Karya Dwarfs Perangkat Edukasi Anak oleh Man Wai Wong adalah pemenang yang sangat dihormati dari 2020 A' Design Award Besi yang sangat bergengsi dalam Kategori Kompetisi Desain Mainan, Permainan dan Produk Hobi.
BesiMainan· 2020
Dwarfs Perangkat Edukasi Anak
oleh Man Wai Wong
Pemenang A' Design Award Besi dalam Kategori Mainan
Pemenang Penghargaan Terverifikasi
Verifikasi Status Penghargaan untuk #88745Desain
Tentang Dwarfs Perangkat Edukasi Anak
Dwarfs adalah perangkat edukasi bagi anak-anak dengan gangguan spektrum autisme berusia enam hingga dua belas tahun yang bersekolah di sekolah reguler. Perangkat ini terdiri atas sebuah Emoboard dan balok-balok kecil yang disebut Emobject. Seorang pekerja sosial memandu permainan. Anak mengamati sebuah Emobject, menyentuhnya, lalu meletakkannya di atas Emoboard, yang kemudian memainkan suara yang terkait dengan suatu emosi negatif. Anak menebak emosi tersebut dan memeriksa kartu jawaban, lalu memilih Emobject lain yang dapat menenangkannya. Indra penglihatan, peraba, dan pendengaran digunakan untuk mendukung ekspresi dan pengendalian emosi serta mendorong komunikasi.
Pengakuan
Tentang A' Design Award Besi
Dwarfs Perangkat Edukasi Anak adalah pemenang A' Design Award Besi, pengakuan yang bergengsi yang diberikan kepada desain yang baik yang memenuhi persyaratan profesional dan industri yang diharapkan dari kreasi yang dirancang dengan baik. Pemenang Besi menunjukkan keterampilan yang besar, spesialisasi yang tinggi, pemahaman ahli, dan kapasitas kreatif para penciptanya. Dwarfs Perangkat Edukasi Anak diharapkan menjadi kreasi yang sangat dihargai, dikagumi, dan dicintai yang praktis dan inovatif. Desain pemenang A' Design Award Besi ini mengintegrasikan praktik terbaik industri dan memiliki karakteristik teknis yang kompeten yang terkait dengan pengetahuan teknis dan bakat. Dwarfs Perangkat Edukasi Anak dihormati karena ketelitiannya dan dirancang untuk memberikan peningkatan kualitas hidup yang membantu menjadikan dunia tempat yang lebih baik.
Di Balik Desain
Kit Pers
Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.
- Keunikan
- There are two aspects that the ASD children are not good at, emotion and communication, the product aims to improve the children's social lives by training these two aspects.
The product targets 6 - 12 years old ASD children who are educated in ordinary schools. It involves a playing process with a social worker to educate the children about emotion expression and emotion control. In the process, visual, tactile and auditory sensation of the children will be triggered, so that the children will have more and deeper communication with the social worker instead of only verbal communication, eventually their social skills will be improved. - Dimensi & Kemasan
- Emoboard: Width 400mm x Depth 400mm x Height 283mm
Each Emobject: About Width 70mm x Depth 70mm x Height 70mm - Tag
- autism, education, sensation, communication
- Teknologi Produksi
- In the design, RFID technology is added to complete the auditory stimulation. Also, digital programming of Arduino and Pure Data are also involved.
- Tantangan Desain
- The most challenging issue in the project would be the technology part.
RFID technology and digital programming were definitely difficult for a product designer. Therefore, a former IT tutor in Hong Kong Polytechnic University was invited to help with these parts. - Riset
- A first hand research was conducted in 2018, included observation on some ASD children and an interview with a social worker who was working on some projects about ASD children. The research was to know about what kind of difficulties or issues that the ASD children and social worker face in their usual lives.
A first hand survey was conducted in 2019 in order to collect people's impression on different emotions for the design development. The participants were required to draw the colours and anything that could recall their different emotional memories. 30 people participated in the survey, included adults, children and ASD children. - Inspirasi
- Under Integrated Education in Hong Kong, some ASD students were being labelled because of their different behaviours, many of them just do not know how to express their feelings and emotions properly. Therefore, this became the starting point of the project.
In the design, different sensations were involved because I took tactile therapy as a reference. It inspired me to arrange stimulation of different sensations so that ASD children will be triggered to have more and deeper communication since some of them are not good at verbal communication. - Durasi Proyek
- The project is a Product Design student final year project finished in Hong Kong Polytechnic University. The project started in September 2018 in Hong Kong and finished in May 2019 also in Hong Kong, half of the duration was for research stage, half was for design stage. It was exhibited at the Design Annual Show 2019 in Hong Kong Polytechnic University.
- Alur Operasi
- The gaming process is held by a social worker while an ASD child is the participant.
First, the child is required to pick up an Emobject that represents a negative emotion. He has to observe it by eyes, touch it by ears and put it on the Emoboard, the Emoboard will then produce a sound that represents that specific negative emotion. After the whole observation, the child will guess which negative emotion that the Emobject represents. He can check the answers with the answer cards.
After, the child is required to use the observation method mentioned above to guess another Emobject that represents a negative emotion, which can soothe the previous negative emotion. If his answer is correct, he can put the Emobject he chooses on the Emoboard, the sound of Emoboard will slowly change from the negative emotion to the positive one.
The gaming process is to educate ASD children about emotion expression and control. - Anggota Tim
- Main designer: Man Wai Wong
Co-designer: Chi Wing Lee
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