Langsung ke konten
Swimmy Halaman Arahan (Landing Page) oleh Melisa Aksun

Karya Swimmy Halaman Arahan (Landing Page) oleh Melisa Aksun adalah pemenang yang sangat dihormati dari 2025 A' Design Award Besi yang sangat bergengsi dalam Kategori Kompetisi Desain Situs Web dan Web.


BesiWeb· 2025

Swimmy Halaman Arahan (Landing Page)

oleh Melisa Aksun

Klien: Melisa Aksun

Pemenang A' Design Award Besi dalam Kategori Web

45,530

Pemenang Penghargaan Terverifikasi

Verifikasi Status Penghargaan untuk #167388

Warna

Desain

Tentang Swimmy Halaman Arahan (Landing Page)

Swimmy adalah konsep halaman arahan yang dirancang untuk menampilkan platform pelatihan renang yang dipersonalisasi. Halaman ini memperkenalkan perjalanan Zero to 3K melalui bagian hero yang dinamis, visual interaktif, dan tombol ajakan bertindak yang jelas. Saat digulir, halaman menampilkan manfaat pelatihan, testimoni, serta bagian demo interaktif. Tata letaknya responsif dan dioptimalkan untuk peramban seluler maupun desktop. Swimmy diprototipekan di Figma dengan fokus pada aksesibilitas dan navigasi yang sederhana. Tujuannya adalah membuat kemahiran berenang terasa dapat dicapai oleh orang-orang dari segala tingkat kemampuan.

Pengakuan

Tentang A' Design Award Besi

Swimmy Halaman Arahan (Landing Page) adalah pemenang A' Design Award Besi, pengakuan yang bergengsi yang diberikan kepada desain yang baik yang memenuhi persyaratan profesional dan industri yang diharapkan dari kreasi yang dirancang dengan baik. Pemenang Besi menunjukkan keterampilan yang besar, spesialisasi yang tinggi, pemahaman ahli, dan kapasitas kreatif para penciptanya. Swimmy Halaman Arahan (Landing Page) diharapkan menjadi kreasi yang sangat dihargai, dikagumi, dan dicintai yang praktis dan inovatif. Desain pemenang A' Design Award Besi ini mengintegrasikan praktik terbaik industri dan memiliki karakteristik teknis yang kompeten yang terkait dengan pengetahuan teknis dan bakat. Swimmy Halaman Arahan (Landing Page) dihormati karena ketelitiannya dan dirancang untuk memberikan peningkatan kualitas hidup yang membantu menjadikan dunia tempat yang lebih baik.

Di Balik Desain

Kit Pers

Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.

Keunikan
Swimmy is a browser-based concept landing page designed to showcase a personalized swimming training platform. The page introduces users to the Zero to 3K journey through an intuitive interface, dynamic visuals, and interactive elements. It offers a seamless browsing experience while communicating Swimmy's unique value proposition and encouraging engagement.
Dimensi & Kemasan
The Swimmy landing page is a conceptual product showcase designed as a responsive web platform optimized for both mobile and desktop browsers. Developed using Figma for prototyping, the design highlights UX/UI principles with features such as a dynamic hero section introducing the "Zero to 3K" narrative, interactive visuals, and call-to-action buttons. The layout is crafted to deliver an engaging and seamless user experience across devices.
Tag
Swimming, Landing Page, UX/UI Design, Concept Showcase, Fitness, Zero to 3K, Digital Experience, Mobile-First, Product Presentation, Idea Project
Teknologi Produksi
The Swimmy concept was developed using agile methodologies and user-centered design principles. The landing page was designed with Figma for prototyping and layout creation. The focus was on accessibility, mobile-first responsiveness, and creating an engaging user journey to effectively showcase the Zero to 3K philosophy. The design process incorporated iterative feedback and usability testing.
Tantangan Desain
The main challenge was to represent Swimmy's Zero to 3K concept effectively within a single landing page while ensuring simplicity and clarity. Communicating the platform's features required balancing aesthetics with functionality. Limited time and resources further heightened the difficulty of creating a visually appealing and user-friendly prototype that reflected Swimmy's vision.
Riset
The research involved exploring best practices in landing page design and product storytelling. Objectives included crafting a compelling narrative to convey Swimmy's vision and engaging users through interactive elements. Methods included benchmarking similar fitness platforms and testing design iterations with mock user personas. Insights revealed the importance of clear visuals, accessible layouts, and a strong call-to-action. This conceptual project highlights the potential impact of Swimmy's mission on user engagement.
Inspirasi
Swimmy was inspired by the challenge of creating an inclusive platform for individuals of all skill levels in swimming. The vision was to transform the intimidating journey of swimming proficiency into an engaging and achievable process. The "Zero to 3K" philosophy represents the commitment to providing a supportive space for growth, self-confidence, and a love for swimming.
Durasi Proyek
The project was conceptualized and completed as a solo idea project within three weeks. Design and prototyping were conducted remotely, focusing on creating a compelling product presentation for Swimmy.
Alur Operasi
The Swimmy landing page is designed to guide users seamlessly through its features and story. Visitors are greeted with a dynamic hero section introducing the "Zero to 3K" journey. Scrolling reveals personalized training benefits, testimonials, and an interactive demo section. Clear call-to-action buttons encourage further exploration or sign-up. The responsive design ensures accessibility on any device, delivering a smooth and engaging browsing experience.

Bersponsor

Jelajahi di Luar Designers.org

Temukan produk, layanan, dan peluang dari mitra periklanan kami.

Desain yang Baik Layak Mendapat Pengakuan yang Besar

A' Design Award adalah penghargaan internasional berjuri untuk desain yang baik. Ikuti A' Design Award untuk mendapatkan kesempatan meraih pengakuan meritokratis, ketenaran, prestise, dan publisitas atas karya Anda. Nominasikan karya Anda untuk A' Design Award dan bersainglah untuk memperebutkan A' Design Prize yang didambakan.

Nominasikan