Dizayn Spiderweb Kle Vizyèl pa Mateus Morgan de Aguiar se yon gayan ki gen anpil estim nan konpetisyon trè prestijye 2021 A' Design Award Lò nan Kategori Konpetisyon Grafik Òdinatè.
LòGrafik Òdinatè· 2021
Spiderweb Kle Vizyèl
Kliyan: Morgan Studio
Gayan A' Design Award Lò nan Kategori Grafik Òdinatè
Gayan Pri Verifye
Verifye Estati Pri pou #115823Konsepsyon an
Konsènan Spiderweb Kle Vizyèl
Lide prensipal la se te kreye yon bagay ki pote tout atansyon a pwodwi a, lè l sèvi avèk mwens eleman ke posib epi kreye kèk koneksyon ak piblik la sib an menm tan an. Eleman entènèt la tou refere a priz la nan soulye a ak nati sovaj li, pote yon pèsonifikasyon nan pwodwi a. Atitid la tou transmèt teknoloji, prezan sou esans nan soulye ak yon zongle nan yon lang mistik ki vini ak eleman nan Spider Web ki reprezante tou priz la soulye.
Rekonesans lan
Konsènan A' Design Award Lò
Spiderweb Kle Vizyèl se yon ganyan A' Design Award Lò, yon rekonesans imans prestijye yo bay design premye klas, mèvèye e eksepsyonèl. Ganyan Lò yo se kreyasyon ki trè inovatè, vizyonè e ki briye ak bèl bagay, ki reflete jeni, sajès ak mèt konpetans designer yo. Yo atann Spiderweb Kle Vizyèl pou se yon envansyon ki fè anpil lwanj, ki bay tandans e monimantal ki delivre yon valè san parèy. Design sa a ki ganyen A' Design Award Lò se yon pwojè espektakilè, respekte ki pote anpil benefis e ki pouse limit atizay, syans, design ak teknoloji. Spiderweb Kle Vizyèl kreye santiman dezi ki entans, li reveye pasyon, li ankouraje kreyativite e li fasine nou.
Dèyè Konsepsyon an
Dosye Laprès
Kredi, manm ekip ak detay teknik konseptè a bay.
- Pwopriyete Inik
- The idea is to bring the product a personification of wildness, connecting the shoe direct to the customers life style. The mood also transmits technology, present on the shoe essence and a pinch of a mystical language that comes with the spider web element that also represents the shoesole grip. Everything made in 3D without scans.
- Dimansyon & Anbalaj
- Width 5000px x Height 3488px 300dpi
- Etikèt
- 3d boot, 3d shoe, shoe render, boot render, 3d product, 3d render, shoe modelling, product visualization
- Teknoloji Pwodiksyon
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Defi Dizayn
- The hardest part was about the concept and thinking about something something never seen before on a so enormous market. Another complicated part was getting some real nice balance between something beautiful and real at same time.
- Rechèch
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Enspirasyon
- The inspiration of the mood and elements comes from the nature, connecting the image directly with the customers life style. To show the grip of the shoe, the spiderweb, that is a wild element also was used.
- Dire Pwojè
- I started doing the piece on setember 21 and it took about 1 month, ending on October 21.
- Fliks Operasyon
- The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Manm Ekip
- Mateus Morgan
Caique Fernando
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