Disainilahendus M Genius Matemaatika õpperakendus, mille autor on Chunmao Wu and Tian Gao, on kõrgelt hinnatud 2021 auhinna Kuldauhind A' Design Award võitja konkursi kategoorias Kasutajaliidese, interaktsiooni ja kasutajakogemuse disain.
KuldKasutajaliides· 2021
M Genius Matemaatika õpperakendus
disainer: Chunmao Wu and Tian Gao
Klient: Donghua University
Auhind Kuldauhind A' Design Award kategoorias Kasutajaliides
Kinnitatud auhinna võitja
Kinnita auhinna staatus disainile #116695Disain
Teosest M Genius Matemaatika õpperakendus
M Genius on mobiili- ja töölauarakendus, mis visualiseerib matemaatilisi funktsioone noortele õpilastele. Kasutajaliides koosneb neljast alast: Punkt, Kõver, Põime ja Tulemus. Kasutajad valivad võrrandi kategooriatest või sisestavad võrrandi otse. Kõvera kuju muutub, kui reguleeritakse parameetreid X, Y, N ja Z, ning tulemus kuvatakse ekraanil. Parameetrilisi kujundeid saab valmistada ka 3D-printeriga ABS-materjalist. M Genius muudab abstraktsed sümbolid nähtavateks vormideks, et teha matemaatika õppimine selgemaks ja kaasahaaravamaks.
Tunnustus
Auhinnast Kuldauhind A' Design Award
M Genius Matemaatika õpperakendus on Kuldauhinna A' Design Award võitja, ülimalt prestiižikas tunnustus, mis antakse esmaklassilistele, imelistele ja silmapaistvatele disainidele. Kuldvõitjad on ülimalt uuenduslikud, visioonilised ja glamuurselt pimestavad looming, mis peegeldab oma disainerite geniaalsust, tarkust ja oskusi. M Genius Matemaatika õpperakendus peaks olema kõrgelt kiidetud, suundi seadev ja monumentaalne leiutis, mis pakub enneolematut väärtust. See Kuldauhinna A' Design Award võidudisain on suurejooneline, lugupeetud projekt, mis toob suurt kasu ning nihutab kunsti, teaduse, disaini ja tehnoloogia piire. M Genius Matemaatika õpperakendus tekitab intensiivset soovi, äratab kirge, julgustab loovust ja lummab meid.
Disaini taustal
Pressimaterjalid
Disaineri esitatud autorid, meeskonnaliikmed ja tehnilised andmed.
- Unikaalsed omadused
- This is a visualized mathematical function application, which using parametric method in application to make the boring math symbols to be interesting parametrical shapes. The properties are as follows.
1.Users can adjust mathematical parameters to understand mathematical functions.
2.Visualizing mathematical functions can increase your interest in learning.
3.Gamification fostered an interest in learning the logic of mathematical functions. - Mõõtmed ja pakend
- The interface design is simple, modern, beautiful and high-tech, the interaction design is friendly and sustainability, and the results are amazing. It is suitable for the use needs of young people.
- Sildid
- Parametric Interaction, Mathematical Function, Application Interface, Positive Experience
- Tootmistehnoloogia
- In the perspective of method, this design adopts the positive design method to think about how to improve students' pleasure in learning mathematics through the design thinking. The author selects the parametric method to visualize the abstract function.
In the perspective of technology, this design is an Internet app, which used Java and XML for programming, Adobe Illustrator for visual interface design, Figma for interaction design, and 3D printer for function visualization of ABS material etc.
This work realizes the interaction with students through the pad, computer and mobile phone. - Disainiülesanne
- 1. Build a parameterized interaction design guided by users' positive experience;
2. Built-in system construction, program operation vulnerabilities need to be constantly improved;
3. The user experience of the interface needs to be constantly optimized.
4. How much the final works improving the positive experience of users? - Uurimistöö
- Background: Learning mathematics is a big challenge for some young students all over the world. Methods:1. Based on the general parametric design process and the positive experience design, a parametric product design hypothesis model based on positive experience is proposed. 2. On the basis of the design method model, the design practice is developed. Result: A visualized mathematical function application has been designed. Impacts:We put out a new way for students, through the interaction and application of mathematical functions and images, the interest and efficiency of participants in learning mathematical knowledge can be improved.
- Inspiratsioon
- Learning mathematics is a big challenge for some young students all over the world.
why?
1. Math symbols are boring! 2. Be confused by the logic!
Why not change students' cognition through design to make it easy for them to learn mathematics. - Projekti kestus
- The project started in March 2020 in Shanghai and finished in December 2020 in Shanghai, and was exhibited in Shanghai in January 2021.
- Tööprotsess
- 1. This is an APP that can learn functions by adjusting function unknowns and controlling function image changes.
2. There are four areas of categories on the interface: Point, Curve, Weave, and Result.
3. Two approaches: (a) selecting the equation in the categories, (b) entering the equation by yourself.
4. The shapes of functional curve are changed via entering the parameters of X, Y, N, and Z in the equation. Then, the final shape will be shown on the screen.
5. After you enter or select the different parameters and equations, you will get amazing parametrized shapes, and then it can be printed by 3D printer. - Patendid
- The copyright of this design belongs to the design team of positive experience design studio.
- Meeskonnaliikmed
- Designer:Chunmao Wu
Designer:Tian Gao - Piltide autorid
- Image #1:Designer Tian Gao,Image #2:Designer Tian Gao,Image #3:Designer Tian Gao,Image #4:Designer Tian Gao,Image #5:Designer Tian Gao,
Video:Designer Tian Gao
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