Karya M Genius Aplikasi Pembelajaran Matematika oleh Chunmao Wu and Tian Gao adalah pemenang yang sangat dihormati dari 2021 A' Design Award Emas yang sangat bergengsi dalam Kategori Kompetisi Desain Antarmuka, Interaksi dan Pengalaman Pengguna.
EmasAntarmuka· 2021
M Genius Aplikasi Pembelajaran Matematika
Klien: Donghua University
Pemenang A' Design Award Emas dalam Kategori Antarmuka
Pemenang Penghargaan Terverifikasi
Verifikasi Status Penghargaan untuk #116695Desain
Tentang M Genius Aplikasi Pembelajaran Matematika
M Genius adalah aplikasi seluler dan desktop yang memvisualisasikan fungsi-fungsi matematika bagi pelajar muda. Antarmukanya memiliki empat area: Point, Curve, Weave, dan Result. Pengguna memilih persamaan dari kategori yang tersedia atau memasukkan persamaan secara langsung. Bentuk kurva berubah ketika parameter X, Y, N, dan Z disesuaikan, dan hasilnya ditampilkan pada layar. Bentuk-bentuk parametrik tersebut juga dapat dicetak dengan printer 3D menggunakan material ABS. M Genius mengubah simbol-simbol abstrak menjadi bentuk yang terlihat sehingga pembelajaran matematika menjadi lebih jelas dan menarik.
Pengakuan
Tentang A' Design Award Emas
M Genius Aplikasi Pembelajaran Matematika adalah pemenang A' Design Award Emas, pengakuan yang sangat bergengsi yang diberikan kepada desain kelas satu, menakjubkan, dan menonjol. Pemenang Emas adalah kreasi yang sangat inovatif, visioner, dan berkilau memukau yang mencerminkan kejeniusan, kebijaksanaan, dan kepiawaian para desainernya. M Genius Aplikasi Pembelajaran Matematika diharapkan menjadi penemuan yang sangat dipuji, perintis tren, dan monumental yang memberikan nilai tanpa preseden. Desain pemenang A' Design Award Emas ini adalah proyek yang spektakuler dan disegani yang sangat bermanfaat bagi dan memajukan batas-batas seni, sains, desain, dan teknologi. M Genius Aplikasi Pembelajaran Matematika menciptakan perasaan keinginan yang kuat, membangkitkan gairah, mendorong kreativitas, dan memukau kita.
Di Balik Desain
Kit Pers
Kredit, anggota tim, dan detail teknis yang disediakan oleh desainer.
- Keunikan
- This is a visualized mathematical function application, which using parametric method in application to make the boring math symbols to be interesting parametrical shapes. The properties are as follows.
1.Users can adjust mathematical parameters to understand mathematical functions.
2.Visualizing mathematical functions can increase your interest in learning.
3.Gamification fostered an interest in learning the logic of mathematical functions. - Dimensi & Kemasan
- The interface design is simple, modern, beautiful and high-tech, the interaction design is friendly and sustainability, and the results are amazing. It is suitable for the use needs of young people.
- Tag
- Parametric Interaction, Mathematical Function, Application Interface, Positive Experience
- Teknologi Produksi
- In the perspective of method, this design adopts the positive design method to think about how to improve students' pleasure in learning mathematics through the design thinking. The author selects the parametric method to visualize the abstract function.
In the perspective of technology, this design is an Internet app, which used Java and XML for programming, Adobe Illustrator for visual interface design, Figma for interaction design, and 3D printer for function visualization of ABS material etc.
This work realizes the interaction with students through the pad, computer and mobile phone. - Tantangan Desain
- 1. Build a parameterized interaction design guided by users' positive experience;
2. Built-in system construction, program operation vulnerabilities need to be constantly improved;
3. The user experience of the interface needs to be constantly optimized.
4. How much the final works improving the positive experience of users? - Riset
- Background: Learning mathematics is a big challenge for some young students all over the world. Methods:1. Based on the general parametric design process and the positive experience design, a parametric product design hypothesis model based on positive experience is proposed. 2. On the basis of the design method model, the design practice is developed. Result: A visualized mathematical function application has been designed. Impacts:We put out a new way for students, through the interaction and application of mathematical functions and images, the interest and efficiency of participants in learning mathematical knowledge can be improved.
- Inspirasi
- Learning mathematics is a big challenge for some young students all over the world.
why?
1. Math symbols are boring! 2. Be confused by the logic!
Why not change students' cognition through design to make it easy for them to learn mathematics. - Durasi Proyek
- The project started in March 2020 in Shanghai and finished in December 2020 in Shanghai, and was exhibited in Shanghai in January 2021.
- Alur Operasi
- 1. This is an APP that can learn functions by adjusting function unknowns and controlling function image changes.
2. There are four areas of categories on the interface: Point, Curve, Weave, and Result.
3. Two approaches: (a) selecting the equation in the categories, (b) entering the equation by yourself.
4. The shapes of functional curve are changed via entering the parameters of X, Y, N, and Z in the equation. Then, the final shape will be shown on the screen.
5. After you enter or select the different parameters and equations, you will get amazing parametrized shapes, and then it can be printed by 3D printer. - Paten
- The copyright of this design belongs to the design team of positive experience design studio.
- Anggota Tim
- Designer:Chunmao Wu
Designer:Tian Gao - Kredit Gambar
- Image #1:Designer Tian Gao,Image #2:Designer Tian Gao,Image #3:Designer Tian Gao,Image #4:Designer Tian Gao,Image #5:Designer Tian Gao,
Video:Designer Tian Gao
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