Spring na inhoud
Startracks Opvoedkundige Bordspel deur Zhejiang University

Die ontwerp Startracks Opvoedkundige Bordspel deur Zhejiang University is 'n hoogs gewaardeerde wenner van die baie prestigieuese 2023 A' Design Award in Silwer in die Speelgoed-, Speletjie- en Stokperdjieprodukte Ontwerp-kompetisiekategorie.


SilwerSpeelgoed· 2023

Startracks Opvoedkundige Bordspel

deur Zhejiang University

Kliënt: Zhejiang University

Wenner van die A' Design Award in Silwer in die Speelgoed-kategorie

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Verifieer Toekenningsstatus vir #149433

Kleure

Die Ontwerp

Oor Startracks Opvoedkundige Bordspel

Startracks is 'n opvoedkundige bordspel oor interstellêre verkenning, ontwerp vir kinders. Die spel leer basiese sterrekunde en fisika deur spel. Rubidiummagnete wat onder die bord geplaas is, boots die swaartekragaantrekking van planete na, sodat 'n klein ysterruimteskip na 'n planeet toe getrek word wanneer dit land. Spelers versamel hulpkaarte wat sterrekundige feite en ooreenstemmende spelvaardighede bevat. Twee spanne kompeteer, en die eerste span wat sy doelwit bereik, wen. Die bord is van sintetiese hout gemaak en het 'n deursnee van 500 millimeter.

Die Erkenning

Oor die A' Design Award in Silwer

Startracks Opvoedkundige Bordspel is 'n wenner van die A' Design Award in Silwer, 'n buitengewoon prestigieuse erkenning wat toegeken word aan topklas-, pragtige en indrukwekkende ontwerpe. Wenners in Silwer is geweldig briljante en uiters kreatiewe werke wat die uitstaande kundigheid, talent en skerpsinnigheid van hul ontwerpers illustreer. Daar word verwag dat Startracks Opvoedkundige Bordspel 'n wonderlike vertoonstuk is wat merkwaardig professioneel en diepgaande innoverend is. Hierdie ontwerp wat die A' Design Award in Silwer gewen het, is 'n hoogs noemenswaardige, bewonderde uitvinding wat die grense van kuns, wetenskap, ontwerp en tegnologie bevoordeel en uitbrei. Startracks Opvoedkundige Bordspel is 'n wyd beny skepping wat begeertes oproep, positiewe gevoelens bring en verbasing en verwondering wek.

Agter die Ontwerp

Persstel

Krediete, spanlede en tegniese besonderhede verskaf deur die ontwerper.

Unieke Eienskappe
This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
Afmetings & Verpakking
Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm
Etikette
Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
Produksietegnologie
The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing
Ontwerpuitdaging
How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
Navorsing
Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop
Inspirasie
STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
Projekduur
The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
Bedryfsvloei
A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
Spanlede
Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen
Beeldkrediete
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng

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Goeie Ontwerp Verdien Groot Erkenning

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