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Press Release

DesignNewswire · COMO, Italy ·

Martin Oberhauser Is Honored with the Bronze A' Design Award for Pocket Ninja Game in Toys, Games and Hobby Products Design

Martin Oberhauser honored for toys, games and hobby products design by the international grand jury of the 2024 - 2025 A' Design Award & Competition

FOR IMMEDIATE RELEASE

COMO, Italy, April 18, 2025 /DesignNewswire/ Pocket Ninja Game by Martin Oberhauser, designed for Climball, has been granted the Bronze A' Design Award in the Toys, Games and Hobby Products Design category, A' Design Award & Competition has announced. The result belongs to the 2024 - 2025 A' Design Award & Competition and was reached through blind peer review by an international grand jury panel of established academics, design professionals and press members, who scored anonymized entries against predetermined criteria.

About the Bronze A' Design Award

The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.

More About Pocket Ninja Game

Pocket Ninja is a compact game designed for skill and dexterity training. The game measures 70 millimetres and fits in a pocket, so it can be used at home, in the gym or while travelling. Pocket Ninja arrives unassembled, and players build the game from the supplied pieces and the guide, like a three dimensional puzzle. The shaped grips support an exercise called DYNOs, in which the game is thrown and caught with two fingers while the grip is changed. The game is produced in Italy by injection moulding.

About Martin Oberhauser

Martin Oberhauser graduated as a designer from the University of Bolzano, Italy. He continued his studies with a postgraduate degree at the University ECAL - Ecole Cantonale D'Art de Lausanne in Switzerland as scholar of Ronan Bouroullec and at the Designlabor Bremerhaven as a scholarship holder of the state of Bremen tutored by Werner Aisslinger. After graduating, Oberhauser worked with Patrick Jouin in Paris, where he deepened and refined his craft. Oberhauser strives for sustainability driven flagship projects, uniting a multidisciplinary team of creative and innovative minds operating in the fields of product design, interior design and art.

Award Record

With this recognition, Martin Oberhauser is a winner of 2 A' Design Awards. The awards were granted between the 2023 - 2024 and the 2024 - 2025 editions of the A' Design Award & Competition.

About the A' Toys, Games and Hobby Products Design Award

The A' Toy Design Award is an international toy design competition recognizing good toy designs by best toy designers, manufacturers and brands worldwide. It is organized within the A' Design Award & Competition and is open to toy designers, game studios, industrial designers and hobby product manufacturers from all countries. Typical entries include dolls, action figures, board games, puzzles, plush toys and educational toys. The awarded toy designs are published at https://dezigners.org/design-category/toy

About A' Design Award & Competition

Organized annually since 2008, A' Design Award & Competition is an international, juried design accolade. The competition is open to entries from all countries. The philanthropic mission of the A' Design Award is to advance society through good design, by recognizing and promoting superior products, projects and services that benefit society, and by creating a global awareness and appreciation for good design practices and principles. Nominations are peer reviewed and evaluated anonymously by an international grand jury panel of established academics, design professionals and press members against predetermined criteria such as functionality, ergonomics, engineering, presentation, innovation, usability, sustainability and technology, with score normalization applied to remove biases. Awards are conferred at Platinum, Gold, Silver, Bronze and Iron levels. Eligible laureates receive the A' Design Prize, which includes the award trophy, the certificate of design excellence, the hardcover yearbook, a lifetime license to use the A' Design Award winner logo, exhibition of awarded works, an invitation to the gala night and award ceremony in Italy, inclusion in the World Design Rankings and Designer Rankings, and public relations and publicity services. Registration, uploading a work and receiving a preliminary score are free of charge, and Professional and Digital Edition laureates are not contractually obliged to pay further fees to claim the A' Design Prize. More information is available at https://competition.adesignaward.com

Press Resources

Media Contact

Giulia Ferrari, Press Office
Designers.Org
Via Leone Leoni 32, 22100 Como, Italy
press@designers.org
+39 031 4491953

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Fact Sheet

The Work

Project
Pocket Ninja Game
Function
Game
Category
Toys, Games and Hobby Products Design
Discipline
Industrial Design
Industry
Kids
Colors
Crimson, Sandy Brown, Steel Blue, Dark Slate Blue and Dark Slate Gray
Images
5
Client
Climball

The Recognition

Laureate
Martin Oberhauser
Country
Italy
Recognition
Bronze A' Design Award
Edition
2024 - 2025
Design ID
#171597

Credits

Image Credits
studiooberhauser

Design Details

Unique Properties
This compact and versatile game is designed to fit perfectly in your pocket, making it an ideal companion for anyone looking to enhance their dexterity on the go. It's developed to improve mental acuity and physical dexterity through a unique combination of physical engagement and cognitive challenges.
Inspiration
Inspired by the famous Ninja Warriors, this dynamic motion not only enhances finger strength but also improves hand-eye coordination and reaction time.
Research
Skill and dexterity training are at the core of the Pocket Ninja’s design. Its small size and innovative grips make it a perfect tool for anyone looking to improve their climbing abilities or general hand dexterity. The game’s design encourages continuous engagement, making it easy to incorporate into daily routines or training sessions. So the main research was about Skill and dexterity training.
Challenge
The Pocket Ninja’s compact nature and portability make it a convenient and accessible training aid. Whether at home, in the gym, or on the go, the Pocket Ninja is ready to help enhance skills and dexterity. So the main challenge was to find a way to connect the primary structure of the Pocket Ninja.
Realization and Technology
The Pocket Ninja boasts an innovative design that ensures cost-effective production without compromising on quality. Injection molding manufactured in Italy and also the packaging is manufactured in Italy.
Operation and Interaction
The Pocket Ninja, arrives unassembled. Therefore, before the fun begins, players must build the Pocket Ninja using the provided pieces and guide like a 3D puzzle. Created by experts in sports and cognitive science, the BoulderBall has been praised for its ability to enhance creativity, concentration, and finger grip strength. The Pocket Ninja builds on this legacy, introducing new and exciting features that take training to the next level. One of the standout features of the Pocket Ninja is the optimization for DYNOs. This exercise challenges players to throw and catch the Pocket Ninja using only two fingers, constantly changing grips.
Project Duration and Location
The project started in September 2023 in Bolzano and finished in the end of 2024 also in Bolzano.
Specifications
The dimensions are 70mm
Keywords
Game design, ninja worrier game, game for children and adults, improve mental acuity, improve physical dexterity

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