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Light or Dark Društvena Igra od Lan Zhou and Xinlu Yang

Dizajn Light or Dark Društvena Igra od dizajnera Lan Zhou and Xinlu Yang je visoko cijenjeni dobitnik prestižne nagrade 2023 Brončana nagrada A' Design Award u kategoriji Dizajn Igračaka, Igara i Hobi Proizvoda.


BronzaIgračka· 2023

Light or Dark Društvena Igra

autor Lan Zhou and Xinlu Yang

Dobitnik nagrade Brončana nagrada A' Design Award u kategoriji Igračka

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Dizajn

O dizajnu Light or Dark Društvena Igra

Light or Dark je dječja društvena igra za dva igrača smještena u pozadini svjetske energetske krize, uključujući karte, kockice, pješčani sat, šahovsku ploču i druge povezane komponente. Igrači treba da završe zadatak suzbijanja širenja zagađenja i izgradnje novih energetskih stanica sa ograničenim vremenom i energijom. Svrha je da djeca razviju osjećaj za vrijeme, koncentraciju i sveobuhvatnu strategiju u saradnji i rješavanju problema, te iskuse osjećaj krize, osjećaj hitnosti, osjećaj misije i osjećaj pobjede u izazovnim i zanimljivim igrama.

Priznanje

O nagradi Brončana nagrada A' Design Award

Light or Dark Društvena Igra je pobjednik Brončane nagrade A' Design Award, visoko prestižnog priznanja koje se dodjeljuje izvanrednim dizajnima što se odlikuju kreativnošću, domišljatošću i oštroumnošću. Brončani pobjednici izdašno su vješti i upečatljivo kreativni artefakti koji potvrđuju golemo iskustvo, maštu i snalažljivost svojih dizajnera. Očekuje se da Light or Dark Društvena Igra bude visoko cijenjen, voljen i njegovan predmet koji je izuzetno profesionalan i inovativan. Ovaj dizajn koji je osvojio Brončanu nagradu A' Design Award uključuje najbolje prakse u umjetnosti, nauci, dizajnu i tehnologiji i izvrstan je zbog pažnje posvećene detaljima. Light or Dark Društvena Igra sjajno zadovoljava potrebe, dotiče želje, očarava osjećaje i privlači znatiželju.

Iza dizajna

Press komplet

Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.

Jedinstvena svojstva
A two-player board game based on the background of the world's energy crisis, guides children to complete tasks in a cooperative way under a variety of constraints through various element settings. During the game, children need to look at the overall situation and plan rationally when facing and solving a series of problems. This tests and develops the child's sense of time, concentration and comprehensive strategy.
Dimenzije i pakovanje
330 mm (w) x 235 mm (d) x 53 mm (h)
Oznake
children's board game, educational design, strategy, consideration of reality
Tehnologija proizvodnje
The base block of the game board is made of colored beech, and the rest of the components are mainly ABS or PMMA.
Dizajnerski izazov
We spend most of our time developing the rules of the game, thinking about how to project the serious and complex energy crisis issues into a children's board game, so that children can experience a sense of crisis, a sense of urgency, a sense of mission and a sense of victory, making the game educational, challenging and fun.
Istraživanje
After the preliminary formation of the rules of the game, children over the age of 7 were invited to conduct a playtest. Light or Dark get their feedback on the game design itself and their rich emotional feedback. Some of them won the game by thinking calmly and adjusting their strategies in the face of the tense situation, while others failed in panic. But this also made them realize the necessity of environmental protection, which made the winning and losing of the game equally meaningful.
Inspiracija
The problem of energy shortage and environmental pollution has a long history. In 2022, due to the combined effects of multiple factors, the global energy supply and demand was seriously out of balance. While looking for and developing more sustainable alternative energy sources, the concepts of energy saving, emission reduction and sustainable living should also be instilled in everyone's daily life.
Trajanje projekta
The project started in December 2022 in Milan and finished in February 2023 in Milan.
Tok rada
After randomly drawing a map card and completing the assembly, place the hourglass to start the game. Players need to use limited raw energy to plant trees, withstand storms, control the spread of pollution and complete the task of building new energy stations to win the game. Every time the hourglass lights up, it warns of the spread of pollution, and when the energy stations light up, it means the generation of new energy. Players can get random raw energy supplies by rolling dice, and can also share new energy generated by new energy stations with partner.
Članovi tima
Designer: Lan Zhou
Designer: Xinlu Yang
Autorstvo slika
Lan Zhou & Xinlu Yang, Light or Dark, 2023

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