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Hango App Rekeningverdelingtoepassing deur Den Klenkov

Die ontwerp Hango App Rekeningverdelingtoepassing deur Den Klenkov is 'n hoogs gewaardeerde wenner van die baie prestigieuese 2020 A' Design Award in Brons in die Mobiele Tegnologieë, Toepassings en Sagteware Ontwerp-kompetisiekategorie.


BronsMobiel· 2020

Hango App Rekeningverdelingtoepassing

deur Den Klenkov

Kliënt: Den Klenkov

Wenner van die A' Design Award in Brons in die Mobiel-kategorie

18,645

Geverifieerde Toekenningswenner

Verifieer Toekenningsstatus vir #100757

Kleure

Die Ontwerp

Oor Hango App Rekeningverdelingtoepassing

Hango is 'n iOS-toepassingskonsep vir die verdeel van rekeninge in restaurante. Die proses bestaan uit vier stappe: skandeer die rekening, voeg die mense by die tafel, verdeel die items en ontvang die geld terug. Items op die rekening word outomaties herken, en elke item word met 'n eenvoudige trek-en-los-gebaar toegewys. Ander deelnemers bevestig hul bestelling en betaal hul deel deur middel van vingerafdrukbevestiging. Die koppelvlak is netjies en gefokus op een hooftaak. Beweging en animasie word gebruik om elke stap van die proses te verduidelik.

Die Erkenning

Oor die A' Design Award in Brons

Hango App Rekeningverdelingtoepassing is 'n wenner van die A' Design Award in Brons, 'n hoogs prestigieuse erkenning wat toegeken word aan uitstaande ontwerpe wat gekenmerk word deur kreatiwiteit, vindingrykheid en skerpsinnigheid. Wenners in Brons is ruimskoots vaardige en opvallend kreatiewe artefakte wat die groot ervaring, verbeelding en vindingrykheid van hul ontwerpers bevestig. Daar word verwag dat Hango App Rekeningverdelingtoepassing 'n hoog aangeskrewe, bewonderde en gekoesterde voorwerp is wat merkwaardig professioneel en innoverend is. Hierdie ontwerp wat die A' Design Award in Brons gewen het, inkorporeer die beste praktyke in kuns, wetenskap, ontwerp en tegnologie en is uitstekend vanweë sy aandag aan detail. Hango App Rekeningverdelingtoepassing bevredig behoeftes pragtig, raak aan begeertes, bekoor gevoelens en spreek die nuuskierigheid aan.

Agter die Ontwerp

Persstel

Krediete, spanlede en tegniese besonderhede verskaf deur die ontwerper.

Unieke Eienskappe
Hango is an iOS app concept that is designed to simplify the process of bill splitting in a restaurant. Scan a bill, add friends, split it and get your money back in a matter of seconds. Key strengths: quick and efficient scanning using modern technologies (AR, AI), clean and minimalistic design that supports usability, intuitive engaging and informative interactions through out the user journey. The app focuses on one main task and accomplishes it in the cleanest and easiest way.
Afmetings & Verpakking
Designed in @1x resolution 375x812px (iPhone X)
Etikette
app, interaction, ios, finance, minimalistic, clean, modern, clear, typography, food, iphone, restaurant, ui, mobile, split the bill, check, interface
Produksietegnologie
The software used: Adobe Photoshop, Sketch, Principle. Used sketch symbols to design faster and have more flexibility. Principle for simpler interactions, After effects for some advanced smooth/liquid/scanning effects.
Ontwerpuitdaging
The most challenging part was to identify what should be the perfect experience for the users trying to split the bill in restaurants.
For this purpose the market research was conducted. I made a list of the biggest user’s frustrations and a list of the things that people like about the existing apps that solve similar problem. Main week points: no scanning functionality or it has a poor performance; it takes longer then reasonable to accomplish the main task (calculate the amounts and pay back); the overall look and feel is outdated and not beautiful, some other features are missing. Based on the survey and the market research, I created and prioritized a feature list. Features for MVP (Minimum Value Product): Scanning check, Displaying the items in a clear and easy way with pictures, Adding friends (contacts) to the party based on their geolocation, Drag-and-drop to split the bill, Payment using fingerprint confirmation, Setting and viewing Reminders to pay or request money later, Notifications, Hangouts history, Profile and Payment settings. For the beta version I left some nice-to-have features like: Simultaneous items claiming from each participant's device, Ability to add tips, Sub-parties who want to pay together.
Navorsing
When paying one bill at a restaurant for a big group of people it’s hard to quickly calculate the amounts for each participant or a smaller group. Or if one person decided to pay and make calculations later, then you need to make photo of the check, do the math and pay off later. This results in spending too much time on calculations during a dinner instead of enjoying each other’s company. I conducted a survey among my friends, colleagues and some other people. It's goal was to confirm the problem existence and to find out in what way people usually solved it. The conclusions were the following: some people don’t have this problem, because in their culture the most common way is splitting the bill equally among participants; other people don’t use banking card in most cases, they rather pay cash right away; more often one person pays by card and gets paid off later; some individuals have some experience in using apps to handle this, but they were not satisfied with the experience they had with them. Finally it was discovered that most people would be happy to have the app to solve this issue.
Inspirasie
I never liked to calculate my part of the check in restaurants. From time to time I tried to find an app with a good UI/UX that solves this problem, but never found.
Projekduur
Started September 2019 in Kyiv Ukraine, ended November 2019 in Kyiv Ukraine
Bedryfsvloei
The key steps in interaction are the following: Scan a check, Add participants, Split items and Refund a payer. The app provides a smooth transition to each new step along the way. The UI animations communicate what's happening (like in case of scanning the check or waiting for a refund) or suggesting how to use the app (like when you hold on an item it changes it's state, so it's clear that now you need to drag it somewhere). All the motion timing and easing is precisely chosen for each scenario to be consistent and communicate a certain motion language.
Patente
Copyrights belong to Den Klenkov, 2019

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