Mae Cece Cymhwysiad Hyfforddiant Rhithwirionedd gan Di Xia and Xiaoshi Dai yn enillydd uchel ei barch o'r 2026 Gwobr Haearn A' Design Award mawreddog iawn yng Nghategori Cystadleuaeth Addysg.
HaearnAddysg· 2026
Cece Cymhwysiad Hyfforddiant Rhithwirionedd
Cleient: Di Xia
Enillydd Gwobr Haearn A' Design Award yn y Categori Addysg
Enillydd Gwobr Wedi'i Wirio
Gwirio Statws Gwobr ar gyfer #183372Y Dyluniad
Am Cece Cymhwysiad Hyfforddiant Rhithwirionedd
Mentor gyrfa rhithwirionedd yw Cece a ddyluniwyd ar gyfer myfyrwyr gweithgynhyrchu. Mae Cece yn cyfuno clustffon VR â rhyngwynebau rhyngweithiol fel y gall myfyrwyr archwilio rolau'r diwydiant, profi amgylcheddau gweithle ac ymarfer sgiliau sy'n gysylltiedig â swyddi. Mae asiant deallusrwydd artiffisial a yrrir gan lais yn arwain defnyddwyr trwy gyflwyniad personol, archwilio gyrfaoedd a hyfforddiant sgiliau. Caiff cynnydd ei olrhain a rhoddir adborth i gefnogi nodau dysgu. Nod y system yw lleihau costau hyfforddiant a chau'r bwlch rhwng astudiaeth academaidd a gofynion y diwydiant.
Y Gydnabyddiaeth
Am y Gwobr Haearn A' Design Award
Mae Cece Cymhwysiad Hyfforddiant Rhithwirionedd yn enillydd Gwobr Haearn A' Design Award, cydnabyddiaeth fawreddog a roddir i ddyluniadau da sydd yn bodloni'r gofynion proffesiynol a diwydiannol a ddisgwylir gan greadigaethau wedi'u dylunio'n dda. Mae enillwyr Haearn yn dangos medrusrwydd mawr, arbenigedd uchel, dealltwriaeth arbenigol a gallu creadigol eu crewyr. Disgwylir i Cece Cymhwysiad Hyfforddiant Rhithwirionedd fod yn greadigaeth uchel ei bri, a edmygir ac a anwylir, sydd yn ymarferol ac yn arloesol. Mae'r dyluniad buddugol hwn o Wobr Haearn A' Design Award yn integreiddio arferion gorau'r diwydiant ac mae ganddo nodweddion technegol cymwys wedi'u cysylltu â gwybodaeth ymarferol a dawn. Parchir Cece Cymhwysiad Hyfforddiant Rhithwirionedd am ei drylwyredd ac fe'i dyluniwyd i ddarparu gwelliannau ansawdd bywyd sydd yn helpu i wneud y byd yn lle gwell.
Y Tu Ôl i'r Dyluniad
Pecyn i'r Wasg
Credydau, aelodau tîm a manylion technegol a ddarparwyd gan y dylunydd.
- Priodweddau Unigryw
- Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
- Dimensiynau a Phecynnu
- Digital Product
- Tagiau
- VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
- Technoleg Cynhyrchu
- This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
- Her Dylunio
- The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
- Ymchwil
- Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.
Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.
Key Insights
Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability. - Ysbrydoliaeth
- Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
- Hyd y Prosiect
- This project started in March 2024 and was completed in August 2024, based in Seattle.
- Llif Gweithrediad
- 1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment. - Aelodau'r Tîm
- Di Xia,
Xiaoshi Dai,
Feifan Gao - Cydnabyddiaeth Delweddau
- image:
Di Xia,
Xiaoshi Dai,
Feifan Gao
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