The Veggie School Festival Educational Exhibition by Ting Shuo Wang - Yeah Yeah Ltd. is a highly esteemed winner of the very prestigious 2026 Bronze A' Design Award in Event and Happening Design Competition Category.
BronzeEvent· 2026
The Veggie School Festival Educational Exhibition
by Ting Shuo Wang - Yeah Yeah Ltd.
Client: YEAH YEAH Ltd.
Bronze A' Design Award Winner in Event Category
Verified Award Winner
Verify Award Status for #179336The Design
About The Veggie School Festival Educational Exhibition
The Veggie School Festival is a public educational exhibition that presents food and agriculture through a multisensory framework. The design translates local crops, seasonal cycles, and farming environments into tactile and auditory installations. Engineered for universal accessibility, the exhibition features specialized interfaces for individuals with visual impairments, enabling shared learning across different ages and physical abilities.
The Recognition
About the Bronze A' Design Award
The Veggie School Festival Educational Exhibition is a Bronze A' Design Award winner, a highly prestigious recognition granted to outstanding designs distinguished by creativity, ingenuity, and astuteness. Bronze winners are amply skillful and strikingly creative artifacts that authenticate the vast experience, imagination, and resourcefulness of their designers. The Veggie School Festival Educational Exhibition is expected to be a highly regarded, admired, and cherished object that is notably professional and innovative. This Bronze A' Design Award-winning design incorporates best practices in art, science, design, and technology, and is excellent for its attention to detail. The Veggie School Festival Educational Exhibition splendidly satisfies needs, touches desires, charms feelings, and appeals to curiosity.
Interviews
Grand Interview
The tactile and audio installations within The Veggie School Festival Educational Exhibition represent a genuinely rare achievement in public exhibition design, enabling visually impaired participants to experience the textures, rhythms, and narratives of agriculture through touch and sound in ways that most civic spaces have never attempted. Could you walk us through how the team at YEAH YEAH Ltd. developed the conductive sensing and responsive audio systems at the core of The Veggie School Festival Educational Exhibition, and what specific decisions shaped the sensitivity calibration to ensure the interaction felt emotionally resonant and educationally meaningful rather than merely technically functional?
The tactile and audio systems in The Veggie School Festival Educational Exhibition were developed from an accessibility and educational question: how could visitors, including visually impaired participants and young children, understand plants and agriculture without relying only on visual information?Our team designed an interactive system in which sensor patches were embedded into plant-shaped installations. When visitors touched a plant, the system would respond with sound. Different plants produced different sounds, allowing visitors to discover that each plant had its own “voice” within the exhibition.This interaction was not designed merely as a technical function. It was created to communicate an ecological idea: plants are not passive or silent beings. They can sense changes in their environment and respond to the world around them. They also communicate with other plants through various natural signals. By giving each plant a sound response, we transformed this scientific concept into an intuitive, emotional, and memorable experience.For the sensitivity calibration, we paid close attention to how different users would touch the plants. Children may tap quickly, press repeatedly, or explore with excitement, while visually impaired visitors may touch more slowly and carefully to understand the form and texture. Therefore, the sensors needed to respond clearly to intentional touch, while avoiding accidental triggers that might confuse the narrative.We also adjusted the timing, volume, and character of each sound. If the response was too delayed, visitors might not connect their touch with the plant’s reaction. If the sound was too loud, too long, or too similar across different plants, the experience would become less meaningful. Our goal was to make each response feel like a gentle conversation between the visitor and the plant.For us, the conductive sensing and responsive audio system was a tool for knowledge translation. Through touch and sound, visitors could experience the idea that plants are living beings connected to their surroundings, rather than static objects displayed in an exhibition. This helped make agricultural knowledge more accessible, especially for children and visually impaired participants.
