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AI Track of Go 2.0 Interaktiv Forestilling af Blackbow

AI Track of Go 2.0 Interaktiv Forestilling af Blackbow er en højt anset vinder af den meget prestigefyldte 2022 A' Design Award i Bronze i konkurrencekategorien Scenekunst, Scene, Stil og Scenografidesign.


BronzeScenekunst· 2022

AI Track of Go 2.0 Interaktiv Forestilling

af Blackbow

Klient: Blackbow

Vinder af A' Design Award i Bronze i kategorien Scenekunst

885,527

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Designet

Om AI Track of Go 2.0 Interaktiv Forestilling

AI Track of Go 2.0 er en interaktiv sceneforestilling baseret på det traditionelle kinesiske brætspil Go. Forestillingen kombinerer dans med kunstig intelligens og holografisk projektion. Scenen er udformet som en L-formet holografisk boks bygget med et projektionsnetgardin, projektorer og et fusionssystem. Den samlede oplevelse varer tre minutter og indeholder en dansesekvens på to et halvt minut. Den projicerede baggrund bevæger sig fra kinesisk landskabsmaleri til stjerner og algoritmiske verdener. Besøgende kan også træde ind i den holografiske boks for at tage fotografier.

Anerkendelsen

Om A' Design Award i Bronze

AI Track of Go 2.0 Interaktiv Forestilling er vinder af A' Design Award i Bronze, en højt prestigefyldt anerkendelse, der tildeles enestående designs, som udmærker sig ved kreativitet, opfindsomhed og skarpsindighed. Bronzevinderne er rigeligt dygtige og påfaldende kreative artefakter, der bekræfter deres designeres store erfaring, fantasi og snilde. AI Track of Go 2.0 Interaktiv Forestilling forventes at være en højt estimeret, beundret og kær genstand, der er bemærkelsesværdigt professionel og innovativ. Dette design, der har vundet A' Design Award i Bronze, indarbejder bedste praksis inden for kunst, videnskab, design og teknologi og er fremragende på grund af sin sans for detaljer. AI Track of Go 2.0 Interaktiv Forestilling tilfredsstiller pragtfuldt behov, rører længsler, charmerer følelser og appellerer til nysgerrigheden.

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Pressemappe

Credits, teammedlemmer og tekniske detaljer leveret af designeren.

Unikke Egenskaber
AI Track of Go 2.0 is a digital art performance where art technology and traditional Chinese culture collide on the stage. The interactive performance based on Tencent's AI Fine Art and holographic technology a clever fusion of traditional Chinese culture and the most advanced technology, an inspired interweaving of artistic aesthetics and competitive strategies, and a perfect choreography of human dancers and artificial intelligence systems.
Dimensioner & Emballage
AI Track of Go 2.0 is divided into two modes: performance mode and photo mode. About 20 people can watch the dance performance at the same time in performance mode, and about 25 people can experience it at the same time in photo mode. By the connected sides to L-shaped around the performance stage - holographic box. The structure of the top of the viewing corridor is optimized to retain the frame structure of the viewing corridor, and the top is replaced by a wooden structure with a soft material.
Tags
AI, Light interaction, Immersive experience, Holographic Projection, Digital Performance, Chinese Traditional Culture
Produktionsteknologi
Technology: Holographic Projection Box
Materials: Projection net curtain, Projector, Fusion system
Designudfordring
Cultural Innovation:
Breakthrough heritage of Chinese traditional culture in the digital age.
Technological challenge:
The use of artificial intelligence technology and holographic projection technology in performing arts.
Performance Innovation:
Innovation of the interaction mode between digital technology and human performance.
Forskning
In order to be able to better reproduce the performance of the art of Go, the art of Go was restored as much as possible, from the design of the stage venue to the dance and projection content. From the basic Go set, to the study of famous historical Go games and ancient paintings of the Tang Dynasty, all add to the artistic expression of the content. In addition to this there is the study and representation of the cosmic stars and data algorithms that link cultural history to the digital world.
Inspiration
In Chinese culture, Go is not only an intellectual sport, but also a humanistic tradition. Combining Tencent Games' concept of conveying Chinese Go culture and wisdom through modern digital technology with the combination of Taoist dialectics and the use and contemplation of gaming, the performance of dancers interacting with artificial intelligence is presented in a clever double space, with one real and one imaginary board form, inspired by ancient Chinese paintings.
Projektvarighed
November 19, 2020
Wanlv Park, Haikou, Hainan Province, China
Driftsflow
The complete experience lasts three minutes, and the dance performance lasts two and a half minutes. From the screen subtitles to the actors' appearance, surrounded by the traditional Chinese landscape painting screen background to the astral universe, from technical tools to human philosophies, and finally into the algorithmic world and digital civilization, completing the transformation from the traditional link to the technological universe. In the free time after the performance mode, the audience can enter the holographic box in photo mode to take pictures for memory.
Patenter
Copyright of this project belongs to Tencent Game of Tencent Technology (Shenzhen) Co. 2020
Teammedlemmer
Beijing Black Bow Cultural and Creative Production Team
Artistic Director: Joe Wang
Planner: Yujia Cao
Planner: Shan Jiang
Visual Designer: Sijia Li
Visual designer: Xiaowei Zhang
Visual designer: Jingyan Li
Visual designer: Nuoqiu Wang
Visual designer: Jiayi Lin
Visual designer: Wenya Yi
Visual designer: Xinya Zhang
Visual designer: Yinghua Qiu
Visual designer: Keyu Chen
Video Producer: Bo Li
Video producer: Chenfei Liu
Space Designer: Xiaoying Huang
Space designer: Yuhang Guo
Technology Developer: Jinsong Kang
Project Manager: Miao Jia
Project Manager: Chao Lu
Brand Promoter: Bo Yu
Brand Promoter: Rui Liu
Brand Promoter: Siyu Liang
Choreographer: Tian Tian
Musician: Liang Mao
Dancer: Jiangyuemeng Wang
Dancer: Gengjun Zhu
Photographer: Jupeng Zhang
Billedkreditering
IP belongs to Tencent Board

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