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Interview with Mehmet E. Ergül

Mehmet E. Ergül is the co-founder, industrial designer of the Grau Design Office. He graduated in 2016 from İzmir University of Economics, department of Industrial Design with a Bachelor Degree.

Design Legend Interview

26 April 2017

My background definitely comes from my family. Both my mother and father were always interested in art, and also there were painters and artist in my family. When I was 1 year old, my mother gave the pencil to my hands and motivated me to draw on anything, anytime. Since then, my education background continued as a designer.

Mostly, I like to work on technical and mechanical objects and forms. When a product is mechanically strong and both as simple as possible, this is the type of design which satisfies me most. I strongly believe that small details creates a more sophisticated product. Every product or object, should have those smart details; they are our communication points with the designer of the product.

A good design must adress to the eye and the user equally. More than anything, we criticise objects with our sense of sight. After this criteria we try to understand the needs and details of the products. According to me, good design also must serve for a need. Without a need or demand, a production can only be an art object if it is worthy enough for it.

Rather than saying a single product, I like to generalize it more as a designer or a brand. I really like and have a huge respect to Braun and Dieter Rams. Even tough I mostly regret the "rules of design" manifesto of Rams, I like his way of designing products. Also horologie is one of my interests, so some of the Swiss watch brands influences me a lot while design thinking. Their movements, details, craftsmanship are worthy to get exited.

Designer Interview

26 April 2017

My background definitely comes from my family. Both my mother and father were always interested in art, and also there were painters and artist in my family. When I was 1 year old, my mother gave the pencil to my hands and motivated me to draw on anything, anytime. Since then, my education background continued as a designer.

Grau Design Office founded in 2016 in Izmir/Turkey. 2 of my other partners were both my colleagues and friends since the beginning of the university. After our graduation we focused ourself to this idea and opened this design studio; and in a very short time we started to work for several companies in different industries. Currently we are giving design service to space industry, agricultural equipments, medical devices and so on...

Rather than equalizing design with art, I mostly satisfy myself with engineering as a designer perspective. For me, design is the top point of combining arts, engineering and semiotics.

Mostly, I like to work on technical and mechanical objects and forms. When a product is mechanically strong and both as simple as possible, this is the type of design which satisfies me most. I strongly believe that small details creates a more sophisticated product. Every product or object, should have those smart details; they are our communication points with the designer of the product.

Rather than saying a single product, I like to generalize it more as a designer or a brand. I really like and have a huge respect to Braun and Dieter Rams. Even tough I mostly regret the "rules of design" manifesto of Rams, I like his way of designing products. Also horologie is one of my hobbies, so some of the Swiss watch brands influences me a lot while design thinking. Their movements, details, craftsmanship are worthy to get exited.

The first design, before my industrial design education... I think it was a pencil design which I made in highschool for a local pen company. It was a result of a competition.

I like to work with composite materials a lot, so carbon-fiber is one of my favorite materials. Also these days I search a lot about IoT (Internet of things) so it would be the technology which I like to work on.

I definitely feel most creative after my gym sessions at the early morning. Going to my office and working after that mood makes me creative. A good coffee is of course a bonus for that!

Design as a process, feels like creating something from scratch. This is a very strong and responsible feeling.

A good design must adress to the eye and the user equally. More than anything, we criticise objects with our sense of sight. After this criteria we try to understand the needs and details of the products. According to me, good design also must serve for a need. Without a need or demand, a production can only be an art object if it is worthy enough for it.

When we look at the 80's and 90's product design, the influence of the technology were not that strong in those days. Nowadays product design becomes a more hybrid concept, since it has been fed from software and artificial intelligence a lot. For example furniture design were mostly a pure product design field which the materials and techniques were self-standing but today, we can see the ongoing approach of combining those elements with softwares and electronics.

It was the Design Week Istanbul and several other fairs about R&D in Istanbul. Currently we would like to challenge ourselves with international fairs and exhibitions.

Rather than selecting a good designer, companies need to understand what design is. Most of the time, we are seing ourselves in a conversation where we are explaining what a designed product is. This is a very time wasting process according to me, because since many many years; we know that a designed product will be more beneficial approach to a company about anything else. This benefit might be about salary or for the brands identity, both ways it has a huge impact. So when the companies try to understand this ideology, selection for a good designer or a design office would be more reasonable.

Of course a blanc paper, pencils and markers are the great tools to use for a design process. If I loose motivation, or out of ideas; a good science-fiction novel or several articles keeps me motivated and increase my imagination a lot.

Eventough it depends on what you are designing, I like to work with a team most of the time. Most of the time we do not design special and single products for a person, they are mostly mass-produced. And mass production means a lot of different users. For thinking about different scenarios and ideas, a good team is a key.
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