Inclusive design remains one of the most widely discussed yet least fully realized principles in public exhibition practice, and The Veggie School Festival Educational Exhibition appears to confront this gap directly by engineering shared sensory experiences that place visually impaired visitors on equal footing with sighted participants across a 1,394 square meter civic space. How did the iterative user testing conducted with children and visually impaired participants during the development of The Veggie School Festival Educational Exhibition reshape the team's understanding of what genuine accessibility in a public learning environment actually requires, beyond the conventional interpretation of ramps and signage?
During the development of The Veggie School Festival Educational Exhibition, user testing with children and visually impaired participants changed our understanding of accessibility in a very practical way.At the beginning, accessibility could easily be understood as a matter of physical access, such as ramps, circulation routes, signage, or basic safety. These are essential, but through testing we realized that genuine accessibility in a public learning environment requires much more than allowing people to enter the space. It requires allowing them to participate in the meaning of the exhibition.When we observed how children and visually impaired participants interacted with the tactile and audio installations, we learned that access is not only about movement, but also about rhythm, clarity, confidence, and emotional connection. Some visitors needed more time to explore with their hands. Some children touched quickly and repeatedly. Some participants understood the story better through sound, while others needed a clearer relationship between touch, object, and response.These observations led us to adjust many details: the height and position of interactive elements, the texture and scale of plant forms, the sensitivity of the sensor patches, the timing of the audio response, the length and density of the narration, and the way visitors were guided through the experience. We also became more aware that sound should not simply provide information. It should help visitors build a spatial and emotional understanding of the agricultural world.One important lesson was that accessibility should not create a separate experience for visually impaired visitors. Instead, it should create a shared sensory language that allows visually impaired and sighted participants to learn together. In this exhibition, touch and sound were not supplementary features; they became central ways of understanding plants, agriculture, and the relationship between living beings and their environment.Through this process, we came to see inclusive design as a continuous act of listening and adjustment. It is not a checklist completed at the end of the project, but a design attitude that must shape the exhibition from the beginning. For us, genuine accessibility means that different visitors can enter the same story through different senses, and still feel equally invited, respected, and able to understand.
The decision within The Veggie School Festival Educational Exhibition to translate the tactile qualities of crops, soil cycles, and farming environments into conductive sensor modules and audio response systems represents a genuinely novel application of interactive technology in agricultural public education. In what ways do you believe this technological methodology embedded in The Veggie School Festival Educational Exhibition offers a transferable model for other civic institutions seeking to bridge the persistent knowledge gap between urban populations and the food systems that sustain them?
I believe the transferable value of this methodology does not lie only in the hardware itself, but in the way it transforms food systems into a shared sensory learning experience.Many urban residents are physically and emotionally distant from the processes that produce their food. Agriculture is often understood through labels, statistics, or environmental slogans, but these forms of communication can still feel abstract. In The Veggie School Festival Educational Exhibition, we tried to use conductive sensor modules and responsive audio systems to turn crops, soil, seasons, and farming environments into something visitors could touch, hear, and explore with their bodies.This methodology can become a useful model for other civic institutions because it provides a flexible structure. A museum, school, library, community center, or public exhibition can adapt the same logic to its own local food culture and agricultural issues. The plants, sounds, stories, and scientific messages can all be changed according to the region, while the core principle remains the same: translate invisible systems into sensory interaction.For example, instead of simply explaining that plants respond to environmental changes, we allowed visitors to touch plant installations and hear different sound responses from different crops. This helped communicate that plants are living beings connected to their surroundings, and that agriculture is not only about production, but also about relationships among soil, water, climate, plants, insects, farmers, and consumers.The important point is that technology should not become the main character. It should serve as a bridge. In this project, the sensors and audio responses were used to create curiosity, emotional connection, and accessibility. They helped children, visually impaired participants, and sighted visitors enter the same story through different senses.For civic institutions, this offers a practical model: begin with a local issue, identify the knowledge gap, translate key concepts into tactile and auditory cues, test the experience with real users, and refine the interaction until it becomes intuitive and meaningful. Through this process, public education can move beyond passive information display and become an embodied experience.In this sense, The Veggie School Festival Educational Exhibition suggests that agricultural education in cities does not have to remain distant from daily life. With thoughtful design, food systems can become something people can feel, listen to, and understand together.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The Veggie School Festival is an educational exhibition designed as an immersive public event, transforming food and agriculture education into a multisensory, inclusive experience. Through interactive sound installations, tactile learning interfaces, spatial storytelling, and guided participation, the exhibition enables children, families, and visually-impaired participants to engage equally with agricultural knowledge, emotional connection to food, and environmental awareness.
