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Startracks Permainan Papan Edukatif oleh Zhejiang University

Karya Startracks Permainan Papan Edukatif oleh Zhejiang University adalah pemenang yang sangat dihormati dari 2023 A' Design Award Perak yang sangat bergengsi dalam Kategori Kompetisi Desain Mainan, Permainan dan Produk Hobi.


PerakMainan· 2023

Startracks Permainan Papan Edukatif

oleh Zhejiang University

Klien: Zhejiang University

Pemenang A' Design Award Perak dalam Kategori Mainan

72,774

Pemenang Penghargaan Terverifikasi

Verifikasi Status Penghargaan untuk #149433

Warna

Desain

Tentang Startracks Permainan Papan Edukatif

Startracks adalah permainan papan edukatif bertema penjelajahan antarbintang yang dirancang untuk anak-anak. Permainan ini mengajarkan dasar-dasar astronomi dan fisika melalui aktivitas bermain. Magnet rubidium yang dipasang di bawah papan mensimulasikan gaya tarik gravitasi planet, sehingga pesawat luar angkasa kecil berbahan besi akan tertarik ke arah sebuah planet saat mendarat. Para pemain mengumpulkan kartu properti yang memuat fakta-fakta astronomi beserta kemampuan permainan yang sesuai. Dua tim saling bertanding, dan tim pertama yang mencapai tujuannya menjadi pemenang. Papan permainan terbuat dari kayu sintetis dengan diameter 500 milimeter.

Pengakuan

Tentang A' Design Award Perak

Startracks Permainan Papan Edukatif adalah pemenang A' Design Award Perak, pengakuan yang sangat bergengsi yang diberikan kepada desain kelas atas yang indah dan mengesankan. Pemenang Perak adalah karya yang sangat cemerlang dan sangat kreatif yang menggambarkan keahlian, bakat, dan ketajaman luar biasa para desainernya. Startracks Permainan Papan Edukatif diharapkan menjadi karya yang menakjubkan, etalase keahlian, sangat profesional, dan sangat inovatif. Desain pemenang A' Design Award Perak ini adalah penemuan yang sangat menonjol dan dikagumi yang bermanfaat bagi dan memajukan batas-batas seni, sains, desain, dan teknologi. Startracks Permainan Papan Edukatif adalah kreasi yang sangat dicemburui yang membangkitkan keinginan, membawa perasaan positif, dan memercikkan keheranan dan kekaguman.

Di Balik Desain

Kit Pers

Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.

Keunikan
This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
Dimensi & Kemasan
Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm
Tag
Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
Teknologi Produksi
The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing
Tantangan Desain
How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
Riset
Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop
Inspirasi
STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
Durasi Proyek
The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
Alur Operasi
A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
Anggota Tim
Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen
Kredit Gambar
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng

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