Karya Learno Platform Pembelajaran Digital oleh Junru Xu, Jianing Wei and Yueqi Zhang adalah pemenang yang sangat dihormati dari 2026 A' Design Award Besi yang sangat bergengsi dalam Kategori Kompetisi Desain Pendidikan, Alat Bantu Mengajar dan Konten Pelatihan.
BesiPendidikan· 2026
Learno Platform Pembelajaran Digital
oleh Junru Xu, Jianing Wei and Yueqi Zhang
Klien: Ruhaus Design
Pemenang A' Design Award Besi dalam Kategori Pendidikan
Pemenang Penghargaan Terverifikasi
Verifikasi Status Penghargaan untuk #183378Desain
Tentang Learno Platform Pembelajaran Digital
Learno adalah platform pembelajaran digital yang dirancang untuk pendidikan K12. Mata pelajaran akademik hadir sebagai dunia yang dapat dijelajahi dalam satu peta pengetahuan spasial yang terpadu. Siswa memilih pendamping AI yang dipersonalisasi dan mengikuti perjalanan belajar adaptif dengan umpan balik serta rekomendasi pembelajaran secara real time. Kemajuan ditampilkan melalui pencapaian bergaya permainan, dan skenario realitas virtual yang imersif menghadirkan momen penyegaran terpandu saat siswa merasa lelah. Platform ini dapat digunakan pada tablet, antarmuka desktop, dan realitas virtual, serta mendukung baik kemajuan akademik maupun kesejahteraan emosional.
Pengakuan
Tentang A' Design Award Besi
Learno Platform Pembelajaran Digital adalah pemenang A' Design Award Besi, pengakuan yang bergengsi yang diberikan kepada desain yang baik yang memenuhi persyaratan profesional dan industri yang diharapkan dari kreasi yang dirancang dengan baik. Pemenang Besi menunjukkan keterampilan yang besar, spesialisasi yang tinggi, pemahaman ahli, dan kapasitas kreatif para penciptanya. Learno Platform Pembelajaran Digital diharapkan menjadi kreasi yang sangat dihargai, dikagumi, dan dicintai yang praktis dan inovatif. Desain pemenang A' Design Award Besi ini mengintegrasikan praktik terbaik industri dan memiliki karakteristik teknis yang kompeten yang terkait dengan pengetahuan teknis dan bakat. Learno Platform Pembelajaran Digital dihormati karena ketelitiannya dan dirancang untuk memberikan peningkatan kualitas hidup yang membantu menjadikan dunia tempat yang lebih baik.
Di Balik Desain
Kit Pers
Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.
- Keunikan
- Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
- Dimensi & Kemasan
- LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
- Tag
- AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
- Teknologi Produksi
- LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
- Tantangan Desain
- The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
- Riset
- This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
- Inspirasi
- LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
- Durasi Proyek
- The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
- Alur Operasi
- Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
- Paten
- Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
- Anggota Tim
- Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li - Kredit Gambar
- Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.
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