Visions Of Future Interaktiv digital installation af Inty LLC er en højt anset vinder af den meget prestigefyldte 2021 A' Design Award i Guld i konkurrencekategorien Event og Begivenheder Design.
GuldEvent· 2021
Visions Of Future Interaktiv digital installation
af Inty LLC
Klient: Alfa-Bank
Vinder af A' Design Award i Guld i kategorien Event
Verificeret Prisvinder
Verificer Prisstatus for #120393Designet
Om Visions Of Future Interaktiv digital installation
Visions of Future er en interaktiv digital installation skabt til en udstillingsstand. Optiske sensorer registrerer tilstedeværelsen af en besøgende og placerer den besøgende i centrum af oplevelsen. Fem scenarier med abstrakt realtidsgrafik afspilles i en cyklus, mens den besøgende opholder sig i interaktionsområdet. Arkitekturen kombinerer LED-skærmblokke, glasblokke, neonlys og rammer med beton, glas og mørkt mat træ. Dybdedata fra et bevægelseskamera behandles og visualiseres i realtid. Installationen udtrykker idéen om tjenester, der omgiver brugeren.
Anerkendelsen
Om A' Design Award i Guld
Visions Of Future Interaktiv digital installation er vinder af A' Design Award i Guld, en uhyre prestigefyldt anerkendelse, der tildeles førsteklasses, vidunderlige og fremragende designs. Guldvinderne er yderst innovative, højt visionære og glamourøst blændende skabelser, der afspejler deres designeres geni, visdom og dygtighed. Visions Of Future Interaktiv digital installation forventes at være en højt rost, trendsættende og monumental opfindelse, der leverer hidtil uset værdi. Dette design, der har vundet A' Design Award i Guld, er et spektakulært, respekteret projekt, som i høj grad gavner og flytter grænserne for kunst, videnskab, design og teknologi. Visions Of Future Interaktiv digital installation skaber intense følelser af begær, vækker passion, opmuntrer kreativitet og fascinerer os.
Bag Designet
Pressemappe
Credits, teammedlemmer og tekniske detaljer leveret af designeren.
- Unikke Egenskaber
- The design concept takes the user and puts it into the center of the idea. We used optical sensors to create a connection between the user and the digital environment. The architectural approach had a unique feature — a combination of LED screen blocks, glass blocks, neon lights, and frames.
- Dimensioner & Emballage
- We used 2 servers to run the installation. Unity server was processing data from Kinect and transferred it to Ventuz server which was used for real-time visualization and lightboxes control via DMX. Render Layout was configured in a way that the content was rendered in resolution 2880 x 1536 px, 60 fps, and displayed on the video wall with the Full HD resolution without loss of quality.
- Tags
- Digital art, Interactive installation, Kinect, Alfabank, Computer vision, Silhouette
- Produktionsteknologi
- Architecture: we were focused on mixing different kinds of light sources (screens, lightboxes, and neon signs) together with the textures and materials of the booth (concreed, glass, black mate woods) to get a fresh minimalistic look and feel. Technology: we used a combination of two different software. Unity — to get the depth map from Kinect and Ventuz — for real-time visualization.
- Designudfordring
- The most complex part of this project was keeping a proper balance between entertainment and conveying an idea. For each scenario, we had to make prototypes and tests to see whether it works or not.
- Forskning
- We entered the job, having no other info but the client's message — "as a bank we do not have any unique technologies to show on the exhibition, but we want you to represent us as a bank of future". Our approach was to create 5 manifests, that represent the future in different ways. All manifests were united with the idea that services should be around the user making life more comfortable. We put the user in the center and surround it with 5 interactive scenarios with real-time abstract graphics.
- Inspiration
- Our task was to represent Alfabank as a bank of the future. We thought that such a bank should surround its client with services that make life more comfortable. We tried to deliver this idea through an interactive experience where the user is the center of everything. Our inspiration comes from the idea itself and computer vision tools that are available today.
- Projektvarighed
- Sochi, Russia, 3 days, Forum of Innovative Financial Technologies Finopolis 2018
- Driftsflow
- Installation is sensitive to the presence of the user. Once it captures the user one of the 5 scenarios is activated randomly. It plays for a certain amount of time and then switches to the next scene. Scenarios are played one by one in a cycle until the user goes out of the interaction area.
- Teammedlemmer
- Liza Zagvozdkina
Alexander Volkov
Sergey Startsev
Roman Filin
Dmitriy Kargin
Denis Nikitin
Anton Skiter
Daniel Kosinsky
Evgeniy Berezkin
Dmitriy Andrievskiy
Savva Mikhaesku
Artem Orlov
Sponsoreret
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