- Dimensions & Packaging
- Main exhibition area approximately 82 meters by 17 meters (1,394 square meters), located in an open indoor civic hall. The experience is divided into themed zones including growth visualization area, tactile–audio interaction field, educational activity area and citizen engagement zone. Interactive installations utilize conductive sensor modules, sound response systems and accessible operation layouts designed for inclusive participation.
- Tags
- Inclusive Design, Multisensory Experience, Interactive Exhibition, Social Design, Public Engagement, Educational Event
- Production Technology
- The exhibition was realized through an interdisciplinary design methodology combining spatial design, interactive installation engineering and inclusive design research. Tactile interfaces were built using conductive sensing and responsive audio systems to translate touch into sound. User testing with children and visually impaired participants informed iteration of interaction flow, material selection and sensitivity calibration to ensure accessibility and shared participation.
- Design Challenge
- The main challenge was translating agricultural education, traditionally limited to farm-based experiences, into an engaging urban exhibition while ensuring true inclusiveness. Most food–agriculture exhibitions struggle to provide multisensory accessibility, so we designed game-based learning and five-sense experiences to enable diverse audiences, including visually-impaired visitors, to meaningfully participate and connect with agriculture.
- Research
- Applied design research aiming to create an inclusive, multisensory agricultural education experience. A mixed-methods methodology combined literature review, field observation, prototyping and iterative user testing. Surveys, interviews and behavior tracking were used with children, families and visually-impaired participants. The results showed higher engagement and comprehension. Insights demonstrated that tactile and audio interaction significantly improves access and equity. The research informs future civic exhibitions, public learning design and social policy directions.
- Inspiration
- The project was inspired by the belief that food and agriculture education should be accessible to everyone, regardless of ability or background. Research on inclusive learning environments and social design guided the development of multi-sensory experiences, particularly tactile exploration and sound interaction, enabling diverse audiences, including visually impaired participants, to engage with agriculture in meaningful and personal ways.
- Project Duration
- The exhibition was held from August 4 to August 15, 2025 at the New Taipei City Hall Civic Lobby.
- Operation Flow
- Visitors begin by observing local agricultural growth stories, gaining awareness of how crops develop in New Taipei City. They then enter a tactile and sound interaction zone, where touching plants triggers audio feedback to explore how nature feels and communicates. Finally, participants build their own ideal farm, reflecting on learning, participation and environmental responsibility. The multisensory design ensures inclusive access for diverse audiences.
- Team Members
- Creative Director: Ting Shuo Wang
Project Manager: Tsung Jui Hsieh
Assistant Manager: Shang Jui Fu
Graphic Designer: Jyun Han Wu
Graphic Designer: Yi Pei Jiang - Image Credits
- Image #1: Photographer Hsiao Ju Tsai, Main Image, 2025.
Image #2: Photographer Hsiao Ju Tsai, Main Exhibition Area A – Growth Diary, 2025.
Image #3: Photographer Hsiao Ju Tsai, Main Exhibition Area C – Farm Laboratory, 2025.
Image #4: Photographer Hsiao Ju Tsai, Main Exhibition Area B – Veggie Sound Playground (Interaction), 2025.
Image #5: Photographer Hsiao Ju Tsai, Main Exhibition Area B – Veggie Sound Playground (Braille guidance), 2025.
Video Credits: Videographer Chun Ting Chou, Exhibition Documentary, 2025.
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