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Startracks Xogo de mesa educativo de Zhejiang University

O deseño Startracks Xogo de mesa educativo de Zhejiang University é un estimado gañador do moi prestixioso 2023 A' Design Award de Prata na Categoría de Competición Deseño de Xoguetes, Xogos e Produtos de Lecer.


PrataXoguete· 2023

Startracks Xogo de mesa educativo

de Zhejiang University

Cliente: Zhejiang University

Gañador do A' Design Award de Prata na Categoría Xoguete

72,774

Gañador de Premio Verificado

Verificar o Estado do Premio para #149433

Cores

O Deseño

Sobre Startracks Xogo de mesa educativo

Startracks é un xogo de mesa educativo sobre a exploración interestelar, deseñado para nenos. O xogo ensina nocións básicas de astronomía e física a través do xogo. Imáns de rubidio colocados baixo o taboleiro simulan a atracción gravitatoria dos planetas, de xeito que unha pequena nave espacial de ferro é atraída cara a un planeta cando aterra. Os xogadores recollen cartas de obxectos que conteñen datos astronómicos e habilidades de xogo correspondentes. Dous equipos compiten, e o primeiro equipo en alcanzar o seu obxectivo gaña. O taboleiro está feito de madeira sintética e mide 500 milímetros de diámetro.

O Recoñecemento

Sobre o A' Design Award de Prata

Startracks Xogo de mesa educativo gañou o A' Design Award de Prata, un recoñecemento enormemente prestixioso outorgado a deseños de gama alta, fermosos e impresionantes. Os gañadores Prata son obras tremendamente brillantes e sumamente creativas que ilustran a pericia, o talento e a agudeza sobresaíntes dos seus deseñadores. Espérase que Startracks Xogo de mesa educativo sexa unha obra marabillosa, escaparate de oficio, notablemente profesional e profundamente innovadora. Este deseño gañador do A' Design Award de Prata é unha invención moi notable e admirada que beneficia e fai avanzar os límites da arte, a ciencia, o deseño e a tecnoloxía. Startracks Xogo de mesa educativo é unha creación moi envexada que esperta desexos, achega sentimentos positivos e prende asombro e marabilla.

Detrás do deseño

Kit de prensa

Créditos, membros do equipo e detalles técnicos proporcionados polo deseñador.

Propiedades Únicas
This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
Dimensións e Embalaxe
Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm
Etiquetas
Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
Tecnoloxía de Produción
The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing
Reto de Deseño
How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
Investigación
Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop
Inspiración
STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
Duración do Proxecto
The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
Fluxo de Operacións
A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
Membros do Equipo
Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen
Créditos das Imaxes
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng

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