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Interview with Miguel Ángel Sánchez Martín

Became Estudio is characterized by facing each project as a new challenge, interpreting the clients needs and desires, always looking towards the future without losing sight of the present and the…

Interview about Mini Off Children Furniture Design Interview

Design Legend Interview

26 April 2017

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and specialize in product design and furniture.

I choose. I think it is a profession that is chosen and loved. If not, it does not work.

Product and furniture.

What is original and innovative, and the ability to revolutionize and influence society. Of course, whenever it is functional and timeless, it is not a fad, and that its materials and finishes ensure a long life.

It is not just about aesthetics, it is about making something work, that it is useful and that it is a positive change for the people who use it and enjoy it. In the end, a good design will make your life better, smaller or larger scale.

Patience and constancy.

It is a way of life, ends impregnated in everything that surrounds you.

In the way they think their ideas are best understood. We all have a style and a medium to convey with which we feel more comfortable and free, and that make our work shine even more.

It makes her more beautiful and more comfortable. It can change a mood and convey feelings, making spaces have a character and a precise moment to live them.

Innovation in products with acoustic properties for spaces in the contract sector.

It depends. No project is the same as another. Depending on its complexity, it may be a matter of weeks or months. There are even projects that are the result of years of maturation.

Both are valid. There have been designs that have marked or have given rise to a whole movement, marking the trends of an entire era. And, on the contrary, there have been trends derived from political, social, and economic situations that have led to important designs in our history.

Today, quite important. But more at the time of materializing ideas in order to present them to customers. In the creative process I do not consider technology as a totally necessary element.

Mac computer, autocad, Rhino.

Is essential. These three criteria / elements will mark practically the whole essence of a design.

Designer Interview

26 April 2017

I was born among the chip, my father had a carpenter and little by little the company was growing in the carpentry and furniture sector, my interest in innovating in the sector led me to study interior design and specialize in product design and furniture.

It is a small studio where we develop projects of interior design, ephemeral constructions and product design, one of our advantages is to have as support a family furniture factory with which we facilitate our creations and work with carpenters, cabinetmakers, upholsterers, etc ...

It is my way of transmitting to others the way I see and feel the world.

The design of product and furniture, for its constructive processes and the development thereof.

Noble materials, such as wood and stone, regarding technological materials we are always in contact with platforms such as MATERIAL and Material connection.

In the moments and situations less expected, when I have relaxed my mind and, suddenly, everything flows.

The functionality and timelessness, as well as the quality and durability of the materials.

All. Each design conveys a different emotion at each point in its creation process. Illusion, enthusiasm, frustration, anger, sadness, joy, overwhelm, calm ... depending on where I am I feel one way or another. Although the final emotion is always the same: happiness for effort and work well done.

Satisfaction and gratitude.

What is original and innovative. Of course, as I said before, I think it is essential that a design is functional and timeless, not a fad, and that its materials and finishes ensure a long life.

Functionality, innovation, materials and finishes.

To make the life of the people more functional and comfortable, with respect to the environment, to keep on constant search and development of materials that have low environmental impact.

As in many other aspects of the world and society, design evolves from the hand of technology. In the very near future (not to say that we are already living) will be two concepts inseparable.

I collaborate as a teacher in design centers and university where I teach materials and furniture classes where I show some of my projects and products.

The current needs of society and the evolution of spaces, combining it with the latest trends and artistic movements, inspired by the greatest of yesterday and today.

Spain. Of course it affects. The culture and customs, the economy, politics ... all this ends up affecting the designs in both their form and the materials used. The pros, the climate, the traditions and the joy of living Spanish, that make the designs are as cheerful and spontaneous as their society, designed to enjoy and making any time of year is a good excuse to create something new. The cons, the lack of awareness with the design and the little value that is given in many occasions, that limit us both economically and creatively.

Constancy, effort and passion. One does not have to wait until the inspiration arrives by magic, or to think that the creativity and the art is only a value with which a few are born. We all have an "artist" inside, but we have to find it and grow it based on work and effort. Pursue a goal and do not let go.

Positive, that allows you to realize dreams and ideas that are in your mind, transmit it to others through the tools that you have as a designer. Every day is a new story and there is no routine as marked as in other works. Negative, you never stop working. The mind is always working and scheming new things. It is impossible to close the study door and disconnect. The study is in your head.

The ability to graphically transmit your ideas to others and to be able to materialize them, to bring to reality abstract ideas or concepts.

Pencil and paper. Those are the main tools. In addition, we always use books, magazines, catalogs, samples of materials ... everything that can inspire us when facing a new project. Remains of materials, paper, cardboard, wood ... to be able to "play" making models and prototypes and giving shape to our ideas. And, of course, a computer, with internet and all the necessary design programs.

Well, the important thing is never to think that you have wasted it. There are projects that go out alone, and others that seem to never see the light. In the end some compensate the others and you realize that often the important thing is not the result, but the process and all the things that you have learned during the same. Sometimes it is necessary to put limits, of course, there is a budget and delivery times. In such cases you have to be practical and have a well-structured calendar.

It depends. No object is the same as another. Depending on its complexity may be a week or a few months. There are even objects that are the result of years of maturation.

The most frequent question might be: "But you really, what do you do?"

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