Ihe emepụtara bụ Space Center Egwuregwu Mmuta nke Chia-Ching Chou bụ onye meriri a na-asọpụrụ nke ukwuu nke 2020 Ihe Nrite A' Design Award nke Bronz na Udi Asọmpi Nhazi Mmụta, Ngwá Nkụzi na Ọdịnaya Ọzụzụ.
BronzMmụta· 2020
Space Center Egwuregwu Mmuta
nke Chia-Ching Chou
Onye Ahịa: National Library of Public Information
Onye Meriri Ihe Nrite A' Design Award nke Bronz na Udi Mmụta
Onye Meriri Onyinye A Kwadoro
Nyochaa Ọnọdụ Onyinye maka #92560Nhazi a
Maka Space Center Egwuregwu Mmuta
Space Center bụ egwuregwu mmuta metụtara mmadụ nke a na-akwadobe n'ọnụ ụzọ ụlọ akwụkwọ. A na-egosipụta egwuregwu a n'elu mgbidi dị mita iri n'obosara na mita 3.8 n'ịdị elu. Ụmụaka na-ebufe rọket ọnụọgụgụ iji chọta mbara igwe nhazi wee malite njem ụlọ akwụkwọ. Mgbe egwuregwu ahụ kwụsịrị, map na-egosi ebe a na-edowe akwụkwọ ndị dabara na ọnụọgụgụ nhazi ahụ a họọrọ. Nhazi a na-akụzi ihe ọnụọgụgụ nhazi pụtara site n'egwuregwu n'ime ọnọdụ nkwado. Ebumnobi ya bụ ịkwalite mmasị na inyere ụmụaka aka ịchọta akwụkwọ n'onwe ha.
Nkwanye Ugwu
Maka Ihe Nrite A' Design Award nke Bronz
Space Center Egwuregwu Mmuta meriri A' Design Award nke Bronz, nnabata dị oke ugwu e nyere design ndị pụtara ìhè nke a ma ama maka nzụlite ihe, ọgụgụ isi na nghọta. Ndị meriri na Bronz bụ ihe e mere nke ndị nwere nka nke ukwuu ma dị mma n'imepụta nke na-egosi ahụmahụ buru ibu, echiche na ọgụgụ isi nke ndị designer ha. A na-atụ anya na Space Center Egwuregwu Mmuta ga-abụ ihe a na-asọpụrụ nke ukwuu, a na-eto na a hụrụ n'anya, nke dị oke ọrụ ma dị ọhụrụ. Design a meriri A' Design Award nke Bronz na-agụnye ụzọ kacha mma n'ime nka, sayensị, design na teknụzụ, ma dị mma nke ukwuu maka nlebara anya ya n'obere ihe. Space Center Egwuregwu Mmuta na-emezu mkpa nke ọma, na-emetụ ọchịchọ aka, na-adọrọ mmetụta obi ma na-adọta ọchịchọ ịmara.
N'azụ Nhazi a
Ngwugwu Mgbasa Ozi
Nkwurịta okwu, ndị otu na nkọwa teknụzụ nke onye nhazi nyere.
- Àgwà Pụrụ Iche
- The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
- Nha & Mkpuchi
- Width 10m x Height 3.8m after project on a wall
- Mkpado
- Interaction, Game, Learning game, Education,Immersive
- Teknụzụ Mmepụta
- HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop - Ịma Aka Imepụta
- There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
- Nchọpụta
- The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
- Mkpali
- This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
- Oge Ọrụ
- This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
- Usoro Ọrụ
- This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
- Ndị Otu
- Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design - Asụsụ Foto
- Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU
Nkwado
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