College Application Interfaccia per applicazione mobile by Pavel Tahil
College Application Interfaccia per applicazione mobile by Pavel Tahil
College Application Interfaccia per applicazione mobile by Pavel Tahil

Bronzo Interfaccia · 2023

College Application Interfaccia per applicazione mobile

by Pavel Tahil

  • A' Design Award di Bronzo 2023 in Interfaccia
  • CLIENT: Pavel Tahil
  • Estimated Number of Design Views: 19,535
  • Verification code 658656D93D · Verify this award
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About College Application Interfaccia per applicazione mobile

College Application è un'applicazione per dispositivi mobili e desktop realizzata per gli studenti universitari. L'applicazione riunisce in un'unica piattaforma gli orari delle lezioni, la ristorazione del campus, l'accesso alla biblioteca e la gestione della OneCard. Le versioni per iOS e macOS seguono le linee guida di design di Apple e si adattano a diverse dimensioni e orientamenti dello schermo. Il progetto è stato sviluppato con Sketch e Figma Jam, con il supporto di interviste, sondaggi e test di usabilità condotti con gli studenti. Sono stati realizzati più di 100 mockup, perfezionati attraverso i feedback degli utenti. L'obiettivo è sostituire gli strumenti lenti e poco chiari del campus con un unico servizio intuitivo.

About the A' Design Award di Bronzo

College Application Interfaccia per applicazione mobile ha vinto l'A' Design Award di Bronzo, un riconoscimento altamente prestigioso conferito a design eccezionali che si distinguono per creatività, ingegno e astuzia. I vincitori di Bronzo sono manufatti ampiamente abili e sorprendentemente creativi che autenticano la vasta esperienza, l'immaginazione e l'intraprendenza dei loro designer. Ci si aspetta che College Application Interfaccia per applicazione mobile sia un oggetto molto apprezzato, ammirato e amato, notevolmente professionale e innovativo. Questo design vincitore dell'A' Design Award di Bronzo incorpora le migliori pratiche dell'arte, della scienza, del design e della tecnologia, ed è eccellente per l'attenzione al dettaglio. College Application Interfaccia per applicazione mobile soddisfa splendidamente i bisogni, tocca i desideri, affascina i sentimenti e attira la curiosità.

Press Kit

Unique Properties
This all-in-one app for college students consolidates essential campus tools and services into a single, user-friendly platform. It seamlessly integrates features like class schedules, campus dining, library access, OneCard management, and more, creating a cohesive and efficient experience for users. Its strengths lie in its intuitive interface, personalization options, and focus on enhancing students' academic experience.
Dimensions & Packaging
The project involved creating over 100 mockups, incorporating native components for optimal performance and seamless integration with iOS and macOS. More than 40 participants provided valuable quantitative data through surveys, and over 10 participants participated in qualitative research to shape and refine the app's design and functionality. This comprehensive approach ensured that the final product was tailored to the specific needs and preferences of College students.
Tags
macOS, iOS, watchOS, students, college, study, books, fees, payment, meeting, assignment
Production Technology
The Student app design process involved using Sketch and Figma Jam as primary tools. The project started with a UX discovery phase and involved interviews and user tests with Seneca students. User personas, journeys, wireframes, and prototypes were created for continuous refinement based on feedback. Sketch and Figma Jam enabled seamless collaboration and version control, allowing for responsive designs for various devices.
Design Challenge
The hardest part of the design activity for the Student apps was balancing the diverse needs and preferences of the target audience while maintaining a cohesive, user-friendly, and efficient experience. With a wide range of features and functionalities to be included in the app, it was essential to prioritize and organize these elements in a way that would not overwhelm users or compromise the overall usability of the platform.
Research
During the development of the Seneca Student Apps, a comprehensive understanding of users' needs, preferences, and pain points was ensured through various research activities. These included preliminary research, surveys, qualitative research, user personas, user journey mapping, usability testing, and post-launch feedback.
Inspiration
The project was inspired by my experience as a Seneca College student in 2017. I noticed that the existing college apps had usability issues and poor performance, and I believed that a good app for students could significantly enhance their academic experience and college life. My goal was to create an all-in-one solution that streamlines essential services and offers a user-friendly, efficient, and reliable platform. I drew inspiration from my own experiences and extensive research and user feedback to identify key features and functionalities that would benefit the Seneca community and create a design that resonates with users while addressing their unique needs and preferences.
Project Duration
The project was designed during the summer of 2022 in Newcastle, UK. Updated in March 2023.
Operation Flow
The Student Apps for iOS and macOS are designed to make life easier for Seneca students. They offer a seamless and intuitive user experience, adapting to different screen sizes and orientations. They adhere to Apple's design guidelines, ensuring smooth operation and fast response times. The apps have been tested and refined based on user feedback and research, resulting in a design that meets the needs and preferences of the target audience.
Patents
Pavel Tahil
Image Credits
Pavel Tahil

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