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Disainilahendus Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus, autor Shin Asaw

Disainilahendus Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus, mille autor on Shin Asaw, on kõrgelt hinnatud 2020 auhinna Rauaauhind A' Design Award võitja konkursi kategoorias Hariduse, õppevahendite ja koolitussisu disain.


RaudHaridus· 2020

Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus

disainer: Shin Asaw

Klient: Sea VR Study Project Executive Committee

Auhind Rauaauhind A' Design Award kategoorias Haridus

20,191

Värvid

Disain

Teosest Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus

Meri ja Elu: Lõputud Ahelad on virtuaalreaalsuse kogemus, mis on loodud põhikooli ja gümnaasiumi õpilastele. Esimene osa on 360-kraadine dokumentaalfilm, mis selgitab merekeskkonna probleeme, näiteks plastijäätmeid, tuues välja organismide nimetused ja üksikasjalikud andmed. Teine osa on mäng, milles õpilased uurivad ookeani, otsivad elusolendeid ja vastavad neljast valikuvariandist koosnevatele viktoriiniküsimustele. Vastused valitakse pea suuna abil, mistõttu ei ole vaja käsikontrollerit. Vaadet ei liigutata kunagi jõuga, mis aitab vältida liikumishaigust.

Tunnustus

Auhinnast Rauaauhind A' Design Award

Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus on Rauaauhinna A' Design Award võitja, prestiižikas tunnustus, mis antakse headele disainidele, mis vastavad professionaalsetele ja tööstuslikele nõuetele, mida oodatakse hästi disainitud töödelt. Raudvõitjad näitavad oma loojate suurt oskust, kõrget spetsialiseerumist, asjatundlikku mõistmist ja loomingulist võimekust. Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus peaks olema kõrgelt hinnatud, imetletud ja armastatud looming, mis on praktiline ja uuenduslik. See Rauaauhinna A' Design Award võidudisain ühendab tööstuse parimaid tavasid ning tal on pädevad tehnilised omadused, mis on seotud oskusteabe ja andega. Sea And Life: Endless Chains Virtuaalreaalsuse Kogemus on austatud oma põhjalikkuse eest ning on loodud pakkuma elukvaliteedi parandusi, mis aitavad teha maailma paremaks paigaks.

Disaini taustal

Pressimaterjalid

Disaineri esitatud autorid, meeskonnaliikmed ja tehnilised andmed.

Unikaalsed omadused
This is an immersive VR edutainment for primary and secondary students. It consists of two parts. The first part is Movie-Side, which is a documentary film of 360 degree to explain some marine environmental problems using detailed numbers and names of organisms. The second part is Game-Side which provides underwater immersive experience, fun of creature hunting, and confirmation of knowledge using quizzes with four choices.
Mõõtmed ja pakend
For VR goggles, OculusGo is adopted as an integrated type with low introduction cost and no need for PC connection.
Sildid
VR, movie, film, game, edutainment, quiz, HMD, display, goggle, OculusGo, 360, ocean, sea, marine, animal, creature, life, plastic, garbage, waste
Tootmistehnoloogia
We used Unity as a development environment for VR applications and edited the video (CG) with Adobe PremierePro, Adobe AfterEffects, Autodesk Maya, etc. In particular, plug-ins for VR (Mettle Mantra VR series, GoPro VR series) were used extensively. For 360-degree shooting, I used GoPro Fusion for aerial photography, Kodak PIXPRO 4KVR360 for underwater, and RICOH THETA V and Panasonic GH5 on the ground.
Disainiülesanne
We have developed software that does not use the hand-held controller that comes with OculusGo in order to save time and effort in teaching how to use VR goggles. In particular, players can enter the answer for the 4-choice question just by the angle of the head (direction of sight line). Furthermore, in order to prevent children's VR sickness, we have made a direction that does not forcibly move the view. As a result, there were no children who felt ill while targeting more than 100 students.
Uurimistöö
This project's main purpose is to enlighten children about various problems related to the ocean such as plastic waste and global warming, and was carried out with financial support from the Nippon Foundation.
Inspiratsioon
Documentary film can be effective when you want young people to be interested in difficult social issues. However, knowledge is not established just by watching, so some kind of "confirmation" is necessary. At that time, if the school-like writing test is conducted, the students who scored low may lose interest in the issue. Therefore, I thought that it would be effective to use VR goggle, watch the video first, then try the game, and repeat these until getting enough score while having fun.
Projekti kestus
The project started in Tokyo from around January 2018. Over half a year, we did movie side filming in the seas around Japan, and produced game side in Tokyo. In September 2018, we held the first one-day event for all students at Hachiyama Junior High School in Tokyo. In October, a permanent exhibition was held for a month at Science Center for Children in Shibuya. If there is a request from an educational institution etc., we will still lend it.
Tööprotsess
i) You wear the OculusGo, see a tutorial on how to play.
ii) Select the Movie or Game button.
iii) On the game-side, travel through the ocean looking for creatures. The questions will only be displayed when you find a particular one. You can continue until you find all or time out.
iv) You will be given one of the three titles of "Sea Friend" with 0 to 6 correct answers, "Sea Master" with 7 to 9 correct answers, and "Sea God" with Perfect. If you want to answer all correctly, you can try again.
Patendid
(C) 2018 Sea VR Study Project Executive Committee
Meeskonnaliikmed
Concept Designer and Movie Director and Game Director : Shin Asaw
3D Designer : Satomi Iseki
2D Designer : Risa Takahashi
Programmer : Kouji Chado
Programmer : Mika Nishida
Piltide autorid
Image #1 : Designer & Director of Photography Shin Asaw, SnL_EC_mainimage, 2019.
Image #2 : Director of Videography Shin Asaw, optionalimage#1, 2019.
Image #3 : Director of Videography Shin Asaw, optionalimage#2, 2019.
Image #4 : Game Director Shin Asaw, optionalimage#3, 2019.
Image #5 : Director of Photography Shin Asaw, optionalimage#4, 2019.

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