Disainilahendus Best in Black Mitme Ühikuga Korpus, mille autor on Fernando Valdez, on kõrgelt hinnatud 2020 auhinna Kuldauhind A' Design Award võitja konkursi kategoorias Arhitektuuri, hoonete ja rajatiste disain.
KuldArhitektuur· 2020
Best in Black Mitme Ühikuga Korpus
disainer: Fernando Valdez
Klient: Valdez Arquitectos
Auhind Kuldauhind A' Design Award kategoorias Arhitektuur
Kinnitatud auhinna võitja
Kinnita auhinna staatus disainile #98392Disain
Teosest Best in Black Mitme Ühikuga Korpus
Best in Black on projekt, mille eesmärk on luua uut tüüpi elamu. Korterite sisekujundus kujutab Mehhiko arhitektuurile vastavat tööstusdisainilahendust, valitud materjalid pakuvad avalikes kohtades imetlust ja korterite sooja ilmet, mis on vastupidiselt puhta ja kaine fassaadiga. Neli fassaadi on selgelt inspireeritud Tetrise mängukujude juhuslikust paigutusest, mis moodustavad hoone seinad ja aknad, luues valgustatud atmosfääri, mis loob kasutajale mugavuse.
Tunnustus
Auhinnast Kuldauhind A' Design Award
Best in Black Mitme Ühikuga Korpus on Kuldauhinna A' Design Award võitja, ülimalt prestiižikas tunnustus, mis antakse esmaklassilistele, imelistele ja silmapaistvatele disainidele. Kuldvõitjad on ülimalt uuenduslikud, visioonilised ja glamuurselt pimestavad looming, mis peegeldab oma disainerite geniaalsust, tarkust ja oskusi. Best in Black Mitme Ühikuga Korpus peaks olema kõrgelt kiidetud, suundi seadev ja monumentaalne leiutis, mis pakub enneolematut väärtust. See Kuldauhinna A' Design Award võidudisain on suurejooneline, lugupeetud projekt, mis toob suurt kasu ning nihutab kunsti, teaduse, disaini ja tehnoloogia piire. Best in Black Mitme Ühikuga Korpus tekitab intensiivset soovi, äratab kirge, julgustab loovust ja lummab meid.
Disaini taustal
Pressimaterjalid
Disaineri esitatud autorid, meeskonnaliikmed ja tehnilised andmed.
- Unikaalsed omadused
- The 19th-floor residential complex Best in Black located in the city of Puebla, Mexico, is a project that aims to create a new kind of residential building. Designing each floor different gave us an opportunity to play with the structure and distribution of the interior spaces, creating atmospheres that generate comfort for the user.
- Mõõtmed ja pakend
- Althought each floor and facade had to be different, we generated a singular size for the glass and marble that would be multiplied to create forms following the function of the structure. We managed to fit those singular pieces to generate interesting and clean perspectives
- Sildid
- Architecture, Building, Housing, Tetris, Materials, Facade, Interior, Color
- Tootmistehnoloogia
- The interior design of the apartments reflects industrial design meeting Mexican architecture, the materials selected like wood, concrete and marble give the space a warm look and through the palate of colors white and black represents the idea of the facade of the interior design.
- Disainiülesanne
- This project was an opportunity to blend the private and public, there are nine different kinds of apartments mixed with the structure and the public spaces, this would make the user feel unique. Playing this tetris game as our original idea, we managed to have a balance of comfort and light in our main facade and the living areas.
- Uurimistöö
- We researched the typical vertical structures in the city and found that glass was the most common material because views to the volcano and the mountains were a priority, we tried to make a balance between transparency and opacity.
- Inspiratsioon
- The facade comes from an idea, the brick game. This old version had the same principals of the nowadays popular game but in a old black and gray version. The four facades are clearly inspired in a random placement of the Tetris game shapes forming the walls and windows of the building, meanwhile the dark tones in the materials is based on the abscene of color in that particular old version that the young future architect treasured for years.
- Projekti kestus
- The project design started in November 2018 and finished in April 2019 in Puebla, Mexico.
- Tööprotsess
- While selecting the materials, we thought on contrasts, light and darkness, roughness and clearness. As a consequence, the stucture had to be mixed with the natural materials, the columns and beams divide the space depending on its use creating different heights and circulations.
- Piltide autorid
- Image #1: Night View, Image #2: Lobby, Image #3: Circulations, Image #4: Amenities, Image #5: Living room
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